Matthew Parlane
f4ab1443fa
Merge pull request #1725 from Sonicadvance1/update_gradle
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Updates the gradle build file to the latest needed for Android Studio.
2014-12-21 14:31:05 +13:00
Ryan Houdek
b47cf7e70e
Updates the gradle build file to the latest needed for Android Studio.
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This may require the buildbot to be updated.
2014-12-20 19:01:40 -06:00
Ryan Houdek
3b332f7270
[Android] Raise requirements to Android 4.3 and OpenGL ES 3.0
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We need to stop pretending that we "support" GLES 2.0 devices.
We are a high performance application that requires GLES 3.0, which was officially supported in Android 4.3.
The few Android phones that released with Android 4.2 and supported OpenGL ES 3.0 have already been updated to a later Android version.
2014-12-20 15:43:51 -06:00
Lioncash
f9ba7a0fb2
Merge pull request #1625 from unknownbrackets/android-minor
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Android: Ignore some generated files
2014-12-01 02:54:31 -05:00
Unknown W. Brackets
86ebe3916e
Android: Ignore some generated files.
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/obj/ is used by ndk debugging (gdb) in some scenarios.
2014-11-30 22:52:22 -08:00
Ryan Houdek
db9cd8e3d7
Merge pull request #1615 from Sonicadvance1/fix_cpu_helper
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[Android] Removes CPU architecture number from CPU helper.
2014-11-30 15:43:47 -06:00
Ryan Houdek
496f9d678a
[Android] Removes CPU architecture number from CPU helper.
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This was '7' on all ARMv7 devices but was 'AArch64' on the Nexus 9.
Trying to cast to integer was causing a crash. We don't even use this so may as well as wipe it.
Also adds Nvidia to the CPU implementers list.
2014-11-30 01:17:05 -06:00
Ryan Houdek
b689954a71
Update the android cmake toolchain to latest.
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To properly support 64bit architectures and clang we need the latest version.
2014-11-30 01:05:37 -06:00
Lioncash
6d0faced59
Merge pull request #1580 from lioncash/android
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InputConfigFragment: Use a StringBuilder for string concatenation
2014-11-20 11:19:35 -05:00
Lioncash
d4a8e51e71
AboutFragmentItem: Remove incorrect javadoc tag
2014-11-20 09:23:27 -05:00
Lioncash
feb038bec3
InputConfigFragment: Use a StringBuilder for string concatenation
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This is the recommended way to join strings, since it doesn't destroy and recreate the string repeatedly.
2014-11-20 09:18:30 -05:00
Stevoisiak
f1a26ff654
Various country flag improvements
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* Added country flags for games from Netherlands and Spain
* Added separate category for Region Free games (Uses European flag as placeholder)
* Added missing country filter options in "show regions" menu
* Rearranged country filters for readability
* Incremented CACHE_REVISION
Also fixed various country filters not showing up as options in the "Show regions" menu.
2014-11-18 19:44:16 -05:00
Lioncash
b1c06fdd19
Merge pull request #1563 from lioncash/ui
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Android: Use a PagerTabStrip instead of the ActionBar.
2014-11-17 13:57:00 -05:00
Lioncash
b94dbca160
Host: Kill off GetRenderWindowSize
2014-11-17 13:44:49 -05:00
Lioncash
5396a48d70
Android: Use a PagerTabStrip instead of the ActionBar.
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The ActionBar method of doing the tabular layout is deprecated on Android 5.0.
This method alleviates those deprecations while providing the same functionality.
2014-11-16 21:18:08 -05:00
Lioncash
7d8248e24f
Android: Remove unused imports in GameListItem
2014-11-15 01:45:13 -05:00
Lioncash
cc62cb8818
Android: Support RTL language translations
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If someone wants to do a translation for an Arabic language, Hebrew, etc, it will now display correctly.
2014-11-15 01:45:12 -05:00
Lioncash
4d6bc39e2f
AndroidManifest: Increment the minimum and target SDK values
2014-11-15 01:45:02 -05:00
Lioncash
5b1f734695
Android: Prevent instantiation of utility classes
2014-11-15 01:40:30 -05:00
Lioncash
4fe8bb1ca7
Android: Compress an if statement in FolderBrowser
2014-11-15 01:40:29 -05:00
Ryan Houdek
1c41acaddd
Merge pull request #1264 from Stevoisiak/GCM-to-ISO
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Gcm to iso
2014-11-02 11:29:41 -06:00
Stevoisiak
d937c072a5
Updated android GCM references to ISO
2014-11-02 12:22:36 -05:00
Ryan Houdek
5dbfadaeaa
Enables EFB copies by default on Android.
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I was mistaken and only changed one line previously which didn't enable them by default.
This changes the default configuration to enable EFB copies and EFB to texture.
2014-10-30 07:43:14 -05:00
Ryan Houdek
ceb08acf23
Fix a crash on Android when unplugging a controller during emulation.
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If the action we are getting is a ACTION_CANCEL, it means that the "gesture" is aborted and we shouldn't perform any more actions on it.
