Arbitrary Mipmap Detection doesn't work when GPU Texture Decoding is
enabled, so disable GPU Texture Decoding for games where the .ini
enables Arbitrary Mipmap Detection.
Co-authored-by: jeremyie <73066289+McAchi@users.noreply.github.com>
This will avoid effects being unexpectedly broken in these games if the user disables the option globally. This list is by no means comprehensive, these are just the games I could confirm use custom mipmaps.