Lioncash
5d774df1e8
Merge pull request #3074 from JosJuice/isoproperties-gettitleid
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Remove odd way of getting ID in ISOProperties
2015-09-22 12:24:19 -04:00
Markus Wick
3930c929cb
Merge pull request #3062 from phire/moveGL
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Move GL interface code out of the OpenGL video backend.
2015-09-22 15:32:48 +02:00
Scott Mansell
a537ca7543
Merge pull request #2997 from phire/FixFifoRecorder
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FifoRecorder: Use Texture Cache to record efb copies correctly.
2015-09-23 00:17:37 +12:00
Scott Mansell
aa1fec6fc3
FifoPlayer: Fixup style of types.
2015-09-23 00:03:43 +12:00
Scott Mansell
a355d9868e
FifoRecorder: Use Video Common to record efb2ram correctly.
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Texture updates have been moved into TextureCache, while
TMEM updates where moved into bpmem. Code for handling
efb2ram updates was added to TextureCache.
There was a bug for preloaded RGBA8 textures, it only copied
half the texture. The TODO was wrong too.
2015-09-22 23:59:16 +12:00
JosJuice
42db9e2897
Remove odd way of getting ID in ISOProperties
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Other code (like GameListItem) simply calls GetUniqueID,
and I've never seen that lead to any problems.
2015-09-21 17:46:05 +02:00
Scott Mansell
c9836ff592
EGL: Don't depend on VideoCommon or Core
2015-09-22 00:36:48 +12:00
Scott Mansell
72249b8085
GLX: Don't depend on Core or VideoCommon
2015-09-22 00:36:47 +12:00
Scott Mansell
01ed925fec
AGL: Don't depend on VideoCommon
2015-09-22 00:36:46 +12:00
Scott Mansell
93f6563789
WGL: Don't depend on Core/VideoCommon
2015-09-22 00:36:45 +12:00
Scott Mansell
95f3c956a8
Move GL interface code out of the OpenGL video backend.
2015-09-22 00:36:45 +12:00
Lioncash
bddcdd9d94
Jit_Util: Replace two MDisp usages with MatR
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Same thing, less to read.
2015-09-21 08:20:35 -04:00
flacs
3df83e5717
Merge pull request #3069 from degasus/master
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VideoSW: Don't raise a PanicAlert because of indices
2015-09-21 11:58:13 +02:00
Lioncash
67cfadf0bb
DSPJitUtil: Use SCALE constants instead of magic numbers
2015-09-21 04:50:25 -04:00
Lioncash
29c674848d
DSPJitRegCache: Make GetFreeXReg return by value
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There's no reason to only modify an enum value by reference.
2015-09-21 04:24:09 -04:00
degasus
be16901ae1
VideoSW: Don't raise a PanicAlert because of indices
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It's not panic, it may just render wrong. And this case seems to happen often.
2015-09-20 13:13:47 +02:00
flacs
63c373c843
Merge pull request #3063 from lioncash/func
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DSPJitRegCache: Fix function casing
2015-09-20 03:32:11 +02:00
flacs
403df299a6
Merge pull request #3066 from degasus/master
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GLInterface: Fix VideoSW on linux + OSX (v2)
2015-09-20 03:30:46 +02:00
Markus Wick
1c502b76a5
Merge pull request #3065 from JosJuice/wad-id-exception
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Fix 4.0-7767 regression: exception when handling short WAD IDs
2015-09-19 13:49:21 +02:00
degasus
c976e14277
GLInterface: Fix VideoSW on linux + OSX (v2)
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Our Video Software backend isn't OpenGL Core compatible, so we need a flag to alloc a compatible one.
v2: Fix AGL profile selection.
2015-09-19 13:22:55 +02:00
JosJuice
e2e7fc9029
Fix 4.0-7767 regression: exception when handling short WAD IDs
2015-09-19 09:23:52 +02:00
flacs
9b08de9522
Merge pull request #3064 from phire/no_xp
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VideoBackendBase: Remove check for XP.
2015-09-18 21:18:07 +02:00
Scott Mansell
b6cd78a370
VideoBackendBase: Remove check for XP.
