Lioncash
99adc73383
IniFile: Make Section constructor explicit
2017-03-22 18:07:23 -04:00
Markus Wick
9ea59133b3
Merge pull request #5121 from MerryMage/children-happen
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Jit64: Merge memory allocations into a single allocation
2017-03-22 22:42:46 +01:00
Matthew Parlane
8804f759b9
Merge pull request #5127 from lioncash/gcode
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GeckoCodeConfig: Minor changes
2017-03-23 07:13:45 +13:00
Markus Wick
09f4d494ef
Merge pull request #5132 from ligfx/commentoutpagetagshift
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MMU: comment-out unused var HW_PAGE_TAG_SHIFT
2017-03-22 09:43:45 +01:00
Michael Maltese
da6a1daef6
MMU: remove unused var HW_PAGE_TAG_SHIFT
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It's not used, so produces a warning during compilation.
2017-03-21 23:47:10 -07:00
Lioncash
2f52d04e30
GeckoCodeConfig: Use compare instead of substr for comparing substrings
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Gets rid of an unnecessary string construction.
2017-03-21 18:12:40 -04:00
Matthew Parlane
a32a2d1a02
Merge pull request #5126 from leoetlino/version
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UICommon: Don't print --version option twice
2017-03-22 11:10:36 +13:00
Lioncash
0d0e9f626d
GeckoCodeConfig: Amend unnecessary string literals to char literals
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Also gets rid of an unnecessary std::string construction in a loop.
std::string already has an operator+ overload to prepend characters.
2017-03-21 18:03:06 -04:00
Lioncash
28235b5cb6
GeckoCodeConfig: Remove unused commented out code
2017-03-21 18:03:06 -04:00
Lioncash
f0fa692457
GeckoCodeConfig: Move gecko code title building to its own function
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Keeps it separate from the rest of the saving code and also allows for
easy rvalue-reference moving into the lines vector as a side-benefit.
2017-03-21 18:03:02 -04:00
Léo Lam
3028158873
UICommon: Don't print --version option twice
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cpp-optparse already has the --version option built-in, so having our
own version option results in --version being shown twice.
2017-03-21 22:29:01 +01:00
Lioncash
f91292eff2
GeckoCodeConfig: Return vector by value for LoadCodes()
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Using an out-param is a leftover from C++03. Action Replay codes already
return the vector of codes by value as well.
2017-03-21 16:58:13 -04:00
MerryMage
cb7d9556bf
Jit64: Merge memory allocations into a single allocation
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Instead of each component allocating their own memory, we instead allocate
the memory once and divvy that up among the components as required. This
ensures that relative memory offsets remain within architecture limits.
2017-03-21 20:16:12 +00:00
MerryMage
da434e1a1c
ConstantPool: Externalize memory allocation
2017-03-21 20:16:12 +00:00
MerryMage
615fcc621d
CodeBlock: Add support for multiple children
2017-03-21 20:16:12 +00:00
Lioncash
780dffcb13
FifoDataFile: In-class initialize member variables where applicable
2017-03-21 15:41:05 -04:00
Lioncash
4e5e7cff0a
FifoRecorder: In-class initialize member variables where applicable
2017-03-21 15:41:05 -04:00
Lioncash
eda27ee397
FifoPlayer: In-class initialize member variables where applicable
2017-03-21 15:40:56 -04:00
Lioncash
0d1bc53e55
JitBase: Rename MergeAllowedNextInstructions to CanMergeNextInstructions
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This is more indicative that it's checking for something
2017-03-21 13:50:03 -04:00
Lioncash
f98211bfcf
JitBase: Make MergeAllowedNextInstructions a const member function
2017-03-21 13:45:18 -04:00
Markus Wick
f03fa54bcb
Merge pull request #5116 from degasus/ArmRegCache
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JitArm64: Fix usages in conditional code.
