Jordan Woyak
|
637e5e542a
|
Double warning fix! Thanks to Nakeeeee and BhaaL! :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5943 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2010-07-22 05:39:57 +00:00 |
Jordan Woyak
|
41f5379c8c
|
A slightly modified(fixed a memleak and sizer spacing) version of avindra's patch to improve the layout of the new "Cheat Search" dialog.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5942 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2010-07-22 05:28:24 +00:00 |
Jordan Woyak
|
fb36de2338
|
WIP Gecko(ocarina) code support: There are a bunch code types that need coding/fixing/cleanup, but many codes should be functional. The game properties and "Cheats Manager"(formally Action Replay Manager) dialogs now have a "Gecko Codes" tab to view/enable/disable codes. Currently, you must click "Edit Config" and manually add your codes to the [Gecko] inifile section of your gameinis for them to be displayed.(same format as the AR codes) I'm going to add Add/Edit dialogs similar to the AR codes and support codes with modifiers. I added the new files to scons as best as I could without testing :p.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5930 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2010-07-22 01:48:48 +00:00 |
Jordan Woyak
|
8208903fed
|
Added a "Cheat Search" tab to the "Tools->Action Replay Manager" dialog.(issue 8) You can currently search for values in memory and create AR codes from a found address/value. The code where a new ARCode is created/added to the gameini is a bit hacky, but the cheat searching works decently. There currently isn't any way to remove ARCodes or create codes with multiple commands, other than stopping the game and opening the game properties.(needs improvement) Made the AR Manager dialog a bit less ugly as well.(it resizes better)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5898 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2010-07-18 04:13:16 +00:00 |
XTra.KrazzY
|
c86d2e5129
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-07-28 21:32:10 +00:00 |
death2droid
|
73a7686044
|
Fix up all copyright dates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3886 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-07-26 11:51:40 +00:00 |
omegadox
|
8c93e39ddd
|
Linux build fixes and some warning cleanup for GCC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2406 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-02-24 05:20:52 +00:00 |
Shawn Hoffman
|
4a5d9ded94
|
namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1560 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-17 04:14:24 +00:00 |
omegadox
|
b743aad2a5
|
Added Action Replay logging support to the AR window and possible Fill 'N' Slide fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1503 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-12 06:44:02 +00:00 |
bushing
|
30c883bcfc
|
set svn:eol-style=native for **.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1438 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-08 04:46:09 +00:00 |
omegadox
|
2f528a3de4
|
Opps, forgot to add the files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1334 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-11-30 11:14:52 +00:00 |