Léo Lam
96ce3e5f49
Merge pull request #9176 from lioncash/audiofmt
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AudioCommon: Migrate logging over to fmt
2020-10-22 01:03:16 +02:00
Lioncash
dcb0c910af
Common/Matrix: Allow TVec classes to be used in constexpr contexts
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Much of these classes are operating on integral types and are pretty
standard behavior as far as vectors go. Some member functions can be
made constexpr to make them more flexible and allow them to be used in
constexpr contexts.
2020-10-21 17:44:02 -04:00
LC
de96fe0860
Merge pull request #9162 from jordan-woyak/quaternion
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Replace stateful rotational matrices with quaternions.
2020-10-21 17:34:11 -04:00
Léo Lam
e553197c67
Merge pull request #8880 from AdmiralCurtiss/gcmemcard-sketchy-code-cleanup
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Sketchy code cleanup in GCMemcard and GCMemcardDirectory.
2020-10-21 23:13:22 +02:00
Léo Lam
7b9a464c93
Merge pull request #8895 from sepalani/card
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GCMemcard: Rename unknown field to m_dtv_status
2020-10-21 22:32:09 +02:00
Léo Lam
18b2553538
Merge pull request #9078 from JosJuice/android-metadata-from-core
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Android: Get game metadata from core
2020-10-21 22:29:21 +02:00
JosJuice
e86d713600
Android: Attach CPU thread to JVM early
2020-10-21 21:10:28 +02:00
Léo Lam
fd5f9f4c26
Merge pull request #8927 from Filoppi/wiimote-pan-fix
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Fixed volume of emulated wii mote speakers not being native.
2020-10-21 21:02:39 +02:00
Filoppi
cf8b52735f
Fix volume of emulated wii mote speakers not being native
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As in the comment, the panning was denaturalizing the volume (when the panning was at 0).
Unless users actually want to use panning, their wii mote volume should not be reduced, it should come out at the same volume the samples were.
If users want to reduce the volume of the wii mote speakers, they can do so from the wii home menu.
I opted for this instead of adding another setting "Enable Panning" as it would have been confusing, and the changes in the panning formula are unlikely to have any negative effect, as it still works.
2020-10-21 20:54:21 +02:00
Léo Lam
97de366b0f
Merge pull request #9160 from jordan-woyak/xinput2-stuck-keys
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Linux/XInput2: Fix keys being stuck pressed on focus loss.
2020-10-21 20:47:32 +02:00
JosJuice
3a0917371e
Android: Don't show game ID after game title
2020-10-21 20:02:52 +02:00
JosJuice
b6fcfcb9c9
Core: Always call Host_TitleChanged on boot
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A title change to a title with no game ID is still a title change.
2020-10-21 19:57:27 +02:00
JosJuice
1ddf7277b9
Core: Set bWii before calling Host_TitleChanged
2020-10-21 19:57:27 +02:00
Lioncash
22a79289d3
AudioCommon: Migrate logging over to fmt
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printf specifiers, begone!
2020-10-21 13:32:28 -04:00
Léo Lam
09e87b79f1
Merge pull request #9173 from lioncash/fmtlog
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Common/Log: Add basic fmt-capable functions to the interface.
2020-10-21 19:11:19 +02:00
Lioncash
425f2aa013
Common/Log: Add basic fmt-capable functions to the interface.
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Provides a basic extension to the interface to begin migration off of
the printf-based logging system.
Everything will go through macros with the same style naming as the old
logging system, except the macros will have the _FMT suffix, while the
migration is in process.
This allows for peacemeal migration over time instead of pulling
everything out and replacing it all in a single pull request, which
makes for much easier reviewing.
2020-10-21 10:49:35 -04:00
Léo Lam
f265c412b4
Merge pull request #9152 from Ebola16/SP1
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Android: Convert SharedPreferences to INI Settings (simple cases)
2020-10-21 16:48:18 +02:00
Léo Lam
642eccbfd0
Merge pull request #9174 from lioncash/os
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Common: Move OSThreads into Core
2020-10-21 15:39:29 +02:00
Lioncash
57534777d4
Common: Move OSThreads into core
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Common shouldn't be depending on APIs in Core (in this, case depending
on the PowerPC namespace). Because of the poor separation here, this
moves OSThread functionality into core, so that it resolves the implicit
dependency on core.
2020-10-21 07:35:42 -04:00
Lioncash
144f799bbb
ARDecrypt: Resolve seedtable at compile-time
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We can boot the formation of the table off to the compiler at
compile-time, rather than building the table at run-time.
2020-10-20 19:11:04 -04:00
Jordan Woyak
7e197186b9
Merge pull request #9172 from lioncash/compile
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ExpressionParser: Add missing <functional> include
2020-10-20 15:23:14 -05:00
Lioncash
faf509e315
ExpressionParser: Add missing <functional> include
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Unbreaks Windows CMake builds.
2020-10-20 16:18:32 -04:00
Ryan Meredith
353a67824d
Android: Add AndroidOverlayButtons INI section
2020-10-20 12:03:41 -04:00
Léo Lam
ce59b026c0
Merge pull request #9168 from lioncash/ifconst
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DataReader: Make use of if constexpr where applicable
2020-10-20 14:56:24 +02:00
Léo Lam
299adf537d
Merge pull request #9021 from AdmiralCurtiss/gui-memcard-format-sram
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Qt/GCMemcardCreateNewDialog: Use zero values for formatting instead of accessing g_SRAM.
