Tillmann Karras
8adca82cc6
JitInterface: fix disassembly entry point
...
This adds the downcount check code to the disassembly text and removes the
bogus instructions at the end.
2015-08-06 10:18:46 +02:00
flacs
0821607b2f
Merge pull request #2800 from lioncash/leak
...
UICommon: Fix a leak/bug in Disassembler retrieval
2015-08-04 20:36:01 +02:00
Lioncash
7387914529
UICommon: Fix a leak/bug in Disassembler retrieval
2015-08-04 14:28:32 -04:00
Markus Wick
5f256164a7
Merge pull request #2799 from rohit-n/build-pch
...
Fix building with PCH disabled.
2015-08-04 20:25:12 +02:00
Rohit Nirmal
ac54bbe02d
Fix building with PCH disabled.
2015-08-04 12:59:34 -05:00
flacs
0aad44c980
Merge pull request #2753 from Tilka/fix_warnings
...
Fix some warnings
2015-08-04 18:54:31 +02:00
Markus Wick
972faf42ed
Merge pull request #2785 from lioncash/def
...
GeckoCode: Remove GetAddress function prototype
2015-08-04 17:44:15 +02:00
Markus Wick
19af6e0d93
Merge pull request #2787 from lioncash/memset
...
CPUDetect: Remove a memset call on the this pointer
2015-08-04 17:43:36 +02:00
Tillmann Karras
5a05187b3b
Fix some warnings
...
reorder, sign-compare, pessimizing-move
2015-08-04 10:58:24 +02:00
YL
8c72b6c923
Update cheats for GALE01r2.ini
...
Completely rewritten Global Melee Netplay Settings. The individual codes can be found here (http://pastebin.com/38CFazXq ). The previous Global Melee Netplay Settings have some issues such as not being able to change the random stage select, various crashes in 1P mode, friendly fire being off by default, and a general lack of new features due to its age. Needs to be tested for stability.
2015-08-03 17:36:05 -07:00
Lioncash
8d72145c44
Merge pull request #2797 from comex/invalid-typo
...
Fix wording of invalid read/write message
2015-08-03 03:14:07 -04:00
comex
3ee302df75
Fix wording of invalid read/write message
2015-08-03 01:57:59 -04:00
Scott Mansell
5097a22844
Merge pull request #2794 from randomstuff/evdev-stable
...
Stable device identifier for evdev
2015-08-02 21:40:49 +12:00
Scott Mansell
8dd9d35689
Merge pull request #2653 from AdmiralCurtiss/netplay-video-mode-sync
...
Netplay: Sync Video Mode settings. (Progressive Scan and PAL60)
2015-08-02 12:42:21 +12:00
Gabriel Corona
2722f3f337
Stable device identifier for evdev
2015-08-02 01:51:06 +02:00
Scott Mansell
a3eb16c6e1
Merge pull request #2790 from phire/even_smarter_heuristic
...
Make the GameCube game widescreen heuristic smarter.
2015-08-01 15:59:06 +12:00
Scott Mansell
a1df1f5ae4
Widescreen Heuristic: Cleanup code.
2015-08-01 14:39:34 +12:00
Scott Mansell
615e5db0cb
Make the GameCube game widescreen heuristic smarter.
...
The last heuristic wasn't quite smart enough and had a few
false positives in Mario Kart: Double Dash and Metroid prime 2.
Now we only activate if the game is rendering a 16:9
projection to a 4:3 viewport.
2015-08-01 13:21:53 +12:00
Scott Mansell
fc4ba3adee
Merge pull request #2765 from mirrorbender/master
...
Aspect Ratio/VI Scaling FIx
2015-08-01 12:45:38 +12:00
unknown
739ede2242
Fix code to comply with coding style
2015-07-31 20:00:36 -04:00
mirrorbender
0faba3b018
Changed the aspect ratio settings to account for NTSC/PAL pixel aspect ratios and VI scaling.
2015-07-31 19:58:02 -04:00
Markus Wick
ab2e68aa16
Merge pull request #2789 from lioncash/virt
...
Remove unnecessary virtual keywords
2015-07-30 17:53:35 +02:00
Lioncash
7ee0e75633
Remove unnecessary virtual keywords
2015-07-30 10:33:08 -04:00
Scott Mansell
567d0b20fa
Merge pull request #2769 from phire/autodetect_widescreen
...
Heuristic to detect if a gamecube game is rendering 16:9 widescreen.
2015-07-29 18:23:35 +12:00
Markus Wick
9bed03fbf1
Merge pull request #2786 from lioncash/ref
...