2014-10-18 07:33:51 -05:00
Lioncash
053f5c1f17
Android: Use apply() instead of commit() for SharedPreference changes.
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apply() changes the in-memory instance of SharedPreferences and writes to the disk asynchronously, rather than synchronously, which commit() does. Since these are done on the UI thread, they should be asynchronous.
2014-10-08 23:12:25 -04:00
Sean Maas
17f0fdb18f
[Android] Return to game list instead of exiting app
2014-10-08 22:28:18 -04:00
Ryan Houdek
e18860830a
Show OpenGL or OpenGL ES on Android depending on what the device supports.
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Reduces confusion for the users
2014-09-19 09:21:16 -05:00
Ryan Houdek
707d21e36b
Fix a few minor bugs that appeared in the latest android cmake script
2014-09-07 23:18:43 -05:00
shuffle2
60a772c5e8
Merge pull request #901 from Sonicadvance1/64bit-android-cmake
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Update the android cmake toolchain file to support 64bit.
2014-09-03 00:09:03 -07:00
Ryan Houdek
fc92490031
Merge pull request #902 from Sonicadvance1/android-64bit-support
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Update shown CPU cores in the Android UI.
2014-08-28 18:20:35 -05:00
Ryan Houdek
5bf9472214
Update shown CPU cores in the Android UI.
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Only show the JIT cores on x86_64(Will have its own issues once we reach that point)
Show AArch64 JIT if running on a AArch64 device(Good luck with that for now. Future proofing though)
2014-08-28 18:00:32 -05:00
Ryan Houdek
b197f44518
Update build.gradle to newer buildtools.
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Newer android studio versions now mandate at least build tools 20.0.0 and gradle 0.12+
So update the gradle file for this.
2014-08-28 17:21:48 -05:00
Ryan Houdek
0d63dd5e53
Update the android cmake toolchain file to support 64bit.
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This is available in a PR here: https://github.com/taka-no-me/android-cmake/pull/23
The maintainer of the android toolchain cmake file seems to be AWOL for now.
I have tested this file personally and it works, it just isn't merged in yet
2014-08-28 16:57:48 -05:00
Tony Wasserka
99dc069b9a
Merge pull request #597 from sigmabeta/android-studio-gitignore
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[Android] Add a bunch of gradle/AS related stuff to gitignore.
2014-08-04 12:06:29 +02:00
Ryan Houdek
3627bd21f1
Remove JitArmIL files from the project.
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Due to how the new CR-flags work, it isn't possible without some hefty work in the JITIL backend to support this on 32bit systems.
2014-07-30 21:41:17 -07:00
Eder Bastos
33f848c78c
Add a bunch of gradle/AS related stuff to gitignore.
2014-07-30 22:27:38 -04:00
Sean
304d9ccd58
[Android] Enable filtering onscreen buttons
2014-07-16 20:29:10 -04:00
Lioncash
30e4366d28
Merge pull request #580 from SeannyM/smaller-b
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[Android] User configurable input overlay scaling
2014-07-16 19:04:35 -04:00
Sean
cd9a0b6f4d
[Android] Onscreen controls better resemble GC and user configurable scaling
2014-07-15 16:14:27 -04:00
Eder Bastos
36821cb117
Display file size in GiB instead of bytes.
2014-07-14 21:52:52 -04:00
Eder Bastos
0170050cad
Use the "No Banner" graphic as a Drawable resource, instead of as an asset.
2014-07-14 21:34:44 -04:00
Eder Bastos
94b1eeaf6f
Move first-execution copying of shaders / binaries to an IntentService.
2014-07-09 07:56:27 -04:00
Lioncash
5c7ed205a9
Android: Remove an unnecessary getString call from EmulationActivity
2014-07-05 18:02:30 -04:00
Eder Bastos
53e4f3d73c
Implement ViewHolder pattern on the GameListAdapter.
2014-06-24 23:03:38 -04:00
Eder Bastos
2c1008f0ae
Allow user to quit app with back button.
2014-06-23 08:24:39 -04:00
Lioncash
8e2015b9cb
Separate the XML view handling of the folder browser and the game list from one another.
2014-06-21 19:47:11 -04:00
Eder Bastos
b940e69f3b
Fix banner scaling in game list.
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-In GameListAdapter.java, the existing scaling code is unnecessary and stops Android's built in scaling from doing its job.
-In gamelist...etc.xml, set the icon's width to 100 density-independent pixels (i.e. have android figure out how to make it the right size.)
2014-06-21 12:01:16 -04:00
Ryan Houdek
d62ae92b8f
Merge pull request #373 from sigmabeta/android-ui-cleanup
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Soften up some of the UI elements on Android
2014-06-19 19:25:52 -05:00
Paul Olszewski
5d793881b0
Fix the capitalization of "GameCube" throughout the project.
2014-06-08 11:24:49 +09:00
Ryan Houdek
7dc31fbd1a
Fix potential crash in Video Settings.
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When Shaders folder didn't exist it would cause crash.
2014-06-02 17:57:23 -05:00