Sintendo
9420250046
JitArm64_LoadStore: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
Sintendo
ac3d3de66d
JitArm64_FloatingPoint: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
Sintendo
9805a8ac0a
JitArm64_Branch: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
Sintendo
cb29a29866
JitArm64: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
Sintendo
c0a0746d65
JitArm64_Integer: Use ScopedARM64Reg
2024-10-21 08:33:05 +02:00
Sintendo
62e1d7ad99
JitArm64: Add ScopedARM64Reg
2024-10-21 08:23:23 +02:00
JosJuice
24e9fc120c
Merge pull request #13066 from DacoTaco/feature/networking
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IOS/Net: implement ioctlv that retrieves the network routing table that libogc now uses on network init
2024-10-20 14:14:24 +02:00
JMC47
05e3a52de0
Merge pull request #13135 from Tilka/warning
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VideoCommon: fix -Wshadow-uncaptured-local warning and simplify
2024-10-19 15:12:25 -04:00
Tilka
fed8220c39
Merge pull request #12712 from Dentomologist/remove_defined_out_code
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Remove defined-out code
2024-10-19 19:36:19 +01:00
JMC47
88cf25e915
Merge pull request #13114 from TryTwo/PR_Turbo_Mutes_Audio
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Audio: Add option to temporarily mute audio when using turbo
2024-10-19 13:11:05 -04:00
JMC47
e10821a847
Merge pull request #13104 from TellowKrinkle/MTLLogging
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VideoBackends:Metal: Log file on failed pipeline compile
2024-10-19 13:03:52 -04:00
JMC47
21f4319302
Merge pull request #13092 from mitaclaw/ranges-modernization-3-spaceship
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Ranges Algorithms Modernization - Compare
2024-10-17 13:37:16 -04:00
JMC47
3d7ae07dbf
Merge pull request #13112 from Tilka/ioslog
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IOS: log cIOS device checks as warnings, not errors
2024-10-17 12:17:47 -04:00
Tillmann Karras
0e41adb7b7
VideoCommon: fix -Wshadow-uncaptured-local warning and simplify
2024-10-16 18:36:00 +01:00
Tillmann Karras
37ebb13ece
DSPHLE/AXWii: fix wiimote audio in multiple games
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Three bugs specific to older Wii games:
- The size difference between high-pass and biquad filter was not
accounted for, causing wiimote related fields to be corrupted.
- Wiimote sample buffer pointers were advanced by 32 samples per
millisecond instead of 6 samples. Usually hidden by the first bug.
- PB updates on Wii were being byte-swapped twice, but I've not actually
found any Wii games that make use of PB updates.
This fixes wiimote audio in at least the following games:
- Excite Truck
- Ice Age 2: The Meltdown
- Kororinpa: Marble Mania
- Rapala Tournament Fishing
- Shrek the Third
- Super Monkey Ball: Banana Blitz
- Tiger Woods PGA Tour 07
- WarioWare: Smooth Moves (issue 11725)
- Wing Island
2024-10-15 18:54:41 +01:00
DacoTaco
386c2faa30
IOS/Net: implement ioctlv that retrieves the network routing table that libogc now uses on network init
2024-10-15 17:29:17 +02:00
JosJuice
07605bf67c
Merge pull request #13090 from mitaclaw/ranges-modernization-1-trivial
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Ranges Algorithms Modernization - Trivial
2024-10-15 17:08:55 +02:00
TryTwo
a56a27a219
Audio: Add option to AudioPane to temporarily mute audio when emulation speed limit is disabled.
2024-10-15 03:05:19 -07:00
JMC47
ef8b753cd7
Merge pull request #13115 from Tilka/syncfifo
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VideoCommon: fix common opcode decoding errors
2024-10-14 21:26:08 -04:00
JosJuice
8e619b7302
Merge pull request #13127 from Tilka/dol001
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Boot: don't error for NTSC IPL v1.2 of DOL-001 consoles
2024-10-12 22:05:21 +02:00
Pokechu22
937bb2aa2e
Cache normals in addition to binormals and tangents
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Fixes LIT (https://bugs.dolphin-emu.org/issues/13635 ). The text does not include normals, but has lighting enabled. With the previous default of (0, 0, 0), lighting was always black (as dot(X, (0, 0, 0)) is always 0). It seems like the normal from the map in the background (0, 0, 1) is re-used.
LIT also has the vertex color enabled while vertex color is not specified, the same as SMS's debug cubes; the default MissingColorValue GameINI value of solid white seems to work correctly in this case.
2024-10-12 10:32:41 -07:00
Tillmann Karras
09b163d814
Boot: don't error for NTSC IPL v1.2 of DOL-001 consoles
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Checksum and descriptions from Redump.
2024-10-12 16:11:42 +01:00
Tilka
2024d9f8ff
Merge pull request #13126 from jordan-woyak/no-big-banner
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DolphinQt: Restrict size of banner image in game properties info tab.
