Commit Graph

23599 Commits

Author SHA1 Message Date
Léo Lam c191fe5348 IOS/ES: Update running game info on title change
This allows Dolphin to stay up-to-date about what title is currently
running, which fixes savestates, screenshots, etc. after an ES_Launch.

Same limitation as with MIOS: currently, GameINIs are not reloaded,
because it's a pain with the current config system. It'll happen
when the new config system is done, and this commit makes it much
easier to do!
2017-03-02 20:29:00 +01:00
Léo Lam 9c18eea812 IOS/ES: Mark members shared between instances as static
Some members are shared between ES instances, and they are just global
variables in IOS.

This is more efficient than getting the installed titles or setting the
current active title tons of times for no reason.
2017-03-02 20:29:00 +01:00
Léo Lam 4d776ffa8f IOS/ES: Keep track of the active title properly
This changes ES to keep track of the active title properly,
just like IOS:

* It is NOT changed on resource manager open/close.
* It is reset on IOS reload.
* It is changed by ES_DIVerify and ES_Launch.

IOS stores the active title in a structure like this:

    struct ESTitleContext
    {
      Ticket* ticket;
      TMD* tmd;
      u32 active;
    };

With this commit, we also do keep the Ticket and TMD around. This
makes some of the DI ioctlvs (which return data about the current
active title) trivial to implement in the future.

This fixes the System Menu not being able to see update partitions
and also allows us to change Dolphin's active game info in the future.
2017-03-02 20:28:01 +01:00
Mat M 78e7f4aae3 Merge pull request #4984 from leoetlino/content-fixes
IOS/ES: Title import fixes + hack removals (fix for System Menu disc updates)
2017-03-02 14:17:29 -05:00
Lioncash c6200a5b07 JitInterface: Convert includes into forward declarations where applicable 2017-03-02 13:20:29 -05:00
Stenzek 2fd77895a2 Vulkan: Fix issue where target rectangle changes weren't detected
This was causing issues when toggling the crop setting, as well as some
widescreen hacks.
2017-03-02 21:53:42 +10:00
Stenzek 3390e6f258 Merge pull request #4993 from ligfx/fixsonicadventure2
OGL SetBlendMode: always set blend equation and func
2017-03-02 21:30:10 +10:00
Markus Wick 7982ba120f Merge pull request #4995 from lioncash/normalize
CMakeLists: Normalize whitespace
2017-03-02 11:51:06 +01:00
Markus Wick 521a777ade Merge pull request #4961 from aldelaro5/fast-memchecks
Make memory breakpoint faster
2017-03-02 11:13:18 +01:00
aldelaro5 9ad6c8f334 Make memory breakpoint faster
Currently, slowmem is used at any time that memory breakpoints are in use.  This commit makes it so that whenever the DBAT gets updated, if the address is overllaping any memchecks, it forces the use of slowmem.  This allows to keep fastmem for any other cases and noticably increases performance when using memory breakpoints.
2017-03-02 04:46:27 -05:00
Lioncash ee61bd6f2e CMakeLists: Normalize whitespace
Normalizes tabs to spaces to follow our codebase's indentation style.
2017-03-01 14:53:23 -05:00
Anthony 0b1ebc8d63 Merge pull request #4997 from lioncash/contrib
Contributing.md: Update C++11 mention to C++14
2017-03-01 10:29:31 -08:00
Lioncash 8b094081a0 Contributing.md: Update C++11 mention to C++14 2017-03-01 13:22:49 -05:00
Anthony 78f6f6108e Merge pull request #4996 from lioncash/contrib
Contributing.md: Add missing table of contents sections
2017-03-01 10:10:03 -08:00
Lioncash b7bf1dc558 Contributing.md: Add missing table of contents sections 2017-03-01 11:39:08 -05:00
Léo Lam ac27aff9c8 Add ES::Content::IsShared to avoid hardcoding 0x8000 2017-03-01 17:36:07 +01:00
Léo Lam 3bd34008c9 IOS/ES: Fix GetTMDView when title doesn't exist
This fixes ES_GetTMDView and ES_GetTMDViewSize to return -106
(FS_ENOENT) if the title does not exist (and more specifically when no
TMD exists in the NAND). This allows installed (or not installed) IOSes
to be detected properly.
2017-03-01 17:36:07 +01:00
Léo Lam 90aaefaef7 IOS/ES: Drop 'fake IOS titles' hack
It prevents system updates from working properly, because we always
returned that the latest version of every single IOS was installed.
2017-03-01 17:36:07 +01:00
Léo Lam e5d9bcaf43 IOS/ES: Edit uid.sys on AddTitleStart
This allows channels to be registered and installed properly.
(And it is what IOS does.)
2017-03-01 17:36:07 +01:00
Léo Lam 1e3f8c1a1d IOS/ES: Add sanity checks to AddTitleFinish 2017-03-01 17:36:06 +01:00
Léo Lam 9263cb1996 IOS/ES: Handle adding shared contents properly 2017-03-01 17:34:59 +01:00
Mat M 8364a0002f Merge pull request #4956 from leoetlino/es-checks
ES: Replace useless asserts with proper checks
2017-03-01 11:30:25 -05:00
Anthony 8dc96fce4d Merge pull request #4776 from lioncash/dspemitter
DSPEmitter: Convert a C array to a std::array
2017-03-01 08:11:26 -08:00
Léo Lam 24e35f96fa ES: Replace useless asserts with proper checks
It makes absolutely no sense to have asserts for what is obviously an
error condition. And they should definitely not cause Dolphin to crash
because it assumes that everything is valid, and Dolphin should not
report those to the user either, as it is very obviously a bug in the
emulated software and there is nothing the user (or we) can do.

