Commit Graph

7 Commits

Author SHA1 Message Date
Stenzek 2f1a7cbee1 Implement "Skip" ubershader mode
Skip ubershader mode works the same as hybrid ubershaders in that the
shaders are compiled asynchronously. However, instead of using the
ubershader to draw the object, it skips it entirely until the
specialized shader is made available.

This mode will likely result in broken effects where a game creates an
EFB copy, and does not redraw it every frame. Therefore, it is not a
recommended option, however, it may result in better performance on
low-end systems.
2018-03-26 01:57:41 +10:00
Stenzek e31cc1f679 ShaderCache: Implement background shader compilation
This enables shaders to be compiled while the game is starting, instead
of blocking startup. If a shader is needed before it is compiled,
emulation will block.
2018-03-10 16:11:19 +10:00
Anthony aa4088a494 [UI] Remove fullscreen resolution UI. 2017-11-17 13:05:50 -08:00
Léo Lam 6cfd7baac9 Qt/Config: Fix inconsistent spacing between options 2017-09-26 17:43:50 +02:00
Michael M 3e1072b24d Qt: use Settings::EmulationStateChanged 2017-09-13 17:30:18 -07:00
JosJuice ce11b34e74 Make DolphinQt2 strings more like DolphinWX strings
Without this, we would be pushing a lot of extra strings onto
translators now that 55fb6ef is merged.
2017-07-26 08:04:10 +02:00
spycrab 6598c23d0e Qt/GraphicsSettings: Implement general tab 2017-06-28 20:42:01 +02:00