Tilka
70b7a59456
Merge pull request #12451 from lioncash/fifo
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VideoCommon/Fifo: Pass system instance through FifoManager constructor
2023-12-20 12:45:38 +00:00
Tilka
01340d7f8d
Merge pull request #12442 from lioncash/hle
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Core/HLE/HLE: Remove global system accessors
2023-12-20 12:41:09 +00:00
Admiral H. Curtiss
acd76918d7
Merge pull request #12448 from lioncash/es
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Core/IOS/ES: Remove global system accessor in InitializeEmulationState()
2023-12-19 04:26:08 +01:00
Lioncache
b0d244b772
VideoCommon/Fifo: Pass system instance through FifoManager constructor
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Given how many member functions make use of the system instance,
it's likely just better to pass the system instance in on construction.
Makes the interface a little less noisy to use.
2023-12-18 22:03:25 -05:00
OatmealDome
186b2f4e92
Merge pull request #12450 from lioncash/cheats
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CheatSearch: Get rid of global system accessors
2023-12-18 20:10:48 -05:00
OatmealDome
475c142e22
Merge pull request #12449 from lioncash/uicommon
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UICommon: Remove global system accessor in TriggerSTMPowerEvent()
2023-12-18 20:10:23 -05:00
Lioncache
dec53848f5
CheatSearch: Get rid of global system accessors
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We can retrieve the system via the CPUThreadGuard instances.
2023-12-18 19:24:35 -05:00
Lioncache
00f494307f
UICommon: Remove global system accessor in TriggerSTMPowerEvent()
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This can be passed through via the IOS instance.
2023-12-18 19:17:16 -05:00
Lioncache
c0b7e9cd94
Core/HLE/HLE: Remove global system accessor from ExecuteFromJIT()
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We can just pass in our system instance via the ABI function helpers.
2023-12-18 19:11:52 -05:00
Lioncache
f4277a901a
Core/HLE/HLE: Remove global system accessors
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We can get rid of the global system accessors by requiring passing in
relevant state that the function needs and making callsites do the work.
This *does* add a global accessor to the PPCAnalyzer, however, this already
has global accessors present elsewhere within its code, so they can be removed
all at once in a follow up change.
2023-12-18 19:11:49 -05:00
Lioncache
f1b18d8ae3
Core/IOS/ES: Remove global system accessor in InitializeEmulationState()
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We can pass the core timing instance into the function.
2023-12-18 19:06:45 -05:00
Admiral H. Curtiss
251c7a1030
Merge pull request #12445 from lioncash/gecko
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Core/GeckoCode: Remove global system accessors
2023-12-18 23:54:22 +01:00
Admiral H. Curtiss
57b4379364
Merge pull request #12441 from lioncash/ios
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Core/IOS/IOS: Remove global system accessors
2023-12-18 23:30:38 +01:00
Admiral H. Curtiss
7f01c1ed5b
Merge pull request #12446 from lioncash/patch
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Core/PatchEngine: Get rid of global system accessors
2023-12-18 23:24:51 +01:00
Admiral H. Curtiss
ccedd45c11
Merge pull request #12447 from lioncash/ppc
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Core/Debugger/PPCDebugInterface: Remove global system accessor
2023-12-18 23:23:13 +01:00
Lioncache
ca5695aef2
Core/Debugger/PPCDebugInterface: Remove global system accessor
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We can use the CPUThreadGuard instance to get the active system instance.
2023-12-18 16:57:50 -05:00
Lioncache
3802c7bf11
Core/PatchEngine: Get rid of global system accessors
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We can pass the system instance into ApplyFramePatches() instead,
especially considering the patch engine callback already has it
available.
2023-12-18 16:48:25 -05:00
Lioncache
cea58759d9
Core/GeckoCode: unsigned int -> u32
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Same thing for all intents and purposes, less to read.
2023-12-18 16:39:04 -05:00
Lioncache
bb866248cf
Core/GeckoCode: Avoid signed conversion in RunCodeHandler()
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i is being used alongside unsigned types, so it should be unsigned as well.
2023-12-18 16:38:41 -05:00
Lioncache
1ceaa8c52a
Core/GeckoCode: Remove global system accessor
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We can use the CPUThreadGuard instance to retrieve the system instance instead.
2023-12-18 16:35:52 -05:00
Tilka
0cab6583a9
Merge pull request #12444 from lioncash/map
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Core/Debugger_SymbolMap: Minor interface cleanup
2023-12-18 21:07:32 +00:00
Lioncache
472c65ed35
Core/Debugger_SymbolMap: Make GetCallstack() less verbose
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This also allows the constructed CallstackEntry instances to be moved into
the output vector, rather than being copied.
2023-12-18 15:46:32 -05:00
Lioncache
75ec350dc4
Core/Debugger_SymbolMap: Remove redundant system parameters from interface
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The CPU thread guard already allows access to the system instance. We can
remove the system parameter to reduce rendundancy here.
2023-12-18 15:46:22 -05:00
Lioncache
514b3e6f55
Core/Debugger_SymbolMap: Remove AddAutoBreakpoints()
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This is wholly unused in current code.
