Commit Graph

41516 Commits

Author SHA1 Message Date
Admiral H. Curtiss 5e6e61c723
InputCommon/SDL: Avoid potential infinite loops from integer truncation. 2024-01-15 15:19:24 +01:00
Admiral H. Curtiss d657ad5932
InputCommon/SDL: Check for errors from SDL_JoystickNumButtons(), SDL_JoystickNumAxes(), SDL_JoystickNumHats(). 2024-01-15 15:18:38 +01:00
Admiral H. Curtiss 959c39133b
InputCommon/SDL: Fix incorrect use of std::vector::assign() and check bounds. 2024-01-15 15:17:32 +01:00
Admiral H. Curtiss 95cba6be2b
Core/Movie: Refactor to class, move to System.
A bit of global state remains (the `header` in `BeginRecordingInput()`) due to unclear lifetime requirements.
2024-01-15 08:05:30 +01:00
Mai c76dee7807
Merge pull request #12285 from iwubcode/serialize_graphics_mods
VideoCommon: add ability to serialize graphics mod to json object
2024-01-13 14:15:14 -05:00
Admiral H. Curtiss 1cca3b24c6
Merge pull request #12085 from SuperSamus/sdl-gamecontroller
SDL: Add GameController API, cleanup
2024-01-13 16:37:43 +01:00
Martino Fontana 7baedc3ec4 CMake: Enable SDL on Linux by default 2024-01-13 16:10:28 +01:00
Martino Fontana 51e05f468a SDL: Add GameController API, cleanup 2024-01-13 16:10:25 +01:00
Admiral H. Curtiss 4a362ddd33
Core/IOS/Network/Socket: Avoid global system accessor. 2024-01-13 13:18:20 +01:00
Mai 8760aca8ec
Merge pull request #12500 from AdmiralCurtiss/globals-fiforecorder
FifoRecorder: Move instance to System.
2024-01-13 06:38:39 -05:00
Mai d36baf633c
Merge pull request #12499 from AdmiralCurtiss/globals-mmiorw
Core/HW/MMIO: Pass System through Read() and Write().
2024-01-13 06:37:49 -05:00
Mai 35a326a1e1
Merge pull request #12497 from AdmiralCurtiss/globals-fifoplayer
Core/FifoPlayer: Avoid global System accessor.
2024-01-13 06:36:46 -05:00
Admiral H. Curtiss 443b4ae745
Core/FifoPlayer: Avoid global System accessor. 2024-01-12 21:54:35 +01:00
Admiral H. Curtiss 637fd49909
FifoRecorder: Move instance to System. 2024-01-12 15:06:06 +01:00
Admiral H. Curtiss 42d61cfc4c
Core/HW/MMIO: Pass System through Read() and Write(). 2024-01-12 08:28:01 +01:00
Mai 6725c25600
Merge pull request #12494 from AdmiralCurtiss/globals-wiiipc
Core/IOS/WiiIPC: Refactor to class, move to System.
2024-01-12 02:08:00 -05:00
Mai ab3655fbea
Merge pull request #12496 from AdmiralCurtiss/globals-gba
Core/HW/GBACore: Avoid global System accessor.
2024-01-12 02:05:57 -05:00
Admiral H. Curtiss bca5b10faf
Merge pull request #12489 from JosJuice/optimizable-access-size
PowerPC: Add access size parameter to MMU::IsOptimizableRAMAddress
2024-01-12 07:44:59 +01:00
Admiral H. Curtiss f7a9ea9d7e
Core/HW/GBACore: Avoid global System accessor. 2024-01-12 07:30:20 +01:00
Admiral H. Curtiss 5a633f0bcf
Core/IOS/WiiIPC: Add missing variables to savestate. 2024-01-12 06:37:11 +01:00
Admiral H. Curtiss 17753d5168
Core/IOS/WiiIPC: Refactor to class, move to System. 2024-01-12 06:37:10 +01:00
Admiral H. Curtiss be7f4ab244
Core: Pass sensor bar state into the Wiimote input calculation functions instead of having it access a global. 2024-01-11 06:02:49 +01:00
Admiral H. Curtiss c3b8aa1fe5
Merge pull request #12493 from endrift/fix-deck
Steam Deck: Pad out feature report to 64 bytes
2024-01-11 05:09:36 +01:00
Vicki Pfau a8033f164b Steam Deck: Pad out feature report to 64 bytes
Also update the names of the setting post-Steam Deck commits to SDL

