skidau
8bb7f785b0
Merge pull request #2269 from APK-Games/master
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Updated and added new Action replay Codes
2015-04-16 11:55:31 +10:00
shuffle2
7506c386cf
Merge pull request #2299 from lioncash/d3d
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D3D: Remove dependency on wxWidgets
2015-04-14 19:31:46 -07:00
Lioncash
bdde6b2a7c
D3D: Remove dependency on wxWidgets
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This hasn't been necessary for ages
2015-04-14 22:27:03 -04:00
Lioncash
a6970b3744
Merge pull request #2288 from lioncash/unnecessary
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ISOProperties: Remove unnecessary/unused variables & controls.
2015-04-14 10:42:29 -04:00
Lioncash
882080c282
Merge pull request #2284 from lioncash/leaks
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DolphinWX: Fix memory leaks relating to the TAS dialog
2015-04-14 10:38:48 -04:00
Lioncash
f1de5bc2e5
Merge pull request #2297 from Armada651/includes
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Base.props: Remove DXSDK_DIR from the include path.
2015-04-13 20:36:21 -04:00
Jules Blok
bea3054c9c
Base.props: Remove DXSDK_DIR from the include path.
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By overriding the include directories we can ensure we only use the Windows SDK.
2015-04-13 21:44:40 +02:00
Lioncash
c36a6b7599
Merge pull request #2291 from JosJuice/qt-sort-ascending-title
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DolphinQt: Sort game list by ascending title order by default
2015-04-13 02:36:31 -04:00
Lioncash
a8142f8d3e
Merge pull request #2296 from comex/warning-fixes-99999
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Warning fixes 99999
2015-04-13 02:35:16 -04:00
comex
8ebe3d3478
Remove unused field.
2015-04-13 02:27:08 -04:00
comex
5fff97f3f4
Fix printf width in TraversalServer.
2015-04-13 02:26:52 -04:00
Lioncash
59c4beb8ea
Merge pull request #2293 from JosJuice/main-unnecessary-include
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Main: Remove unnecessary shellapi.h include
2015-04-12 13:07:27 -04:00
JosJuice
bd680aa3b5
Main: Remove unnecessary shellapi.h include
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The include was introduced by bcf1f54c
and made unnecessary by 611f3494
.
2015-04-12 10:22:18 +02:00
Lioncash
13b6968f0d
Merge pull request #2292 from mathieui/fix_warnings
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Fix a warning
2015-04-11 15:21:26 -04:00
mathieui
4c2d25eeaf
Fix a warning
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HotkeyManagerEmu.enabled is unused, as everything now uses
HotkeyManagerEmu.s_enabled.
2015-04-11 19:47:39 +02:00
JosJuice
9e4eefc6fd
DolphinQt: Sort game list by ascending title order by default
2015-04-11 16:44:35 +02:00
Lioncash
5d7cd29a8b
ISOProperties: Remove unnecessary/unused variables & controls.
2015-04-10 19:53:58 -04:00
Lioncash
00943b1ef4
DolphinWX: Fix memory leaks relating to the TAS dialog
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Initially, the dialogs construct in the background when Dolphin initializes. However, it waits until the user actually makes the dialogs visible to decide on whether to create the Wii or GC control layouts.
Therefore, the call to CreateBaseLayout() essentially creates a sizer that isn't actually attached to a main sizer that is set as the sizer for the dialog to use. So upon destruction, these controls would never actually be destroyed if the user didn't open and then close the TAS dialogs.
2015-04-09 23:33:33 -04:00
Lioncash
1a18cad178
Merge pull request #2281 from Stevoisiak/MoveCountryWorld
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Re-sort Country_World
2015-04-09 12:15:18 -04:00
Lioncash
2c2409fee4
Merge pull request #2278 from lioncash/leak
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Debugger: Fix memory leaks related to grid tables
2015-04-09 11:07:27 -04:00
Stevoisiak
7c1ab2911a
Move down Country_World
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The countries are sorted alphabetically. This should have been changed
when the variable was renamed from Country_International to
Country_World
2015-04-08 18:55:16 -04:00
Fiora
47bc611485
Merge pull request #2279 from JosJuice/fix-sudtr
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Fix terrible Speed Up Disc Transfer Rate mistake
2015-04-08 05:37:51 -07:00
JosJuice
76d0cfa8ac
Fix terrible Speed Up Disc Transfer Rate mistake
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I apologize.
2015-04-08 08:59:49 +02:00
Lioncash
180854c617
Debugger: Fix memory leaks related to grid tables
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Incrementing the reference count here isn't necessary, as they construct with a count of 1. Incrementing again results in the attributes not being freed.