2023-12-18 15:24:58 -05:00
Tilka
c188dc2788
Merge pull request #12430 from Tilka/cnk_c4
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GameSettings: fix C4 texture tiling in Crash Nitro Kart
2023-12-18 20:11:24 +00:00
Lioncache
04300114f7
Core/HLE/HLE_OS: Mark helpers as static where applicable
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Previously, these were given external linkage when they're only used within
this translation unit.
2023-12-18 13:44:55 -05:00
Lioncache
c4df659e21
HLE_OS: Get rid of global system accessors
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Thread guards provide access to the current active system instance.
2023-12-18 13:39:53 -05:00
Lioncache
c3c39de212
HLE_Misc: Get rid of global system accessors
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Thread guards provide access to the current active system instance.
2023-12-18 13:33:07 -05:00
Tilka
e498759d14
Merge pull request #12440 from lioncash/memcard
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Core/EXI/EXI_DeviceMemoryCard: Remove global system accessor
2023-12-18 18:11:02 +00:00
Lioncache
e6db08e03a
Core/IOS/IOS: Remove global system accessor from Init()
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Removes the final global system accessor from the main IOS code by
passing the system instance through it.
2023-12-18 12:28:21 -05:00
Lioncache
1f50a2fd5b
Core/IOS/IOS: Remove global system accessor from WriteReturnValue()
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We can pass the memory instance into it instead of using the global accessor.
2023-12-18 12:22:01 -05:00
Lioncache
b8c657b06f
Core/IOS/IOS: Remove global system accessor from RAMOverrideForIOSMemoryValues()
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We can allow passing in the memory instance instead of directly going for the
global system instance.
2023-12-18 12:10:25 -05:00
Lioncache
a13bcd87d4
Core/IOS/IOS: Remove global system accessors from internal functions
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These functions can all be modified to take in the required instance,
rather than using the global system accessor.
2023-12-18 12:04:58 -05:00
Lioncache
0c9f9ca8b6
Core/IOS/IOS: Remove global system accessor from destructor
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An EmulationKernel already houses a reference to the current system
2023-12-18 11:55:30 -05:00
Lioncache
0d75d658b1
Core/IOS/IOS: Remove system parameters from BootstrapPPC() and BootIOS()
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An EmulationKernel instance already houses a reference to the currently active system instance.
2023-12-18 11:54:03 -05:00
Lioncache
69523de5d5
Core/EXI/EXI_DeviceMemoryCard: Remove global system accessor
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We can pass the core timing instance into the Init() call.
2023-12-18 11:15:51 -05:00
Admiral H. Curtiss
715a551dac
Merge pull request #12170 from Filoppi/custom_aspect_ratio
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Add support for custom aspect ratios
2023-12-18 05:19:06 +01:00
Filoppi
a6dfeed318
Video: make the "Auto" resolution setting also follow the max res setting, to avoid trying to create texture bigger than the maximum supported one
2023-12-18 02:00:25 +02:00
Filoppi
ff03189a60
Video: fix auto resolution scale calculations
2023-12-18 02:00:25 +02:00
Filoppi
fdd1934f12
Video: fix Auto Resolution Scale not updating when the window was resized.
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Also fixes the widescreen hack not fully updating when the aspect ratio setting changed on the spot.
2023-12-18 02:00:25 +02:00
Filoppi
b3aa6ad93b
Video: implement custom aspect ratio support (already exposed to Qt).
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This also renamed some variables/functions.
2023-12-18 02:00:24 +02:00
Filoppi
f96bea95d8
Video: rename Presenter::SetWindowSize()
2023-12-18 00:28:15 +02:00
Filoppi
24004af814
Video: polish aspect ratio related code comments to make it clearer
2023-12-18 00:28:14 +02:00
Mai
de8bc32dc5
Merge pull request #12362 from CasualPokePlayer/sysconf_widescreen
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Add SYSCONF widescreen setting to dtm header
2023-12-17 15:19:02 -05:00
Mai
51a44aa5d2
Merge pull request #12431 from JosJuice/jitarm64-rlwnmx-call-rlwinmx
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JitArm64: Call rlwinmx implementation from rlwnmx with imm b
2023-12-17 15:18:00 -05:00
Mai
bcd74a81a9
Merge pull request #12370 from iwubcode/more_samplers
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VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16
2023-12-17 14:50:23 -05:00
Mai
559ea0593c
Merge pull request #12432 from JosJuice/jitarm64-logic-i2r-opt
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JitArm64: Add additional optimized cases to ANDI2R and friends
2023-12-17 14:45:55 -05:00
Mai
f0f0f97554
Merge pull request #12433 from mitaclaw/windows-arm-debug-fix
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Fix Windows ARM64 debug build errors
2023-12-17 14:43:55 -05:00
Mai
0125b5182f
Merge pull request #12409 from iwubcode/custom_material_graphics_mod_action_data
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VideoCommon: prepare graphics mods for custom shader material data
2023-12-17 14:42:34 -05:00
Mai
b27c15fab6
Merge pull request #12382 from iwubcode/shader_asset_default_value
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VideoCommon: update shader asset to provide a variant default value
2023-12-17 14:41:55 -05:00