UICommon: Pass string by const reference for HostDisassemblerLLVM
2015-07-29 08:05:43 +02:00
Lioncash
3a450f72f8
CPUDetect: Remove a memset call on the this pointer
2015-07-28 23:44:18 -04:00
Lioncash
df30910b06
UICommon: Pass string by const reference for HostDisassemblerLLVM
2015-07-28 22:32:34 -04:00
Lioncash
44e7a7bf91
GeckoCode: Remove GetAddress function prototype
...
GetAddress didn't have a definition for its prototype.
Also shortened the construction of the Code struct.
2015-07-28 22:10:39 -04:00
Markus Wick
93492a0e5a
Merge pull request #2784 from sigmabeta/android-enable-cache-interpreter
...
Android: Allow usage of Cached Interpreter core.
2015-07-28 23:29:12 +02:00
sigmabeta
6f27ad67e7
Android: Allow usage of Cached Interpreter core.
2015-07-28 17:16:14 -04:00
Markus Wick
f800a5b93f
Merge pull request #2695 from degasus/jit64
...
Jit64: Fallback support of branching instructions
2015-07-28 16:37:41 +02:00
Markus Wick
0c4209a0f9
Merge pull request #2716 from degasus/jitgeneric
...
CachedInterpreter: New kind of jit which always fallback to interpreter.
2015-07-28 16:37:25 +02:00
Ryan Houdek
c1fcb23b03
Merge pull request #2783 from degasus/arm
...
JitArm64: fix lfd
2015-07-27 17:18:02 -05:00
degasus
ec0582ee5b
JitArm64: fix lfd
...
Bug found by HdkR.
2015-07-28 00:13:50 +02:00
Ryan Houdek
6cd8ee9e4e
Merge pull request #2782 from degasus/arm
...
JitArm64: fix stfsux
2015-07-27 16:10:03 -05:00
degasus
b7c4886d66
JitArm64: fix stfsux
2015-07-27 23:07:38 +02:00
Markus Wick
9ca177354a
Merge pull request #2781 from aserna3/master
...
[AARCH64] Optimized addx()
2015-07-27 20:52:37 +02:00
Anthony Serna
7e8cfff3c0
Optimized addx()
...
Removed some code duplication
Fixed whitespace
Moved else condition
2015-07-27 11:40:15 -07:00
Lioncash
558abae760
Merge pull request #2780 from booto/reduce_log
...
VideoCommon: reduce level of debug output
2015-07-26 22:55:39 -04:00
booto
86dce8b0f7
VideoCommon: reduce level of debug output
2015-07-27 10:22:40 +08:00
Scott Mansell
bb60bcc42d
Heuristic to detect if a gamecube game is rendering 16:9 widescreen.
...
Someone suggested on IRC that we should make a database of memory
locations in GameCube games which contain the 'Widescreen' setting
so we can automatically detect if the game is in 4:3 or 16:9 mode.
But that's hardly optimal, when the game actually tells the gpu
what aspect ratio to render in. 10 min and 6 lines of code later,
this is the result. Not only does it detect the correct aspect ratio
it does so on the fly.
I'm a little suprised nobody thought about doing this before.
2015-07-27 10:40:41 +12:00
Ryan Houdek
e805e05ff5
Merge pull request #2773 from sigmabeta/android_wiimote_main
...
Android: Add Wiimote support, including configuration UI.
2015-07-26 16:54:45 -05:00
Ryan Houdek
0ba970008f
Merge pull request #2758 from sigmabeta/android-tv-game-picker
...
Android TV: Implement new UI for Main Activity.
2015-07-26 16:54:27 -05:00
Markus Wick
428e2ef971
Merge pull request #2778 from booto/im-sorry-d3d
...
Video: Trying to fix D3D/XFB disabled regression
2015-07-26 20:52:29 +02:00
Scott Mansell
db42c7c3ba
Merge pull request #2772 from randomstuff/symbolicate-ppc
...
Tool to transform JIT_PPC_${address} to JIT_PPC_${symbol}
2015-07-26 19:21:10 +12:00
Ryan Houdek
e264df0fd4
Merge pull request #2779 from sigmabeta/android-sys-rq
...
Android: Add system requirements to Readme.md
2015-07-25 22:59:26 -05:00
sigmabeta
967c19ca74
Android: Add system requirements to Readme.md
2015-07-25 23:25:03 -04:00
sigmabeta
e7f98c7f95
Android TV: Add first-run copy operations to TvMainActivity.
2015-07-25 14:09:58 -04:00
booto
9d055ba5f2
Video: Trying to fix D3D/XFB disabled regression
2015-07-26 00:59:00 +08:00
sigmabeta
245b58124e
Android TV: Add settings row, enabling access to other screens.
2015-07-25 12:26:31 -04:00