add a drive command that I have only seen with gcos multigame discs that allows them to boot, otherwise they will hang
add a default path for browse in memcard manager
fixed display of format time in MCMdebug.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3098 8ced0084-cf51-0410-be5f-012b33b47a6e
wip real format function for GCMemcard class
somewhat useful memcard debug window
sram header taken from libogc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2499 8ced0084-cf51-0410-be5f-012b33b47a6e
must have been a fluke that it worked for me and a few others
thanks to shuffle2 and daxtsu for testing patch
some linux compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2360 8ced0084-cf51-0410-be5f-012b33b47a6e
disallows multiple formats for icons
adds export all saves to right click menu
sets exported save name to gamecode+filename.gci
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2353 8ced0084-cf51-0410-be5f-012b33b47a6e
warning fix for WII_IPC_HLE_Device_usb.cpp,
codecleanup and added the ability to create a formated
16Mb memcard in MemcardManager,
calibrate button is now easier to read in nJoy Testing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1600 8ced0084-cf51-0410-be5f-012b33b47a6e
invalid file.
Only opens .raw and .gcp files that have
correct hdr.size and checksums.
it is no longer possible to open the same memcard on
each side
Buttons are now only available when memcard is loaded.
memcard is loaded into a maximum of 8 pages with 16
entries perpage. added fixchecksum to Slot B.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1265 8ced0084-cf51-0410-be5f-012b33b47a6e
in the first block, so no more crashing if your memcard
tries to use an invalid dir entry. Fixed titlePresent so
it checks the full filename instead of just the first
4 characters.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1211 8ced0084-cf51-0410-be5f-012b33b47a6e
adds Madcatz gameshark .gcs, and Datel Maxdrive/pro .sav file support to function importgci
adds conversion from .gcs and .sav to .gci, added to speed up testing for .gcs and .sav until ImportFile is fixed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@856 8ced0084-cf51-0410-be5f-012b33b47a6e
I have loaded a raw dump from a real gamecube in dolphin successfully, then used FixChecksums on it (which actually changes some data...), and it continued to act correctly in dolphin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@841 8ced0084-cf51-0410-be5f-012b33b47a6e
Usage: Open your savefile, for example MemoryCardA.raw in a hex editor and update the gamecode and makercode according to yagcd 12.3.1 for the game you want to fix. And remember to update the tag on both locations, both Directory and Directory backup as explained in yagcd. Then open the file, still MemoryCardA.raw or whatever it's called in the Memcard manager (found under the Misc menu). That should correct the checksums. You don't need to do anything else after that, don't click Copy for example. Just close the Memcard manager and use the savefile in the latest revision.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@667 8ced0084-cf51-0410-be5f-012b33b47a6e
still need to find a way to colorize columns individually, seems to be a problem with wxw
if there is a defaultgcm selected, hitting play boots that gcm.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@492 8ced0084-cf51-0410-be5f-012b33b47a6e