Pokechu22
4206ac243b
SW/Rasterizer: Use RAS1_IREF::getTexCoord and getTexMap
2022-08-29 11:10:05 -07:00
Pokechu22
ae0fcd9a9f
SW/Tev: Replace Tev::SetRegColor with Tev::SetKonstColors
2022-08-29 11:10:05 -07:00
Pokechu22
3b9a048291
SW/Tev: Use std::clamp for Clamp255 and Clamp1024
2022-08-29 11:10:05 -07:00
Pokechu22
bae0f21f74
SW/Tev: Remove Tev::Init
2022-08-29 11:10:05 -07:00
Pokechu22
c9936f8c1c
SW/Tev: Use EnumMap for scale/bias tables
2022-08-29 11:10:05 -07:00
Pokechu22
b02992548e
SW/Tev: Use EnumMap for Reg
2022-08-29 11:10:03 -07:00
Pokechu22
2db7569463
SW/Tev: Use TevColorRef/TevAlphaRef instead of raw s16 pointers
2022-08-29 11:05:10 -07:00
JosJuice
40d6d615e2
Android: Fix reading custom covers with SAF
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If GameFile.getCustomCoverPath returns a mangled URI, we need to
unmangle it before passing it to Picasso, since Picasso has no
concept of Dolphin's mangled URIs.
2022-08-29 18:48:20 +02:00
Pokechu22
ec1ed64832
EnumMap: Fix typo
2022-08-28 22:38:35 -07:00
JMC47
6d61e6a601
Merge pull request #11016 from Pokechu22/software-indirect-texture-bug
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Software/Rasterizer: Fix indirect stage using texture coordinates/maps >= 4
2022-08-29 01:37:36 -04:00
JMC47
681bbf7696
Merge pull request #10985 from sepalani/bba-upnp
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BBA/BuiltIn: Add UPnP HTTP listener
2022-08-28 16:50:08 -04:00
Pokechu22
e04d23e086
SW/Rasterizer: Fix indirect stage using texture coordinates/maps >= 4
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The masking was incorrect. This affects the main menu of The Last Avatar, though that menu also relies on copy filter functionality that is not correctly handled in the software renderer so the difference is not obvious; that game shuffles textures across all indices for some reason, so this issue would presumably result in subtle flickering.
2022-08-28 12:19:36 -07:00
Sepalani
7dc647fd4c
BBA/BuiltIn: Add UPnP HTTP listener
2022-08-28 23:09:09 +04:00
JMC47
e65d56a957
Merge pull request #10920 from sepalani/bba-multicast
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BBA/BuiltIn: Add SSDP multicast support
2022-08-28 15:06:01 -04:00
Admiral H. Curtiss
59f3be8c54
Qt: Make custom dialog for NAND Repair.
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This is so that if you have a lot of titles that need repair the dialog can still fit on screen.
2022-08-28 03:11:17 +02:00
JosJuice
32ea725a10
Merge pull request #11010 from OatmealDome/mvk-mojave-patch
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MoltenVK: Add patch to resolve a crash on macOS Mojave
2022-08-27 19:34:43 +02:00
Shawn Hoffman
cd407abe34
WGInput: implement error handling
2022-08-27 02:11:27 -07:00
Shawn Hoffman
6bc8ab7001
WGInput: use c++/winrt
2022-08-26 23:20:34 -07:00
Shawn Hoffman
76d2e47444
ciface/win32: use CM_Register_Notification instead of wnd msgs
2022-08-26 21:59:56 -07:00
Sepalani
7202cf2650
BBA/BuiltIn: Add SSDP multicast support
2022-08-24 21:29:57 +04:00
Sepalani
f992f8f38c
BBA/BuiltIn: Make network interface consistent
2022-08-24 21:05:18 +04:00
Sepalani
e783a7f409
Common/Network: Add StrNetworkError helper function
2022-08-24 21:05:18 +04:00
JosJuice
b6ac63dc47
Merge pull request #11000 from t895/monochrome
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Android: Use vector icon and enable monochrome icon
2022-08-24 17:38:59 +02:00
Admiral H. Curtiss
9c9962083d
Merge pull request #10956 from Dentomologist/address_cpp20_todo_comments
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Address c++20 TODO comments
2022-08-24 17:18:56 +02:00
Admiral H. Curtiss
e5cfa286bd
Merge pull request #10960 from shuffle2/mz
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ResourcePack: dont scan for individual files
2022-08-24 17:11:21 +02:00
Admiral H. Curtiss
a7d358a97b
Merge pull request #11003 from sepalani/decode-error
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Move SocketManager's DecodeError to Common
2022-08-24 17:01:07 +02:00
OatmealDome
dae3bf9a7d
MoltenVK: Add patch to resolve a crash on macOS Mojave
2022-08-23 18:57:31 -04:00
Pokechu22
f18d787d4a
Merge pull request #11008 from Pokechu22/va_opt
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Use `__VA_OPT__(, ) __VA_ARGS__` instead of `##__VA_ARGS__`
2022-08-23 14:12:55 -07:00
Pokechu22
0cced44142
Use `__VA_OPT__(, ) __VA_ARGS__` instead of `##__VA_ARGS__`
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Per https://en.cppreference.com/w/cpp/preprocessor/replace#.23_and_.23.23_operators the `##` behavior is a nonstandard extension; this extension seems to be supported by all compilers we care about, but IntelliSense in visual studio doesn't correctly handle it, resulting in false errors in the IDE (but not when compiling).
