Commit Graph

26988 Commits

Author SHA1 Message Date
Stenzek 7c286064b8 AudioCommon: Don't forget to call Init() on fallback 2019-10-10 00:09:16 +10:00
Stenzek 1c5441aa40 AlsaSoundStream: Don't call join() on invalid thread
This can happen if initialization failed.
2019-10-10 00:07:27 +10:00
Connor McLaughlin 6e613f4f82
Merge pull request #8386 from stenzek/gcc-array-workaround
FixedSizeQueue: Work around GCC generating large amounts of debug info
2019-10-09 15:42:53 +10:00
JosJuice 02ba893803 DolphinQt: When audio backend is invalid, show nothing in dropdown
It used to show the first option, No Audio Output (but audio output
would work correctly anyway since AudioCommon didn't use this logic.)
2019-10-06 20:40:31 +02:00
JMC47 b6545ea285
Merge pull request #8370 from sepalani/fix-hle-patch
HLE: Fix patching functions with the same name
2019-10-06 05:07:54 -04:00
Connor McLaughlin 9a68eaaa24
Merge pull request #8292 from Pokechu22/ir-calibration
Use valid IR calibration data
2019-10-06 17:31:50 +10:00
Connor McLaughlin dba7f3304d
Merge pull request #8361 from ligfx/remove_xaudio2
Remove XAudio2
2019-10-06 17:24:48 +10:00
Stenzek 4fd262d0b8 FixedSizeQueue: Work around GCC generating large amounts of debug info 2019-10-06 16:23:45 +10:00
feos 5d03d5dde0 Another AVI fix for WinAPI importers
When not using native resolution, FFMPEG automatically selects FFV1 version 3 for whatever reason, and that can't be decoded by VirtualDub/AVISynth.
2019-10-05 23:31:06 +03:00
Stenzek ae83d02e54 Drop 3D Vision Support 2019-10-04 13:40:21 +10:00
Connor McLaughlin e6ae204600
Merge pull request #8373 from jordan-woyak/stereo-mode-fix
DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-10-02 10:56:21 +10:00
Connor McLaughlin dafb0173b7
Merge pull request #8375 from stenzek/stereo-switch
Fix runtime stereoscopy mode switching
2019-10-02 10:54:53 +10:00
Connor McLaughlin b319f823bf
Merge pull request #8337 from CookiePLMonster/log-widget-improvements
Log widget improvements
2019-10-01 23:42:16 +10:00
Stenzek 135f0a1385 ShaderCache: EFB2RAM pipelines should not use a geometry shader
Only the left eye is used when creating the RAM copy.
2019-10-01 11:44:31 +10:00
Stenzek c989e5c50c ShaderCache: Recompile shared pipelines on shader cache reload
Fixes broken stereoscopy when switching on/off at runtime.
2019-10-01 11:43:02 +10:00
Jordan Woyak d15f08c84a DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling. 2019-09-30 15:43:55 -05:00
JMC47 d3a9104cee
Merge pull request #8355 from phire/qt_fix_fifo_range
QtFifoPlayer: handle FIFO load before window creation
2019-09-30 00:34:39 -04:00
JMC47 bec433cb40
Merge pull request #8333 from CookiePLMonster/screenshot-timestamp
Core: Generate screenshot name with timestamps
2019-09-30 00:32:07 -04:00
JosJuice 06ab51bceb
Merge pull request #8324 from CookiePLMonster/adapter-combo-fix
Enable adapter combo only if adapters are supported by current backend
2019-09-29 00:13:55 +02:00
JosJuice de700eba4f
Merge pull request #8325 from Ebola16/35
Android Studio 3.5 Updates
2019-09-28 18:38:43 +02:00
JosJuice 9d648904ed
Merge pull request #8341 from CookiePLMonster/win-utf8-console-output
ConsoleListenerWin: Properly output console logging in UTF-16
2019-09-28 18:28:08 +02:00
Sepalani d8a3218726 HLE: Fix patching functions with the same name 2019-09-28 17:38:43 +04:00
Rukai dbc0bf0ccb Fix import gc save file window title 2019-09-24 19:16:27 +10:00
JosJuice edfb0f66b6
Merge pull request #8363 from Fullmetal5/patch-1
Add Wii Mini system menu version detection
2019-09-23 20:18:45 +02:00
Dexter Gerig 5c4b591536 Add Wii Mini system menu version detection 2019-09-21 12:55:49 -05:00
Pokechu22 3efa3d7a42 Fix 2 DTK bugs
Bug 1: subcommand 1 of 0xE1 does not actually reset the current position; it just stops playback.  0xE2 returns the same value it would have before stopping playback (other than reporting that the stream is stopped).

