Commit Graph

11 Commits

Author SHA1 Message Date
aldelaro5 65d2a6c590
Qt/debugger: properly update when we load the symbols on boot
This host event is still useful because the emu thread will load the symbols on boot if required.
2018-05-17 15:33:47 -04:00
aldelaro5 238c801711
Qt/debugger: properly updates when we break
The Host_UpdateDisasmDialog was unimplemented in Qt which is required to get updates when we break.  Additionally, this updates the debugger toolbar.
2018-05-12 19:04:30 -04:00
spycrab 68e2b46ba1 Qt: Call Render::SetFullscreen 2018-05-03 15:15:35 +02:00
spycrab cb71b06afc Qt: Show shader generation window 2018-03-24 03:02:47 +01:00
Stenzek de632fc9c8 Renderer: Handle resize events on-demand instead of polling
We now differentiate between a resize event and surface change/destroyed
event, reducing the overhead for resizes in the Vulkan backend. It is
also now now safe to change the surface multiple times if the video thread
is lagging behind.
2018-02-20 01:15:55 +10:00
spycrab 42c562afbc Qt: Fix render window resize bug 2018-01-20 21:05:04 +01:00
Michael Maltese aafb61c187 DolphinQt2: Remove 'slots:' syntax from headers
With Qt5's new connection syntax, method pointers and functors are
connected directly. There's no need to declare slots.
2017-07-23 15:07:49 -07:00
Michael Maltese ebeac18472 DolphinQt2/Host: cleanup 2017-07-13 12:58:32 -07:00
Pierre Bourdon 3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
spxtr 48d1adb96f DQt2: Add a message if the game list is empty. 2016-01-01 02:29:39 -08:00
spxtr 949f25175b DolphinQt2 2015-11-27 00:33:07 -08:00