Commit Graph

42776 Commits

Author SHA1 Message Date
oltolm 67e63f385c fix Qt6 deprecation warnings 2024-11-01 13:13:56 +01:00
JMC47 92608073ef
Merge pull request #13159 from jordan-woyak/datetimeedit
DolphinQt: Ensure skylanders QDateTimeEdit shows a four digit year without forcing dd-mm-yyyy format.
2024-10-31 18:37:08 -04:00
Jordan Woyak 149a3721ff DolphinQt: Ensure skylanders QDateTimeEdit shows a four digit year without forcing dd-mm-yyyy format. 2024-10-31 02:38:45 -05:00
JMC47 e1f457a726
Merge pull request #13154 from Tilka/eternal
GameSettings: add patch to fix Eternal Darkness startup hang
2024-10-31 02:16:02 -04:00
Tillmann Karras 5adc1bdecd GameSettings: add patch to fix Eternal Darkness startup hang
The game calls GXSetDrawDone and then switches the GP fifo without first
waiting for the draw done interrupt to arrive. Before
e96960e2a6, Dolphin would not execute the
draw done command and potentially also skip other commands in the old GP
fifo. Since that commit, Dolphin executes the remaining commands on the
old GP fifo just before disabling reads for switching, but because
PixelEngineManager::RaiseEvent() enforces a minimum delay of 500 cycles
for the draw done interrupt, it arrives after the game has switched to
the new GP fifo which seems to trigger the deadlock.