2017-03-21 18:14:16 +01:00
MerryMage
8a788ebdd9
JitAsm: Add missing forward declaration of X64CodeBlock
2017-03-21 16:56:43 +00:00
Anthony
d2690568f9
Merge pull request #5110 from MerryMage/const-pool
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Jit64: Implement a constant pool
2017-03-20 13:29:57 -07:00
MerryMage
4491e9b829
Jit_SystemRegisters: Add missing sizes to constant arrays
2017-03-20 20:21:43 +00:00
MerryMage
9058ccea3f
IR_X86: Use MConst for constants
2017-03-20 20:21:43 +00:00
MerryMage
3dccc369d3
Jit64AsmCommon: Use MConst for constants
2017-03-20 20:21:43 +00:00
MerryMage
4814c4ac5a
EmuCodeBlock: Use MConst for constants
2017-03-20 20:21:43 +00:00
MerryMage
8b93baefb7
Jit_SystemRegisters: Use MConst for constants
2017-03-20 20:21:43 +00:00
MerryMage
0fe234ec9b
Jit_FloatingPoint: Use MConst for constants
2017-03-20 20:21:42 +00:00
MerryMage
ff441efc26
EmuCodeBlock: Use ConstantPool
2017-03-20 20:21:42 +00:00
MerryMage
9951961338
ConstantPool: Implement a constant pool
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Constants are copied into this pool so that they live at a memory
location that is close to the code that references it. The pool allocates
memory from a provided X64CodeBlock to use.
The purpose of the pool is to overcome the 32-bit offset limitation that
RIP-relative addressing has.`
2017-03-20 20:21:42 +00:00
MerryMage
b0d6c29073
JitAsmCommon: Add missing sizes to constant arrays
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This allows generic code to determine the size of these arrays.
2017-03-20 20:21:41 +00:00
degasus
c5b9c740c9
JitArm64: Fix gpr.R() usages in conditional code.
2017-03-20 21:18:13 +01:00
degasus
f7a52c0c35
JitArm64: Fix gpr.GetReg usages in conditional code.
2017-03-20 21:18:13 +01:00
Anthony
26bb26fe54
Merge pull request #4901 from JosJuice/filemonitor-redesign
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FileMonitor redesign
2017-03-20 12:46:19 -07:00
Anthony
50faffc9c2
Merge pull request #5009 from aldelaro5/memcheck-fix
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Fix memory breakpoint when checking the middle of the data
2017-03-20 12:41:02 -07:00
Markus Wick
5cc55f0fe3
Merge pull request #5096 from Armada651/anything-with-a-viewport
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VertexShaderGen: Correct for negative viewport dimensions.
2017-03-20 10:55:56 +01:00
Anthony
b35bbdfb58
Merge pull request #4856 from ligfx/backgroundinput
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Move "Background Input" out of individual controller configurations
2017-03-19 22:31:30 -07:00
Matthew Parlane
8eb26d298e
Merge pull request #5099 from JosJuice/wii-menu-strings
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Display nicer version strings for the Wii Menu
2017-03-20 14:03:04 +13:00
Matthew Parlane
9da35edd15
Merge pull request #5093 from JosJuice/six-char-game-ids
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Use 6-char game IDs for NAND tiles (if they are printable)
2017-03-20 13:38:35 +13:00
Matthew Parlane
910360f7e7
Merge pull request #5085 from leoetlino/es-nandutils
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IOS: Add NandUtils
2017-03-20 13:27:17 +13:00
Matthew Parlane
a20b73cfb4
Merge pull request #5112 from MerryMage/quantize
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Jit64AsmCommon: Use correct quantization table
2017-03-20 13:26:38 +13:00
MerryMage
5f59755d15
Jit64AsmCommon: Use correct quantization table
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Stores quantize, loads dequantize.
2017-03-19 14:49:24 +00:00
Lioncash
35c230a418
NetPlayServer: const correctness
2017-03-19 09:36:40 -04:00
Lioncash
025eac9062
NetPlayClient: const correctness
2017-03-19 09:32:58 -04:00
Léo Lam
98e27ad9cb
IOS/ES: Use FindInstalledTMD instead of content loader
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Proper semantics.
IOS only cares about the TMD and nothing else, so we should use
FindInstalledTMD, instead of reading/parsing/decrypting a bunch of
useless stuff, which is slow *and* causes issues because of the cache.
2017-03-19 11:27:34 +01:00
Léo Lam
8984112501
IOS/ES: Move GetStoredContentsFromTMD to NandUtils
2017-03-19 11:10:45 +01:00
Léo Lam
0ed8d68192
IOS/ES: Add functions to get TMDs
2017-03-19 11:10:45 +01:00
Léo Lam
194b0ae36d
IOS: Add NandUtils
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This keeps the ES specific NAND code in a single place and makes it
reusable. Eventually, other ES specific code will be moved to it.
2017-03-19 11:10:45 +01:00
Anthony
9604a06921
Merge pull request #5102 from leoetlino/channel-title-type
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Check whether WAD is a channel before reading names
2017-03-18 23:30:27 -07:00