Shawn Hoffman
|
1d62782d89
|
upgrade to nvidia Cg 2.2
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3145 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-05-03 18:46:18 +00:00 |
XTra.KrazzY
|
e1850ae0f7
|
Reverted entire Cg to 2.0.0016 due to reported black screen issues.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2517 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-02 08:36:38 +00:00 |
XTra.KrazzY
|
3234bca193
|
Direct3D + Cg progress, the plugin is still not working due to some missing features.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2494 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-03-01 01:09:32 +00:00 |
XTra.KrazzY
|
fc1c441987
|
A working version of win64 cg
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2478 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-28 20:30:24 +00:00 |
Shawn Hoffman
|
bebd610c9f
|
update cg to 2.1.0.17
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2471 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-28 17:22:08 +00:00 |
Shawn Hoffman
|
a3abeed4f2
|
remove Binary/win32 and Binary/x64 from the svn, and auto copy everything there. Also fix a bug with padsimple where if you stopped emulation while the pad was rumbling, it would do so indefinitely.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1157 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-11-12 21:29:28 +00:00 |
hrydgard
|
775dc8a9c0
|
Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-07-12 17:40:22 +00:00 |