2024-10-12 09:40:20 +01:00
Tilka
f635c71f28
Merge pull request #13125 from jordan-woyak/mapping-tab-bar-auto-hide
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DolphinQt: Auto hide the mapping window tab bar.
2024-10-12 09:36:19 +01:00
Tilka
9eb0429c2e
Merge pull request #13124 from jordan-woyak/trigger-threshold-99
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ControllerEmu: Change trigger threshold check to prevent user error.
2024-10-12 09:34:53 +01:00
Jordan Woyak
23ba1c9133
DolphinQt: Restrict size of banner image in game properties info tab.
2024-10-11 22:56:33 -05:00
Jordan Woyak
3d762c20ee
DolphinQt: Auto hide the mapping window tab bar.
2024-10-11 22:03:05 -05:00
Jordan Woyak
ccdce615ec
ControllerEmu: Change trigger threshold check to >= instead of > and set minimum threshold in UI to 1% to prevent user error.
2024-10-11 19:38:38 -05:00
Jordan Woyak
863889a34e
DolphinQt/MappingIndicator: Use Settings::IsThemeDark instead of reimplementing it.
2024-10-11 18:50:32 -05:00
Tilka
d6e10e586a
Merge pull request #13076 from robxnano/dbus-inhibit
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Linux: Use D-Bus to inhibit screensaver
2024-10-12 00:31:58 +01:00
Tilka
f4e0a42cfc
Merge pull request #13075 from robxnano/qt-color-scheme
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Remove unneeded Win32 code for color scheme
2024-10-11 22:20:42 +01:00
Tilka
8679d6c334
Merge pull request #13120 from Sintendo/mtspr
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JitArm64: Optimize mtspr
2024-10-11 21:42:12 +01:00
Tilka
d2a56b321f
Merge pull request #13095 from mitaclaw/ranges-modernization-6-n
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Ranges Algorithms Modernization - N
2024-10-11 20:28:06 +01:00
Tilka
c1832d17f6
Merge pull request #13117 from mitaclaw/ranges-modernization-9-trivial-find
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Ranges Algorithms Modernization - Find
2024-10-11 20:27:18 +01:00
mitaclaw
203923b267
JitArm64_RegCache: Simplify `std::find` using ranges and projections
2024-10-11 12:09:00 -07:00
mitaclaw
8b1975ab18
GraphicsMod: Simplify `std::sort` using ranges and projections
2024-10-11 12:08:22 -07:00
mitaclaw
2edf6c6419
CoreTiming: Simplify algorithms using ranges and three-way comparison
2024-10-11 12:08:22 -07:00
mitaclaw
e8d5fb89e4
C++20: Synthesize `operator!=` From `operator==`
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The inequality operator is automatically generated by the compiler if `operator==` is defined.
2024-10-10 20:23:55 -07:00
mitaclaw
d296b2613c
Modernize `std::adjacent_find` with ranges
2024-10-10 15:28:11 -07:00
mitaclaw
e4fb837f4b
Modernize `std::find_if` with ranges
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In BTEmu.cpp, `std::mem_fn` was not necessary for the predicate to compile.
2024-10-10 15:28:11 -07:00
mitaclaw
6ca7e2856b
Modernize `std::find` with ranges
2024-10-10 15:28:11 -07:00
Sintendo
a9a779a6b9
JitArm64_Integer: Use IsImm helper more
2024-10-10 22:21:31 +02:00
Sintendo
0d9984b299
JitArm64_SystemRegisters: Optimize mtspr
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No need to materialize the immediate if it is zero, we can just use WZR.
Before:
mov w27, #0x0 ; =0
str w27, [x29, #0x1178]
After:
str wzr, [x29, #0x1178]
2024-10-10 22:16:28 +02:00
Sintendo
8304ae3361
JitArm64_RegCache: Add IsImm helper
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Because checking if a register is a specific immediate is a rather
common operation.
2024-10-10 22:13:34 +02:00
mitaclaw
e572081ac3
Modernize `std::min_element` with ranges
2024-10-10 00:53:48 -07:00
mitaclaw
c99a0c25e0
Modernize `std::max_element` with ranges
2024-10-10 00:53:48 -07:00
mitaclaw
88a1a5b4f2
Modernize `std::set_intersection` with ranges
2024-10-10 00:53:48 -07:00
mitaclaw
728663bdc0
Modernize `std::binary_search` with ranges
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In VolumeVerifier.cpp, constructing a `std::string_view` of the volume's GameID is unnecessary, as `std::`(`ranges::`)`binary_search` supports heterogeneous lookup. The usage in GameFile.cpp is a perfect example.
2024-10-10 00:53:48 -07:00
mitaclaw
01d0bdf1bb
Modernize `std::is_sorted` with ranges
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In OGLConfig.cpp, `std::views::reverse` is used rather than sorting using `std::ranges::greater` in order to parallel other instances of reverse iteration in the function.
2024-10-10 00:53:48 -07:00
mitaclaw
ebf7cebc32
Modernize `std::sort` with ranges
2024-10-10 00:53:48 -07:00