Stenzek
|
90051536bf
|
D3D: Support logic op through integer render target view
This brings D3D to parity with OpenGL and Vulkan.
|
2017-09-04 10:07:36 +10:00 |
Lioncash
|
64de8a9d0b
|
D3D: Eliminate redundant ID3D11DeviceChild* casts
|
2017-09-02 14:45:14 -04:00 |
Stenzek
|
63305e9173
|
HiresTextures: Support loading BC7 (BPTC) from DDS files
|
2017-08-01 11:59:38 +10:00 |
iwubcode
|
e4896d39bd
|
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
|
2017-06-13 00:41:56 -05:00 |
iwubcode
|
2cdc93f4ab
|
Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
|
2017-06-13 00:41:51 -05:00 |