Commit Graph

41599 Commits

Author SHA1 Message Date
Admiral H. Curtiss f7a9ea9d7e
Core/HW/GBACore: Avoid global System accessor. 2024-01-12 07:30:20 +01:00
Admiral H. Curtiss 5a633f0bcf
Core/IOS/WiiIPC: Add missing variables to savestate. 2024-01-12 06:37:11 +01:00
Admiral H. Curtiss 17753d5168
Core/IOS/WiiIPC: Refactor to class, move to System. 2024-01-12 06:37:10 +01:00
Admiral H. Curtiss be7f4ab244
Core: Pass sensor bar state into the Wiimote input calculation functions instead of having it access a global. 2024-01-11 06:02:49 +01:00
Admiral H. Curtiss c3b8aa1fe5
Merge pull request #12493 from endrift/fix-deck
Steam Deck: Pad out feature report to 64 bytes
2024-01-11 05:09:36 +01:00
Vicki Pfau a8033f164b Steam Deck: Pad out feature report to 64 bytes
Also update the names of the setting post-Steam Deck commits to SDL

Fixes https://bugs.dolphin-emu.org/issues/13412
2024-01-10 19:49:52 -08:00
JosJuice b972329ed0 PowerPC: Add access size parameter to MMU::IsOptimizableRAMAddress
For correctness, we need to check not only the start address of the
memory access but also the end address.
2024-01-10 18:17:45 +01:00
Martino Fontana 0ab2bc2287 ControllerInterface: Make FullAnalogSurface inherit IsDetectable() 2024-01-10 12:20:07 +01:00
Admiral H. Curtiss 115ad82581
Merge pull request #12490 from lioncash/fmt
Externals: Update fmt to 10.2.1
2024-01-10 06:01:22 +01:00
Tilka e7ecc6fc9f
Merge pull request #12491 from lioncash/si
HW/SI: Remove remaining global system accessors
2024-01-08 21:30:47 +00:00
Lioncash 409d2ecad3 SI_Device: Remove global system accessors
We can pass the system timer instance through to avoid needing the
global accessor.
2024-01-08 11:03:26 -05:00
Lioncash 7398d0b6ef SI_DeviceGBAEmu: Remove global system accessors
We can pass the system timer instance in from the existing system
instance instead of the global accessor.
2024-01-08 10:56:41 -05:00
Lioncash c2adc3ffed Externals: Update fmt to 10.2.1
Keeps the tracked external up to date.
2024-01-08 10:45:07 -05:00
Mai 63453bda4d
Merge pull request #12485 from AdmiralCurtiss/globals-dsp
Core/DSPHLE: Clean up global System access.
2024-01-08 04:48:30 -05:00
Admiral H. Curtiss 1f0fe5a99a
Core/DSPHLE: Store reference to DSPManager in HLEAccelerator (AX/AXWii). 2024-01-08 10:27:39 +01:00
Admiral H. Curtiss 3a9160100d
Core/DSPHLE: Store reference to DSPManager in AESndAccelerator.
Avoids the use of the global System in ReadMemory() and WriteMemory().
2024-01-08 10:23:29 +01:00
Admiral H. Curtiss e9ab33b871
Core/DSPHLE: Remove global System access in UCodes. 2024-01-08 10:23:29 +01:00
Admiral H. Curtiss a9bf93cf2a
Core/DSPHLE: Remove global System access from CMailHandler. 2024-01-08 10:23:29 +01:00
Admiral H. Curtiss 9be9cbda2f
Core/DSPHLE: Store reference to System in DSPHLE instances. 2024-01-08 10:23:28 +01:00
Mai 00fb709c74
Merge pull request #12487 from AdmiralCurtiss/globals-axaccel
Core/DSPHLE: Deglobalize HLEAccelerator state in AX and AXWii UCodes.
2024-01-08 04:17:30 -05:00
Admiral H. Curtiss 3b0444be6b
Core/DSPHLE: Move HLEAccelerator instance into AXUCode. 2024-01-08 03:53:52 +01:00
Admiral H. Curtiss bfd53c7294
Core/DSPHLE: Make HLEAccelerator state local to GetInputSamples() in AX and AXWii UCodes. 2024-01-08 03:53:52 +01:00
Mai 180d053ec1
Merge pull request #12486 from AdmiralCurtiss/globals-aesndaccel
Core/DSPHLE: Move AESndAccelerator instance into AESndUCode.
2024-01-07 20:36:01 -05:00
JosJuice f2145c91e7 JitArm64: Update register comments in psq_lXX/psq_stXX
This was also overlooked in 166bd87f70.
2024-01-07 23:01:38 +01:00
JosJuice d94b00ec36 JitArm64: Remove unnecessary locking of W0 in psq_stXX
It seems like I made a mistake in 166bd87f70. Locking W0 when
jo.memcheck is true is only necessary for load instructions, not store
instructions.
2024-01-07 22:59:51 +01:00
JosJuice 4e57b66dcf
Merge pull request #12375 from JosJuice/android-gate-size-crash
Android: Fix crash when trying to edit gate size setting
2024-01-07 19:34:06 +01:00
JosJuice 696a6defd2
Merge pull request #12472 from mitaclaw/arm64-flush-mode
Arm64RegCache: Use FlushMode everywhere
2024-01-07 18:45:25 +01:00
Admiral H. Curtiss 2a42977dd3
Core/DSPHLE: Move AESndAccelerator instance into AESndUCode. 2024-01-07 04:49:34 +01:00
Mai 8a9d168775
Merge pull request #12477 from JosJuice/r8a-efb2tex
GameSettings: Don't force EFB to RAM for PokéPark Wii
2024-01-06 20:10:17 -05:00
Mai 79c7fa4d87
Merge pull request #12476 from PatrickFerry/gameini_disable_immediate_xfb
Gameini: Disable "Immediately Present XFB" for Racquet Sports
2024-01-06 20:09:54 -05:00
Tilka 5b2ea515ad
Merge pull request #12484 from SuperSamus/vulkan-dont-panic-suboptimal-khr
VKGfx: Don't panic for VK_SUBOPTIMAL_KHR
2024-01-06 12:39:40 +00:00
Mai 6fc278b288
Merge pull request #12483 from AdmiralCurtiss/system-fifoplayer
FifoPlayer: Move instance to System.
2024-01-05 23:34:02 -05:00
Admiral H. Curtiss fc2ec826d4
FifoPlayer: Move instance to System. 2024-01-05 20:15:18 +01:00
Martino Fontana 58f5bf5496 VKGfx: Don't panic for VK_SUBOPTIMAL_KHR 2024-01-05 11:20:35 +01:00
Mai 2f7f7afe6d
Merge pull request #12468 from JosJuice/android-targets-fixes
Android: Fix the targets line in build.gradle.kts
2024-01-05 01:55:11 -05:00
Mai feb7207a4c
Merge pull request #12482 from AdmiralCurtiss/globals-coreinit
Core: Pass System through more of the emulation thread init process.
2024-01-05 01:53:11 -05:00
Mai bfb417fa98
Merge pull request #12481 from AdmiralCurtiss/globals-systemtimers
Core/SystemTimers: Refactor to class, move to System.
2024-01-05 01:50:29 -05:00
Admiral H. Curtiss 2155a61176
Core: Pass System through more of the emulation thread init process. 2024-01-05 05:19:29 +01:00
Admiral H. Curtiss 07c035e659
Core/SystemTimers: Refactor to class, move to System. 2024-01-04 23:35:19 +01:00
Tilka 9c91b5edca
Merge pull request #12480 from AdmiralCurtiss/codetrace-system
Core/CodeTrace: Take address from given instruction in GetInstructionAttributes().
2024-01-04 22:00:15 +00:00
Tilka 84850f6fb6
Merge pull request #12479 from AdmiralCurtiss/globals-setdisc
Core/Boot: Avoid global system accessor when setting disc.
2024-01-04 21:56:26 +00:00
Admiral H. Curtiss 0be476cfaf
Core/CodeTrace: Take address from given instruction in GetInstructionAttributes().
In all instance this method is called, the instruction comes from SaveCurrentInstruction(), which already sets the address to the PC.
2024-01-04 21:44:54 +01:00
Admiral H. Curtiss ce19d6a35e
Core/Boot: Avoid global system accessor when setting disc. 2024-01-04 21:30:24 +01:00
Tilka eec0018b73
Merge pull request #12478 from iwubcode/revert_android_max_sampler
VideoCommon: allow Android to take advantage of 16 pixel samplers once more
2024-01-04 19:09:54 +00:00
iwubcode 1073722cdf Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android devices."
This reverts commit 79648e1c24.
2024-01-03 18:43:44 -06:00
Patrick Ferry a061678b31 Gameini: Disable "Immediately Present XFB" for Racquet Sports
This was causing the game to output thousands of FPS during the loading screen when it would run uncapped if Immediately Present XFB was enabled.