Fixes https://bugs.dolphin-emu.org/issues/13412
2024-01-10 19:49:52 -08:00
JosJuice b972329ed0 PowerPC: Add access size parameter to MMU::IsOptimizableRAMAddress
For correctness, we need to check not only the start address of the
memory access but also the end address.
2024-01-10 18:17:45 +01:00
Martino Fontana 0ab2bc2287 ControllerInterface: Make FullAnalogSurface inherit IsDetectable() 2024-01-10 12:20:07 +01:00
Admiral H. Curtiss 115ad82581
Merge pull request #12490 from lioncash/fmt
Externals: Update fmt to 10.2.1
2024-01-10 06:01:22 +01:00
Tilka e7ecc6fc9f
Merge pull request #12491 from lioncash/si
HW/SI: Remove remaining global system accessors
2024-01-08 21:30:47 +00:00
Lioncash 409d2ecad3 SI_Device: Remove global system accessors
We can pass the system timer instance through to avoid needing the
global accessor.
2024-01-08 11:03:26 -05:00
Lioncash 7398d0b6ef SI_DeviceGBAEmu: Remove global system accessors
We can pass the system timer instance in from the existing system
instance instead of the global accessor.
2024-01-08 10:56:41 -05:00
Lioncash c2adc3ffed Externals: Update fmt to 10.2.1
Keeps the tracked external up to date.
2024-01-08 10:45:07 -05:00
Mai 63453bda4d
Merge pull request #12485 from AdmiralCurtiss/globals-dsp
Core/DSPHLE: Clean up global System access.
2024-01-08 04:48:30 -05:00
Admiral H. Curtiss 1f0fe5a99a
Core/DSPHLE: Store reference to DSPManager in HLEAccelerator (AX/AXWii). 2024-01-08 10:27:39 +01:00
Admiral H. Curtiss 3a9160100d
Core/DSPHLE: Store reference to DSPManager in AESndAccelerator.
Avoids the use of the global System in ReadMemory() and WriteMemory().
2024-01-08 10:23:29 +01:00
Admiral H. Curtiss e9ab33b871
Core/DSPHLE: Remove global System access in UCodes. 2024-01-08 10:23:29 +01:00
Admiral H. Curtiss a9bf93cf2a
Core/DSPHLE: Remove global System access from CMailHandler. 2024-01-08 10:23:29 +01:00
Admiral H. Curtiss 9be9cbda2f
Core/DSPHLE: Store reference to System in DSPHLE instances. 2024-01-08 10:23:28 +01:00
Mai 00fb709c74
Merge pull request #12487 from AdmiralCurtiss/globals-axaccel
Core/DSPHLE: Deglobalize HLEAccelerator state in AX and AXWii UCodes.
2024-01-08 04:17:30 -05:00
Admiral H. Curtiss 3b0444be6b
Core/DSPHLE: Move HLEAccelerator instance into AXUCode. 2024-01-08 03:53:52 +01:00
Admiral H. Curtiss bfd53c7294
Core/DSPHLE: Make HLEAccelerator state local to GetInputSamples() in AX and AXWii UCodes. 2024-01-08 03:53:52 +01:00
Mai 180d053ec1
Merge pull request #12486 from AdmiralCurtiss/globals-aesndaccel
Core/DSPHLE: Move AESndAccelerator instance into AESndUCode.
2024-01-07 20:36:01 -05:00
JosJuice f2145c91e7 JitArm64: Update register comments in psq_lXX/psq_stXX
This was also overlooked in 166bd87f70.
2024-01-07 23:01:38 +01:00
JosJuice d94b00ec36 JitArm64: Remove unnecessary locking of W0 in psq_stXX
It seems like I made a mistake in 166bd87f70. Locking W0 when
jo.memcheck is true is only necessary for load instructions, not store
instructions.
2024-01-07 22:59:51 +01:00
JosJuice 4e57b66dcf
Merge pull request #12375 from JosJuice/android-gate-size-crash
Android: Fix crash when trying to edit gate size setting
2024-01-07 19:34:06 +01:00
JosJuice 696a6defd2
Merge pull request #12472 from mitaclaw/arm64-flush-mode
Arm64RegCache: Use FlushMode everywhere
2024-01-07 18:45:25 +01:00
Admiral H. Curtiss 2a42977dd3
Core/DSPHLE: Move AESndAccelerator instance into AESndUCode. 2024-01-07 04:49:34 +01:00
Mai 8a9d168775
Merge pull request #12477 from JosJuice/r8a-efb2tex
GameSettings: Don't force EFB to RAM for PokéPark Wii
2024-01-06 20:10:17 -05:00
Mai 79c7fa4d87
Merge pull request #12476 from PatrickFerry/gameini_disable_immediate_xfb
Gameini: Disable "Immediately Present XFB" for Racquet Sports
2024-01-06 20:09:54 -05:00
Tilka 5b2ea515ad
Merge pull request #12484 from SuperSamus/vulkan-dont-panic-suboptimal-khr
VKGfx: Don't panic for VK_SUBOPTIMAL_KHR
2024-01-06 12:39:40 +00:00
Mai 6fc278b288
Merge pull request #12483 from AdmiralCurtiss/system-fifoplayer
FifoPlayer: Move instance to System.
2024-01-05 23:34:02 -05:00