2015-09-19 07:10:44 +12:00
Lioncash
c2cc8d7cd8
DSPJitRegCache: Fix function casing
2015-09-18 13:23:32 -04:00
Lioncash
9f389fdccb
Gekko: Make sign-extension functions constexpr
2015-09-18 11:14:45 -04:00
Markus Wick
b293bd22d6
Merge pull request #3060 from dolphin-emu/revert-3054-master
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Revert "GLInterface: Fix VideoSW on linux + OSX"
2015-09-18 13:48:47 +02:00
Markus Wick
8bd1be643c
Merge pull request #3059 from lioncash/vtx
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VertexLoaderUtils: Get rid of pointer casts
2015-09-18 13:45:14 +02:00
Markus Wick
a7e9a154a5
Revert "GLInterface: Fix VideoSW on linux + OSX"
2015-09-18 13:40:09 +02:00
Scott Mansell
3f56480903
Merge pull request #3037 from JosJuice/titles-txt-sort
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DolphinWX: Fix sorting games by custom titles
2015-09-18 17:41:32 +12:00
Lioncash
c3332604fa
ControllerInterface: Fix -Winconsistent-missing-override warnings on OSX
2015-09-17 15:15:15 -04:00
Lioncash
28d1001ff8
VertexLoaderUtils: Get rid of pointer casts
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Eliminates most ubsan asserts that stem from VideoCommon when running starfield.
2015-09-17 14:24:11 -04:00
degasus
baf09c3af6
VideoSW: Remove unused function
2015-09-17 19:44:44 +02:00
flacs
e4dfb2f6bf
Merge pull request #3054 from degasus/master
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GLInterface: Fix VideoSW on linux + OSX
2015-09-17 19:21:16 +02:00
degasus
3b5b80bf3c
VideoSW: Drop SW bbox code
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The hardware backends don't use this shared code any more, and it's not needed for video sw either. So this was just dead code.
2015-09-17 18:21:37 +02:00
degasus
e3e0399af2
VideoSW: Drop HwRasterizer
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I don't remember it being working, and nobody cares about performance of videosw.
2015-09-17 18:21:37 +02:00
degasus
48279c1840
GLInterface: Fix VideoSW on linux + OSX
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Our Video Software backend isn't OpenGL Core compatible, so we need a flag to alloc a compatible one.
2015-09-17 17:52:56 +02:00
Lioncash
cfa43f64bf
x64Emitter: Remove pointer cast
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No more ubsan asserts in the JIT and x64 emitter code paths when running starfield.
2015-09-17 09:35:13 -04:00
Lioncash
a94300dd86
Rasterizer: Use multiplication instead of shifts in DrawTriangleFrontFace
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The left-hand-side is negative at some point which is considered undefined by the standard.
2015-09-17 01:46:29 -04:00
Lioncash
00ffc47751
Jit_Util: Mark a class function as const
2015-09-17 00:21:50 -04:00
flacs
6940fc5ab9
Merge pull request #2947 from Rukario/my_branch
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Updated terms in Netplay window.
2015-09-17 03:02:59 +02:00
Lioncash
c6ea9eb7c3
JitCache: Remove unused define
2015-09-16 19:15:47 -04:00
Tillmann Karras
b8f3519e49
Fix -Wunused-private-field warning
2015-09-16 23:31:53 +02:00
flacs
49ea15b950
Merge pull request #2873 from lioncash/netleaks
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NetPlay: Fix a memory leak
2015-09-16 21:56:17 +02:00
Markus Wick
295b869304
Merge pull request #3028 from mimimi085181/sonic-fighters-regression-fix2
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Fix performance regression in Sonic the Fighters, introduced by PR#2001
2015-09-16 21:53:03 +02:00
flacs
9e5f2ded86
Merge pull request #3040 from lioncash/arraysize
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AX: Use ArraySize over sizeof division
2015-09-16 21:25:29 +02:00
flacs
29a0a2b626
Merge pull request #3043 from lioncash/jitalign
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JitCache: Get rid of pointer casts
2015-09-16 21:22:01 +02:00
flacs
84f4c446de
Merge pull request #3045 from lioncash/state
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State: Increase savestate version
2015-09-16 21:19:21 +02:00
flacs
ca7b999968
Merge pull request #3046 from phire/dx11-segfault
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Remove segfault from DX11 backend.
2015-09-16 21:18:22 +02:00
Scott Mansell
deeb1d8370
Remove segfault from DX11 backend.
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Instead of blindly using the expected width, clamp it to the stride of the
buffer which dx11 returns. This prevents use from reading invalid memory
at the end of textures.
This doesn't solve the base issue of what to do when a game tries to copy
from outside the efb. On real hardware it returns random noise (biased
to all ones)
2015-09-17 02:22:00 +12:00
Lioncash
227c3aa259
State: Increase savestate version
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This should have been done when GC_ALIGN macros were replaced.
2015-09-16 09:04:44 -04:00