Commit Graph

180 Commits

Author SHA1 Message Date
nakeee 4782f893d7 Use GL_TEXTURE_RECTANGLE_ARB instead GL_TEXTURE_RECTANGLE_NV hoping for better ati support
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@776 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-05 05:39:59 +00:00
Sonicadvance1 2ab88e167e Some ATI cards have both ATI_draw_buffers AND ARB_draw_buffers, if both, go with ARB_draw_buffers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@507 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 05:41:26 +00:00
Maarten ter Huurne 54c2a07de5 Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@489 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-10 01:01:28 +00:00
nakeee 7026025a2d more warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@483 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:09:34 +00:00
hrydgard 005cbbb379 Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@390 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:06:53 +00:00
Sonicadvance1 3e029639df Removed jpeg dependency in GL plugin, added Rumble to Linux nJoy. and reverted my accidental Dolphin ini file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@379 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-29 09:55:17 +00:00
Maarten ter Huurne 734586a0ab Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@331 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:32:54 +00:00
Sonicadvance1 05cbb94cbb GL plugin now centers video output, you can set it to render to the full window and FPS can be shown. FPS and stretch to Window res is set in INI. Maybe also the window res actually changes correctly when resizing window in Windows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@287 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:10:48 +00:00
masken ae5b59747a Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:28:24 +00:00
Shawn Hoffman e84721b13b fix for fullscreen for both video plugins in windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 08:01:27 +00:00
Sonicadvance1 730d80864d Mostly fix for OGL plugin, putting it's shaders in the right place, few other bugs here and there though. Fix for CPU detect and removed a quick hack to reduce underflows in the HLE plugin. Added AA for Linux, but may be only usable by ATI/Intel cards or Opensource drivers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@231 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-17 03:56:07 +00:00
hrydgard aa3fee8c60 Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-16 21:58:07 +00:00
Sonicadvance1 980679d84d GL Plugin Now has High res instead of stretching to the res. No AA yet and shadows are wrong, which causes Sunshine to trip and a few others to have shadows in the upper left corner
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@218 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-15 02:57:20 +00:00
Sonicadvance1 9b676c0a01 Removes 4 unneeded values in the GL plugin, Makes less buffer underruns in ALSA in DSP_NULL, and case sensitivity so Wii games get just a 'wii' bit farther
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@216 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 23:04:24 +00:00
hrydgard b4d7ce0197 Some cleanup, extracted XFB convert code into VideoCommon, added non-activated support to gl plugin. + a minor bugfix with no effects seen so far in gl plugin :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@209 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14 21:34:39 +00:00
hrydgard 7b357c84df win32 build fix - no #elifdef on MSVC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@186 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13 00:00:39 +00:00
tmator ac6d34cd10 Added mth patchs / icon and a fist SDL support on OGL plugin, not work ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@182 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-12 23:17:29 +00:00
gigaherz f5432b874a - Made the message queue actually be processed.
- Made the message prints support alpha transparency.
 - Made the messages fade out when time <=1024.
 - Added a init message as a test for the queue.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@175 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-10 21:06:03 +00:00
gigaherz 61398ea83f cosmetic change: Renamed printStuff to printMultilineText.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@161 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-09 09:16:59 +00:00
gigaherz e8c14fe037 Added a new statistic value: dlist calls for current frame.
Sorry for the commit spam, but this way each commit is a different thing.
also the ideas for the next thing came to me after commiting, so I didn't know I'd commit again. :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@160 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:39:48 +00:00
gigaherz 907f80032a Some of the previously unused statistics have been added/readded. If there was any reason not to have them, feel free to revert this.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@159 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:32:29 +00:00
gigaherz b12621e3f0 Some more changes to the statistics. Commented out all currently unused stats, and implemented counting primitives in DL in a "hacky" way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@158 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 23:22:27 +00:00
gigaherz 8731021466 I implemented "tabs" in the string handling, but it's not working right, so I made the statistics use spaces instead.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@157 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 22:17:03 +00:00
gigaherz a1f48fee94 Added a method to rasterfont, to parse strings for newlines. Fixes the statistics overlay in opengl plugin.
The string stuff is somewhat WIP, as I want to add support for TAB character handling (and maybe others).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@156 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 22:04:02 +00:00
Laurence Muller fb8c0ed71d Fixed wrong casting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@144 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 21:38:18 +00:00
tmator 89cb286812 Some osx build fix for OGL plugin. Not working ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@143 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-06 21:07:31 +00:00
fires.gc 375b0052e3 restructured opengl plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@63 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-23 15:20:36 +00:00
hrydgard 91ccda69ef Split a couple of huge files up, to make them easier to handle.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@24 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 21:09:18 +00:00
fires.gc b503d023bc added an option to render directx video plugin inside the main frame
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@15 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 09:18:03 +00:00
hrydgard 775dc8a9c0 Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00