Lioncash
5f6c76af51
VideoCommon: Use std::span for BoundingBox::Write()
...
Crosses off a lingering TODO.
Also amends a few nearby cases where a u32 cast was being repromoted to
size_t.
2023-12-09 16:33:21 -05:00
Techjar
1161af8059
VideoCommon: Abstract bounding box
...
This moves much of the duplicated bounding box code into VideoCommon,
leaving only the specific buffer implementations in each backend.
2021-10-04 15:51:24 -04:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
...
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Connor McLaughlin
7fd0a526e1
VideoBackends/OGL: Cache bounding box values between reads
2021-05-28 19:30:46 +10:00
Shawn Hoffman
ff4f67492b
normalize common filenames in VideoBackends/OGL
2021-01-27 14:29:48 -08:00