Please see Redmine 13447 for reference.
2024-01-03 20:32:11 +00:00
JosJuice d423ddc275 GameSettings: Don't force EFB to RAM for PokéPark Wii
This is another one of those games that has an optional screenshot
feature where the images end up all black if you have Store EFB Copies
to Texture Only turned on. Like for other such games, let's not force
Store EFB Copies to Texture Only off, since it's a large performance
impact for a feature most players won't use.

There's one wrinkle here. As part of teaching the player how to take
screenshots, the game forces the player to take a screenshot before it
lets them progress in the story. However, the game doesn't care what's
in the screenshot, so you can progress just fine even if Store EFB
Copies to Texture Only is turned on. I personally tested it.
2024-01-03 21:26:49 +01:00
Tilka 48eb8b17ef
Merge pull request #12475 from Tilka/zelda
DSPHLE/Zelda: fix reverb volume being multiplied by current volume twice
2024-01-02 05:06:21 +00:00
Admiral H. Curtiss fd1a261e73
Merge pull request #12470 from JosJuice/jitarm64-low-dcbz-for-real
JitArm64: Don't fall back to interpreter on low DCBZ hack
2024-01-01 23:16:30 +01:00
Tillmann Karras 381c2702f6 DSPHLE/Zelda: fix reverb volume being multiplied by current volume twice 2024-01-01 21:53:26 +00:00