This patch replaces the call to GXSetDrawDone by a call to GXDrawDone
which does the same but also waits for the interrupt.
2024-10-30 21:16:31 +00:00
JMC47 adafe1f347
Merge pull request #13147 from mitaclaw/jit-block-table-model-fix
JitBlockTableModel: Catch All Block Invalidating Events (I Hope)
2024-10-30 17:00:27 -04:00
JMC47 1ba3a141a2
Merge pull request #13143 from TellowKrinkle/PrimBreaking
VideoCommon: Implement primitive breaking for primitive lists
2024-10-30 12:15:11 -04:00
OatmealDome b9a99a7294
Merge pull request #13040 from cpba/add-flatpak
Add manifest for building as a flatpak
2024-10-30 01:13:59 -04:00
TellowKrinkle 5ef4fcb005 VideoCommon: Implement primitive breaking for primitive lists 2024-10-29 22:38:22 -05:00
Admiral H. Curtiss 2764a3dc44
Merge pull request #13136 from Tilka/startup_patch
Core: apply Dolphin OnFrame patches right after boot
2024-10-30 04:28:18 +01:00
JMC47 bab34ca060
Merge pull request #13140 from dreamsyntax/skip-efb-default-flip
GraphicsSettings: EFBAccessEnable=false by default
2024-10-28 18:58:37 -04:00
JMC47 1012803f2e
Merge pull request #12954 from LillyJadeKatrin/retroachievements-confirm
Achievements Confirmation Dialogs
2024-10-28 12:54:37 -04:00
JMC47 aa8226fa88
Merge pull request #12744 from nlebeck/settingshandler-split-2
Split `SettingsHandler` into separate reader and writer classes
2024-10-27 19:23:05 -04:00
JMC47 96c9591b99
Merge pull request #13096 from mitaclaw/ranges-modernization-7-rewrite
Ranges Algorithms Modernization - Rewrite
2024-10-27 19:17:01 -04:00
JMC47 1b13cc9ca4
Merge pull request #13139 from mbc07/docs/dolphin-device-ioctls
Migrate /dev/dolphin documentation to the repository
2024-10-27 19:14:47 -04:00
JosJuice b2f9e02b62 Translation resources sync with Transifex 2024-10-27 13:13:25 +01:00
JosJuice 92b8d57e6f
Merge pull request #13144 from JosJuice/jitarm64-imm-stp
JitArm64: Allow ppcState STP optimization for imm
2024-10-27 10:59:00 +01:00
JosJuice d4e32ec691
Merge pull request #13089 from TellowKrinkle/NoSystemZNG
Remove option for shared zlib-ng
2024-10-26 19:58:48 +02:00
mitaclaw 0371b74ebf JitBlockTableModel: Update For Symbols Too
Flushing efficiency down the drain because I wrote unsafe code to achieve it... I hope I can recover this.
2024-10-24 18:10:52 -07:00
Admiral H. Curtiss 500728360c
Merge pull request #13148 from JosJuice/i18n-2024-10-24
DolphinQt: Remove a stray period from the Audio tab
2024-10-24 23:20:17 +02:00
JosJuice 5165ddea52 DolphinQt: Remove a stray period from the Audio tab 2024-10-24 21:24:40 +02:00
JosJuice c212c0d08e
Merge pull request #12868 from Sintendo/scoped-reg
JitArm64: Release temporary regs with RAII
2024-10-24 21:01:53 +02:00
mitaclaw 5a95951751 DolphinQt: Signal `Host::JitCacheInvalidation` in more places 2024-10-23 23:43:25 -07:00
mitaclaw 3d9c728910 Host: Rename `JitCacheInvalidation`
There are two hard problems in computer science...
2024-10-23 23:43:24 -07:00
dreamsyntax 6022cca691 GameINI: Remove EFBAccessEnable=false overrides
Removes the EFBAccessEnable=false explicit game overrides for:
  GT6 (Terminator 3: The Redemption)
  GXB (SSX3) [deleted - no other configuration]
  RTH (Tony Hawk's Downhill Jam)
  SNC (SONIC COLOURS) [deleted - no other configuration]
2024-10-23 18:08:34 -07:00
JosJuice 8925ddf45f
Merge pull request #13146 from AdmiralCurtiss/unit-test-compile-fix
Add missing algorithm header in SettingsHandlerTest.cpp
2024-10-23 18:11:21 +02:00
Mateus B. Cassiano 087b61103b
Migrate /dev/dolphin documentation to the repository 2024-10-22 22:31:51 -04:00
Admiral H. Curtiss c13c11d230
Add missing algorithm header in SettingsHandlerTest.cpp 2024-10-22 23:48:43 +02:00
dreamsyntax 9dacefcbf1 GraphicsSettings: EFBAccessEnable=false by default
Makes Graphics -> Hacks -> Skip EFB Access from CPU enabled by default. Some GPU drivers stall when EFB access occurs in games where EFB is not used. Most games that require this setting set to 'true' already have this defined in their game inis.
2024-10-22 12:28:14 -07:00
Niel Lebeck 1d79991ec4 Split `SettingsHandler` into separate reader and writer classes 2024-10-21 20:20:15 -07:00
JosJuice 6fb3e9226b JitArm64: Use WZR for ppcState STP optimization with imm == 0 2024-10-21 21:53:21 +02:00
JosJuice 383cbffdec JitArm64: Allow ppcState STP optimization for imm 2024-10-21 21:51:48 +02:00
JMC47 f412e2488c
Merge pull request #12714 from mitaclaw/jit-widget-refresh
DolphinQt: JIT Widget Refresh
2024-10-21 12:03:50 -04:00
Sintendo defb2d65a6 JitArm64_SystemRegisters: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo be2b466743 JitArm64_Paired: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo 3b251dbb2a JitArm64_LoadStorePaired: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo 23327064f6 JitArm64_LoadStoreFloating: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo 9420250046 JitArm64_LoadStore: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo ac3d3de66d JitArm64_FloatingPoint: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo 9805a8ac0a JitArm64_Branch: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo cb29a29866 JitArm64: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo c0a0746d65 JitArm64_Integer: Use ScopedARM64Reg 2024-10-21 08:33:05 +02:00
Sintendo 62e1d7ad99 JitArm64: Add ScopedARM64Reg 2024-10-21 08:23:23 +02:00
JosJuice 24e9fc120c
Merge pull request #13066 from DacoTaco/feature/networking
IOS/Net: implement ioctlv that retrieves the network routing table that libogc now uses on network init
2024-10-20 14:14:24 +02:00
JMC47 da530a2eb9
Merge pull request #13141 from dreamsyntax/shadow-texturecache-change
GameINI: Shadow the Hedgehog texture cache default
2024-10-19 23:03:59 -04:00
dreamsyntax 0bde79a4ca GameINI: Shadow the Hedgehog texture cache default
Adjusts the Texture Cache settings/slider to 512 samples which equates
to the 'middle' option in the UI.

If using the 'Safe' Texture Cache Accuracy mode, the left screen will only render bloom in 2P modes.
If using the 'Fast' Texture Cache Accuracy mode, the Intro Movie will
drop frames near the end when the "Shadow the Hedgehog" game title
letters appear. This mode also can result in artifacts/bleed from bloom
effects in some situations.
2024-10-19 18:38:45 -07:00
mitaclaw c3bda2e875 Jit64: Make Furthest Exit Micro-Optimization More Correct 2024-10-19 18:19:17 -07:00
mitaclaw ff6845288e Simplify `std::copy` with `fmt::format_to`
Plus a few other memory allocation optimizations.
2024-10-19 12:18:16 -07:00
mitaclaw 4c064de235 Simplify `std::copy` with `fmt::join` 2024-10-19 12:18:16 -07:00
JMC47 05e3a52de0
Merge pull request #13135 from Tilka/warning
VideoCommon: fix -Wshadow-uncaptured-local warning and simplify
2024-10-19 15:12:25 -04:00