LPFaint99
7afc53c3a1
Revert r1861
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1879 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-16 02:58:34 +00:00
magumagu9
9df221dd73
A few tweaks to fix issues I've been having with Tales of Symphonia in
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safe texture mode. One, don't hash the palette when it doesn't matter;
including it completely kills performance in the map mode, and I'm
pretty sure it's because the palette points to essentially random
memory. Two, include the address in the hash seed; this helps with an
issue related to the EFB and the main menu. Hopefully, these changes
together don't cause any regressions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1878 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 17:23:05 +00:00
nakeee
5d230ee9ab
compile fix
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(event handler works on linux with gltest and padsimpleenv)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1877 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 11:46:09 +00:00
Shawn Hoffman
ba8c2aa7e4
nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 06:48:15 +00:00
magumagu9
4a325d466d
Attempt to refix the issue solved by r1872 without the performance
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impact on the safe texture cache. This is kind of messy, but it seems
to work.
(I have a feeling there's something strange going on, but I'm not sure
how to go about investigating it.)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1873 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 05:24:47 +00:00
magumagu9
27fb636451
Flip the hashtable accesses back to always indexing based on the
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address; there's no particular benefit to indexing based on the hash,
and doing so breaks copy EFB to texture mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1872 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 03:28:57 +00:00
memberTwo.mb2
e8edc685ba
1) fix texture caching issue (ie. MP1 "Main menu" fps drop).
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2) "fix" Pokemon Coloseum font issue in SafeTextureCache mode. We should kill the unsafe one. TODO: get why it works :p
3) readjust FAKE_GP_WATCHDOG_PERIOD for omega's ZTP to boot in DC.
Too late to split, sorry.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1871 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 23:55:55 +00:00
Shawn Hoffman
1ba2708bbd
put the handy items on the first page of ConfigMain. Fix for plugins not loading on first boot. We should figure out how to get a pointer to the main app (see OGL main.cpp line 118)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1870 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 16:36:43 +00:00
LPFaint99
14984a916d
Remove dependency of ATLMFC from direct 3d9 plugin and main dolphin app, dependency still exists in DSP_HLE and DSP_LLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1864 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 05:07:53 +00:00
omegadox
ebb23a74fe
Some organization of the OGL plugin Config window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1863 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 20:50:51 +00:00
tmator
6da0386bd6
now we can play with keyboard on osx, enjoy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1862 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 14:30:05 +00:00
LPFaint99
f1a3bc1397
Move #include <window.h> from all files that include it and common.h to common.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1861 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 04:23:26 +00:00
tmator
2d586139bc
cocoa event wip, i'm tired i'll continue tomorrow
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1860 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13 00:34:36 +00:00
tmator
a255ea66cf
first step to get cocoa events
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1857 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 20:52:45 +00:00
omegadox
d9511addf3
some small changes to OGL plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1856 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 15:00:00 +00:00
omegadox
ff5a8e7757
Updated scons for OGL Plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1855 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-12 08:23:09 +00:00
donkopunchstania
d6e8c1f5d0
added an option to copy textures from the EFB to system memory. this is slower but shouldn't cause the compatibility issues the previous method of copying them directly to a GL texture has. the new method can be tested by disabling "copy EFB to texture" in the hacks section. the new method still needs some tweaks.
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fixed some off-by-one errors in the EFB to texture copy and the scissor box. also fixed a couple asserts I was getting in the volume directory stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1853 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 22:25:57 +00:00
XTra.KrazzY
8768d875d4
NOWX compilation fixes for debug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1851 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-11 13:37:13 +00:00
XTra.KrazzY
2d8e15600b
NJoy test printf spam when not pressing any button fix (by tinctorius)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1844 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-10 16:23:51 +00:00
nakeee
89603a91a6
add if gltest on some run away files
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Thanks shuffle!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1832 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 00:35:06 +00:00
hrydgard
4916bf54b6
rollback 1829. Seriously, WTF?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1831 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 00:09:07 +00:00
nakeee
f705cfc49f
use globals for event handler
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now I just need to set it somewhere...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1830 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 23:42:18 +00:00
tinctorius
e94ba056b6
Removed unused code, removed inclusion of unused headers.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1829 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 22:31:02 +00:00
nakeee
bf18502077
ADding functions
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1828 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 12:12:15 +00:00
Shawn Hoffman
dd56f82f82
remove unused variables from dsp hle and enable njoy test in windows debug build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1826 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 00:00:21 +00:00
daco65
ef53bfe3fc
nobody saw that silly typo! >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1823 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 20:50:56 +00:00
daco65
8c8ec9d155
wiimote build fixing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1822 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 20:45:43 +00:00
John Peterson
727cef5fcd
Wiimote: Forgot to remove this
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1819 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 09:09:07 +00:00
nakeee
5d961c03ef
new compile on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1817 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 08:44:57 +00:00
John Peterson
fa27a97fbb
Wiimote:
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1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know.
2) I also made the Wiimote work after Stop and Start
3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 02:59:19 +00:00
nakeee
ca3ebe743f
Some testgl work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1812 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 20:54:47 +00:00
XTra.KrazzY
fa3c6c1247
scons fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1811 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 17:18:06 +00:00
XTra.KrazzY
34d47aab78
Some more nowx compile fixes thanks to tinctorius
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1810 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 17:14:04 +00:00
nakeee
f95937bc2e
is properties the right way?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1808 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 08:30:31 +00:00
John Peterson
cbdad3495d
OpenGL: Changed printf to DEBUG_LOG to avoid that it's always shown in the console window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1801 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 01:50:57 +00:00
nakeee
25842deac5
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1799 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 23:30:44 +00:00
nakeee
790ee70b36
More code for event handling
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almost working, for some reason the event handler creates 2 instances instead of one
if anyone can see why from the code I'll be like SOOOO happy:P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1798 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 22:51:35 +00:00
XTra.KrazzY
bfe43d0c61
Various NOWX fixes thanks to tinctorius, please verify this!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1797 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 22:11:08 +00:00
nakeee
f156361104
some code fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1796 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 17:46:36 +00:00
nakeee
a533a9dc3d
almost made the event handler into singleton having access problems
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1795 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 13:39:54 +00:00
John Peterson
6517f80316
nJoy: Config fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1791 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 06:35:59 +00:00
nakeee
7d08aed4c1
Some small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1781 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 00:10:19 +00:00
John Peterson
3a3fd721d1
OpenGL: Readded hide cursor option for non-Windows builds
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1778 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 23:00:07 +00:00
nakeee
94fb0dc220
Somethin'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1777 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 22:58:20 +00:00
John Peterson
eb2ce16a6c
Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1770 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:53:41 +00:00
Shawn Hoffman
34cad180e8
add inputcommon and padsimpleEvnt to windows build. note: the plugin is disabled atm; it builds but isn't fit for general consumption. Also a bit of dolphin-style cleanup on inputcommon
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:07:22 +00:00
nakeee
90560511c9
moving around some event handler code
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creating inputcommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1766 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 19:54:56 +00:00
nakeee
22753f9e3c
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1754 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-03 22:21:34 +00:00
nakeee
a2a5d0a066
some more work on pad/event handler
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1733 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-02 14:10:52 +00:00
nakeee
232fe74536
warning fix by olejl
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We should get rid of that wxmessagebox...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1731 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-01 15:38:46 +00:00