This commit replaces all of the request asserts with proper checks
and adds missing checks for some ioctlvs. We still do not check sizes
yet; this will be done later.
2017-03-01 16:05:33 +01:00
Michael Maltese db1d826ac3 OGL SetBlendMode: always set blend equation and func
Before #4581, an invocation of `SetBlendMode` could invoke
`glBlendEquationSeparate` and `glBlendFuncSeparate` even when it was
setting `glDisable(GL_BLEND)`. I couldn't figure out how to map the old
behavior over to the new BlendingState code, so I changed it to always
call the two blend functions.

Fixes https://bugs.dolphin-emu.org/issues/10120 : "Sonic Adventure 2
Battle: graphics crash when loading first Dark level".
2017-03-01 00:49:14 -08:00
Jules Blok 83bd74aef0 Merge pull request #4974 from gamemasterplc/master
Widescreen Hack improvement
2017-03-01 02:17:33 +01:00
Michael Maltese c277c91b29 NetPlayClient: rename variables: spac -> packet 2017-02-28 14:37:45 -08:00
Michael Maltese 1834833edd NetPlay: use move semantics instead of unique_ptrs 2017-02-28 14:29:27 -08:00
Anthony 30f0ebf95e Merge pull request #4990 from dolphin-emu/test
Workaround for merging Fog's ffmpeg update
2017-02-28 11:21:04 -08:00
Anthony a57e233184 Merge pull request #4989 from RisingFog/ffmpeg_win_3.2.4
Ffmpeg win 3.2.4
2017-02-28 10:52:12 -08:00
aldelaro5 52fe05af6b Make memory breakpoint faster
Currently, slowmem is used at any time that memory breakpoints are in use.  This commit makes it so that whenever the DBAT gets updated, if the address is overllaping any memchecks, it forces the use of slowmem.  This allows to keep fastmem for any other cases and noticably increases performance when using memory breakpoints.
2017-02-28 13:02:04 -05:00
Anthony f4ccc11b73 Merge pull request #4988 from leoetlino/tikview
ESFormats: Fix calculation of the ticket start offset
2017-02-28 09:57:04 -08:00
Markus Wick 0a8b5b79ef Merge pull request #4985 from lioncash/enum-class
ExpressionParser: Convert parse state enum into an enum class
2017-02-28 18:48:45 +01:00
Markus Wick bd89c7b2c4 Merge pull request #4986 from lioncash/namespace
PixelEngine: Move enum constants into the PixelEngine namespace
2017-02-28 18:46:45 +01:00
Léo Lam e9f23fbc92 ESFormats: Fix calculation of the ticket start offset
The signature part doesn't seem to appear more than once in a signed
ticket, so we should always add that offset regardless of the
ticket number.
2017-02-28 18:42:06 +01:00
Chris Burgener 9b1165acf6 Update Windows ffmpeg to 3.2.4 2017-02-28 12:29:45 -05:00
Anthony fcc05c0b0e Merge pull request #4983 from degasus/jitcache
JitCache: Fix two block invalidation issues.
2017-02-28 09:20:24 -08:00
Lioncash 5ed55ffb34 PixelEngine: Move enum constants into the PixelEngine namespace
Gets some identifier names out of the global namespace.
2017-02-28 07:01:50 -05:00
Lioncash d104e5e916 ExpressionParser: Convert parse state enum into an enum class 2017-02-28 05:07:21 -05:00
Vlad Firoiu a3af5b09d3 error logs 2017-02-27 23:45:35 -08:00
Vlad Firoiu 6b1910a078 Appease global header warning. 2017-02-27 23:45:35 -08:00
Vlad Firoiu f82e3de763 Dump to arbitrary URLs. 2017-02-27 23:45:34 -08:00
Vlad Firoiu 21e66e60e3 Configable dump codec. 2017-02-27 23:45:12 -08:00
Vlad Firoiu a1a9e488a5 XVID FourCC for MPEG-4 codecs. 2017-02-27 23:44:33 -08:00
Vlad Firoiu d4686aa1a7 More warnings for AVIDump. 2017-02-27 23:44:33 -08:00
Vlad Firoiu 86a8382376 Arbitrary dump formats. 2017-02-27 23:44:29 -08:00
Vlad Firoiu 1723645c99 guess format before allocating context 2017-02-27 23:43:15 -08:00
Vlad Firoiu 8fb2eb889d Handle delayed frames at the end of the movie. 2017-02-27 23:43:15 -08:00
Anthony e375c96693 Merge pull request #4982 from leoetlino/copy
ESFormats: Fix GetRawTicketView
2017-02-27 17:08:27 -08:00
Markus Wick deb228f134 Merge pull request #4774 from degasus/speedhack
PatchEngine: Apply speedhack per PC, not only per block entry.
2017-02-27 23:51:12 +01:00