Bug 2: subcommand 3 of 0xE2 was incorrectly dividing the length by 4; while this makes sense for positions (which are multiplied by 4 earlier to get a byte offset), it is not correct for lengths.
2019-09-14 21:05:33 -07:00
Michael M 71c3c5626b AudioCommon: if backend is unknown, use default backend 2019-09-14 14:16:13 -07:00
Michael M 0f3695a14b Remove XAudio2
Audio on Windows is provided by the cubeb (shared mode) and WASAPI
(exclusive mode) backends, both of which exhibit lower latency.
2019-09-14 14:08:13 -07:00
Scott Mansell 677a0903a1 FifoPlayer: Use std::move for saving callbacks 2019-09-09 11:38:21 +12:00
Scott Mansell 46f4f69cfd QtFifoPlayer: handle fifo load before window creation
Fixes a bug where if you loaded a fifo before opening the fifo
player window (which you can do by dragging a .dff onto dolphin's
main window) then the player's widgets wouldn't be initilized
correctly.

Importantly, the object range widgets would be broken.
2019-09-09 10:36:31 +12:00
Ryan Meredith 817fe9b799 Android: Add GameID to Game Settings title 2019-09-06 23:51:32 -06:00
JMC47 c144cde825
Revert "DSP: ARAM cleanup experiments" 2019-09-02 01:47:50 -04:00
JMC47 03ea0eb27a
Merge pull request #7740 from booto/aram-experiments
DSP: ARAM cleanup experiments
2019-09-01 20:09:42 -04:00
Anthony ecef374cd8
Merge pull request #7810 from Ebola16/GFXUI
Android: Graphic setting description improvements
2019-09-01 12:16:38 -07:00
dreamsyntax a4f13ca57d Remove double space in GeckoCodeWidget code view 2019-09-01 11:22:42 -07:00
Silent 6bfa4fa643
LogWidget: Use FixedSizeQueue for a log messages buffer
Messages buffer is intended to be of a fixed capacity (MAX_LOG_LINES),
which cannot be achieved by std::queue unless we manually pop() extra elements.
std::queue uses std::deque internally which most likely results in allocations performed continuously.
FixedSizeQueue keeps a single buffer during its entire lifetime, avoiding any allocations except the ones
performed by stored objects.
2019-08-31 21:18:07 +02:00
Silent b3969e91d9
FixedSizeQueue: Bugfixes and improvements
- Fixed a bug where pushing items over queue's size left it in a corrupted state
- For non-trivial types, have clear() and pop() run destructors
- Added emplace(args...)
- Added empty()

FixedSizeQueue has semantics of a circular buffer,
so pushing items continuously is expected to keep overwriting oldest elements gracefully.

Tests have been updated to verify correctness of a previously bugged behaviour
and to verify correctness of destructing non-trivial types
2019-08-31 21:18:07 +02:00
Silent b088fc37d5
LogWidget: Do not use QueueOnObject to construct log queue,
instead store a std::string constructed from string_view and convert to QString just before appending
2019-08-31 11:59:09 +02:00
Silent e746d95d01
LogWidget: Stop update timer when log window is invisible so it doesn't continuously update in the background 2019-08-31 11:57:27 +02:00
Silent 7cec8601f1
LogWidget: Remove scrollbar tampering code (doesn't seem to do anything), clear text queue on clearing log 2019-08-31 11:57:07 +02:00
Silent eb7d42dfe8
LogWidget: Replace QTextEdit with QPlainTextEdit for better performance
QTextEdit is heavy, similar in functionality to WordPad,
while QPlainTextEdit is lightweight like Notepad.
Qt documentation recommends using QPlainTextEdit for log viewers,
and it also allows to set automatic cutoff of oldest messages beyond a fixed point,
which we now set to MAX_LOG_LINES (5000)
2019-08-31 10:46:04 +02:00
Silent eab086b880
ConsoleListenerWin: Properly output console logging in UTF-16 so UTF-8 displays properly 2019-08-31 00:44:44 +02:00
booto c268aa3a46 SI: Reduce logging. 2019-08-28 22:16:41 -04:00
Silent 37ef5a54c9
Core: Use move semantics for Renderer::SaveScreenshot 2019-08-28 19:52:35 +02:00
Silent ff8f978eaf
Core: Generate screenshot name with timestamps instead of only increasing numbers 2019-08-28 19:52:35 +02:00
meta 9e3b867c6a VideoInterface: start counting half-lines at 0 instead of 1
- Re-organize VideoInterface::Update() to count half-lines starting at 0 instead of 1
- Use horizontal position when checking if we should assert some display interrupt
- Add some more descriptive comments
2019-08-26 20:43:26 -05:00
Techjar a3d8a8be06 NetPlay: Remove 'reduce polling rate' option
With the SI poll line count fixed, pretty much all games are polling
twice per frame anyways, making this option superfluous. Since it's a
bit of a gross hack and makes DTMs incompatible with console, let's
just bin it.
2019-08-26 02:11:49 -04:00
Connor McLaughlin 88522b7a26
Merge pull request #8327 from JosJuice/more-string-view-regression
DolphinQt: Fix whitelisting USB devices
2019-08-23 21:32:13 +10:00
JosJuice c1a0a8f84a DolphinQt: Fix whitelisting USB devices
Revert of https://github.com/dolphin-emu/dolphin/pull/8233#discussion_r306223322
2019-08-23 13:22:33 +02:00
Admiral H. Curtiss 5614594f5e Qt/GCMemcardManager: Add an 'All Files' option to the filetype selection. 2019-08-22 20:18:21 +02:00