2015-04-07 23:16:29 -04:00
skidau
f8a4d4702c
Merge pull request #2252 from mathieui/traversal-timeout
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NetPlay: Don’t wait forever in the traversal client
2015-04-08 11:56:57 +10:00
skidau
ff891394e8
Merge pull request #2248 from mathieui/netplay-disable-ui
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NetPlay: Disable some UI elements when a game is running
2015-04-08 11:56:06 +10:00
skidau
5638ddaf6c
Merge pull request #2263 from JosJuice/sudtr-not-instant
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Make Speed Up Disc Transfer Rate not instant
2015-04-08 11:54:44 +10:00
skidau
717b326214
Merge pull request #2277 from lioncash/bool
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TASInputDlg: Remove unnecessary explicit bools
2015-04-08 11:53:09 +10:00
Lioncash
ec96119f8c
TASInputDlg: Remove unnecessary explicit bools
2015-04-07 21:44:51 -04:00
Matthew Parlane
aa54931780
Merge pull request #2275 from degasus/strings
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Common: Remove TLS usage in GetLastErrorMsg
2015-04-08 10:55:48 +12:00
degasus
ef6bdf674f
Common: Remove TLS usage in GetLastErrorMsg
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Just return std::string as this code isn't performance critical.
2015-04-07 22:42:21 +02:00
Lioncash
4796dc80bf
Merge pull request #2254 from SizzlingCalamari/remove-DSPLLE-cycle-mutex
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Made cycle count atomic to avoid using a mutex
2015-04-07 08:27:38 -04:00
Lioncash
54cedf77f9
Merge pull request #2265 from lioncash/warn
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ConfigManager: Fix a sign mismatch warning
2015-04-06 09:34:23 -04:00
Markus Wick
4669b50e23
Merge pull request #2172 from degasus/block_gpu_thread
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Block gpu thread
2015-04-06 13:24:17 +02:00
degasus
74795b4553
Fifo: rewrite Fifo_PauseAndLock
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This lock isn't required any more as our FlushGpu garanty to block until the GPU is idle
2015-04-06 12:35:35 +02:00
degasus
b1ffd32f5f
Fifo: only touch the SIMD state once in the single core loop
2015-04-06 12:35:35 +02:00
degasus
d2c62b1744
Fifo: only sleep once within every ms of emulated time
2015-04-06 12:35:35 +02:00
degasus
b020ae1c5d
Fifo: rewrite sync on idle skipping hack
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Now it's done without a busy loop
2015-04-06 12:35:35 +02:00
degasus
9bdaa00e2d
Fifo: use the outer loop on sync GPU
2015-04-06 12:35:35 +02:00
degasus
279c657cda
Fifo: Replace busy loop with condition variable
2015-04-06 12:35:27 +02:00
Lioncash
ea50dc240d
Merge pull request #2270 from lioncash/unused
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DSPInterpreter: Remove unused volatile variable and related function
2015-04-05 17:20:41 -04:00
Lioncash
2211aead7f
DSPInterpreter: Remove unused volatile variable and related function
2015-04-03 22:46:30 -04:00
Raziel23x
22a902185f
Updated and added new Action replay Codes
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Went on AR Code Website and Added codes to Selected Games and minor
changes to ini files
2015-04-03 21:45:00 -04:00
Lioncash
7848876f99
ConfigManager: Fix a sign mismatch warning
2015-04-02 14:30:38 -04:00
Lioncash
38236fb8e8
Merge pull request #2262 from Buddybenj/change-wording-2
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Change Wording in Help Menu
2015-04-02 13:36:48 -04:00
JosJuice
ee3d36af92
Make Speed Up Disc Transfer Rate not instant
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The instant speed broke some games. SUDTR will now emulate
the transfer from the disc drive buffer to the main memory,
but not the speed of the disc drive itself.
2015-04-02 11:46:19 +02:00
Buddybenj
fb0d3a9756
Change Wording in Help Menu
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"Dolphin at GitHub" doesn't make much sense IMO. We could also make it say "Source Code" or "Dolphin on GitHub".
I also changed "Dolphin Website" to make it consistent with the Qt version.
2015-04-01 18:08:26 -05:00
Pierre Bourdon
1aec54289e
Merge pull request #2258 from JosJuice/revert-2256-Dolphin-Pro
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Revert "Dolphin Pro" April Fools joke that never should've been merged
2015-04-02 00:58:44 +02:00
JosJuice
0deb9f5e39
Revert "Merge pull request #2256 from RachelBryk/Dolphin-Pro"
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This reverts commit ae0a090701
, reversing
changes made to 6b6b5ed37f
.
2015-04-01 22:30:57 +02:00
Markus Wick
d50d8cbddd
Merge pull request #2261 from degasus/master
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Remove TM character which breaks our buildbot
2015-04-01 22:25:16 +02:00