DSPInterpreter: Remove unused volatile variable and related function

This commit is contained in:
Lioncash 2015-04-03 22:46:30 -04:00
parent 38236fb8e8
commit 2211aead7f
3 changed files with 0 additions and 10 deletions

View File

@ -31,8 +31,6 @@
namespace DSPInterpreter {
static volatile u32 gdsp_running;
// NOTE: These have nothing to do with g_dsp.r.cr !
void WriteCR(u16 val)
@ -225,9 +223,4 @@ int RunCycles(int cycles)
}
}
void Stop()
{
gdsp_running = false;
}
} // namespace

View File

@ -22,8 +22,6 @@ int RunCyclesThread(int cycles);
int RunCycles(int cycles);
int RunCyclesDebug(int cycles);
void Stop();
void WriteCR(u16 val);
u16 ReadCR();

View File

@ -209,7 +209,6 @@ bool DSPLLE::Initialize(bool bWii, bool bDSPThread)
void DSPLLE::DSP_StopSoundStream()
{
DSPInterpreter::Stop();
if (m_bDSPThread)
{
m_bIsRunning.Clear();