2020-10-20 14:55:23 +02:00
Léo Lam
70ab3bf7b3
Merge pull request #9025 from cyrozap/fix-build-with-older-cmake
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Fix builds with system LZMA when using versions of CMake before 3.14
2020-10-20 14:51:15 +02:00
Lioncash
7bc2bbc508
DataReader: Make use of if constexpr where applicable
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We can make use of if constexpr for cases where booleans will always
statically be known at compile-time.
2020-10-20 08:42:32 -04:00
Léo Lam
dc5ae5ee66
Merge pull request #9165 from lioncash/ubercommon
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UberShaderCommon: Migrate over to fmt
2020-10-20 14:42:19 +02:00
Léo Lam
f653bd7559
Merge pull request #9142 from jordan-woyak/expose-fov
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WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity.
2020-10-20 14:32:02 +02:00
Léo Lam
b2709b81a0
Merge pull request #9166 from JosJuice/encryption-cache-move
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DiscIO: Make WiiEncryptionCache moveable
2020-10-20 14:29:46 +02:00
Léo Lam
2e86e1a998
Merge pull request #9146 from JosJuice/android-disable-cover-download
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Android: Allow disabling cover downloading
2020-10-20 13:31:01 +02:00
Léo Lam
49b7f10b39
Merge pull request #9163 from lioncash/fbgen
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FramebufferShaderGen: Migrate over to fmt
2020-10-20 13:25:50 +02:00
Lioncash
83db7a707c
UberShaderCommon: Migrate over to fmt
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Continues migration of the shader generators over to fmt.
2020-10-20 06:22:48 -04:00
Léo Lam
7b1e0dba9b
Merge pull request #9164 from lioncash/geoshader
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GeometryShaderGen: Migrate over to fmt
2020-10-20 11:59:45 +02:00
JosJuice
5b6f604d90
DiscIO: Make WiiEncryptionCache moveable
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Fixes the following warning:
../../../../../../Core\DiscIO/DirectoryBlob.h:156:3: warning: explicitly defaulted move constructor is implicitly deleted [-Wdefaulted-function-deleted]
DirectoryBlobReader(DirectoryBlobReader&&) = default;
^
../../../../../../Core\DiscIO/DirectoryBlob.h:205:22: note: move constructor of 'DirectoryBlobReader' is implicitly deleted because field 'm_encryption_cache' has a deleted move constructor
WiiEncryptionCache m_encryption_cache;
^
2020-10-20 11:33:38 +02:00
Léo Lam
fc3b474cce
Merge pull request #8318 from iwubcode/dynamic_input_textures
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InputCommon: Dynamic Input Textures
2020-10-20 02:10:29 +02:00
Léo Lam
911704611e
Merge pull request #9096 from jordan-woyak/calibration-cleanup
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ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-10-20 02:01:16 +02:00
Léo Lam
98875346bd
Merge pull request #9104 from JosJuice/cmd-unicode
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DolphinQt: Handle non-ASCII characters in Windows cmd arguments
2020-10-20 01:45:28 +02:00
Léo Lam
680ff4d168
Merge pull request #9136 from JosJuice/volumeverifier-partition-invalid-override
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VolumeVerifier: Make "no valid data in partition" hide some other errors
2020-10-20 01:39:18 +02:00
Lioncash
5475a8d6eb
GeometryShaderGen: Migrate over to fmt
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Continues migration of the shader generators over to fmt.
2020-10-19 19:22:02 -04:00
Léo Lam
8a8dc3db83
Merge pull request #8613 from jordan-woyak/expose-disable-ss
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Config: Expose "DisableScreenSaver" in the UI and default it to true.
2020-10-20 01:20:24 +02:00
Lioncash
df11615bde
FramebufferShaderGen: Migrate over to fmt
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Continures the migration of the shader generators over to fmt.
2020-10-19 18:49:01 -04:00
Jordan Woyak
1dae834c62
WiimoteEmu: Tweak IMUCursor total yaw setting tool-tip.
2020-10-19 17:08:02 -05:00
Jordan Woyak
6b2eebf1f9
WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity.
2020-10-19 17:08:02 -05:00
Jordan Woyak
907fdd26fc
WiimoteEmu: Use quaternions for orientation.
2020-10-19 16:34:45 -05:00
Jordan Woyak
09431635f3
InputCommon/WiimoteEmu: Replace stateful rotational matrices with quaternions.
2020-10-19 16:33:55 -05:00
Jordan Woyak
39030ea33c
Common/Matrix: Add Quaternion class.
2020-10-19 16:18:31 -05:00
JosJuice
bb03280462
VolumeVerifier: Make "no valid data in partition" hide some other errors
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Not much use in knowing that the H3 hashes are wrong when the
partition consists of complete garbage.
2020-10-19 21:15:49 +02:00
Admiral H. Curtiss
b93adeaad7
VertexShaderGen: Fix unescaped { in D3D shader.
2020-10-19 20:05:07 +02:00
JosJuice
5e70dda4cc
Android: Allow disabling cover downloading
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In case someone wants to be very careful with how much bandwidth
they use or with what data GameTDB.com collects on you.
This is already an option in DolphinQt (though in DolphinQt it
will switch entirely from using covers to banners when turned off).
2020-10-19 20:03:47 +02:00