donkopunchstania
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f4b5cc5a8b
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Check texture attribute loader before adding it to vertex loader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5150 8ced0084-cf51-0410-be5f-012b33b47a6e
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2010-03-02 04:58:55 +00:00 |
nodchip
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2941bef44b
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Fixed a wrong type in r5140.
Commited code that I forgot to commit in r5140.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5141 8ced0084-cf51-0410-be5f-012b33b47a6e
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2010-02-28 12:14:40 +00:00 |
nodchip
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d348c33bf2
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Refactored VertexLoader::CompileVertexTranslator(). Now the vertex position loader is selected from a function table. I will apply the same kind of refactoring to texture coordinates loader. This is a pre-preparation to optimize texture coordinates loaders.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5139 8ced0084-cf51-0410-be5f-012b33b47a6e
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2010-02-28 08:41:02 +00:00 |
donkopunchstania
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a19be73be3
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Do special handling of texture coordinate generation if there is only a position and texture coordinate present.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4801 8ced0084-cf51-0410-be5f-012b33b47a6e
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2010-01-11 00:44:40 +00:00 |
donkopunchstania
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9b16c36014
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Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4407 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-10-12 00:48:24 +00:00 |