Per https://en.cppreference.com/w/cpp/preprocessor/replace#Function-like_macros C++20 introduced a workaround, where `__VA_OPT__(, )` generates a comma if and only if `__VA_ARGS__` is non-empty.
This PR replaces all occurrences, with the exception of Externals, DSPSpy (which is not likely to be edited in MSVC and does not target C++20 currently), and JitArm64_Integer.cpp (which uses `Function(__VA_ARGS__)`, and thus does not ever need a comma).
2022-08-23 12:09:57 -07:00
Pokechu22
0fcff9f5ea
cmake: Use C++20 for ImGui
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We use Dolphin code (specifically Common's ASSERT) from ImGui, and that will use C++20 features in the next commit, so ImGui needs to be built with C++20 for that to work properly.
2022-08-23 12:09:51 -07:00
JosJuice
299aef945b
Merge pull request #11005 from t895/cover-only
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Android: Add option to disable game cover text
2022-08-23 18:24:51 +02:00
Admiral H. Curtiss
aa8364a327
Merge pull request #10996 from JosJuice/gpu-texture-uint
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VideoCommon: Fix OpenGL ES GPU texture decoding
2022-08-23 10:48:51 +02:00
PEmu2
b516ae12ca
Edit error message
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Edit error message to be less sarcastic. I doubt many users appreciate this when Dolphin has just crashed.
2022-08-22 19:52:13 -07:00
Charles Lombardo
7659753924
Android: Update target SDK version
2022-08-22 19:14:43 -04:00
JMC47
48fdbcde23
Merge pull request #10809 from TryTwo/PR_CodeWidget_Filters
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Debugger CodeWidget: Add filter boxes to callstack, function calls, a…
2022-08-22 15:47:20 -04:00
Charles Lombardo
2caa1f3b43
Android: Add option to disable game cover text
2022-08-22 13:50:39 -04:00
Admiral H. Curtiss
1845a13cbe
Merge pull request #10905 from shuffle2/netplay-hash
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netplay: use sha1 instead of md5
2022-08-22 15:57:49 +02:00
Admiral H. Curtiss
8b7e6f1863
Merge pull request #10933 from shuffle2/vs
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msbuild: fix overbuilding of externals and lessen rebuild likelyhood
2022-08-22 15:19:13 +02:00
Admiral H. Curtiss
aba87ba1e3
Merge pull request #10997 from JosJuice/nfs-check
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DiscIO: Fix an incorrect error check in NFSBlob
2022-08-22 15:14:15 +02:00
Charles Lombardo
3814fab9ec
Android: Use vector icon and enable monochrome icon
2022-08-22 07:54:57 -04:00
Sepalani
597fb9ff6d
Move SocketManager's DecodeError to Common
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Fix thread safety issue
2022-08-22 14:02:26 +04:00
JosJuice
cc3e6a11ac
Merge pull request #10999 from t895/dependencies
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Android: Update SDK and dependencies
2022-08-21 21:22:27 +02:00
Charles Lombardo
903c94f7be
Android: Update SDK and dependencies
2022-08-21 14:51:04 -04:00
JosJuice
46a11bc6b0
Translation resources sync with Transifex
2022-08-21 20:15:41 +02:00
JosJuice
052fdfa00d
DiscIO: Fix an incorrect error check in NFSBlob
2022-08-21 00:06:53 +02:00
Mai
fef8325ff7
Merge pull request #10995 from JosJuice/nfs-size-out
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DiscIO: Fix calculation of NFS raw size
2022-08-20 17:57:46 -04:00
JosJuice
724bd3e597
VideoCommon: Fix OpenGL ES GPU texture decoding
2022-08-20 23:21:23 +02:00
JosJuice
aca624ef9c
DiscIO: Fix calculation of NFS raw size
2022-08-20 21:18:36 +02:00
JosJuice
924a4ee0be
Merge pull request #10993 from shuffle2/gamelist-cache
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qt: defer writing gamelist cache until EndRefresh
2022-08-20 10:02:12 +02:00
Shawn Hoffman
7c3cdeda2b
qt: defer writing gamelist cache until EndRefresh
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large speedup
2022-08-19 19:51:31 -07:00