degasus
d4a529614a
Jit64: Use PPCSTATE reg if possible.
2017-01-12 20:55:17 +01:00
degasus
a8b26937f3
JitCache: Clean up GetBlockFromStartAddress.
2017-01-12 20:24:43 +01:00
degasus
214f37ecef
JitCache: Rename variables.
2017-01-12 20:23:14 +01:00
degasus
3ee178abe7
JitCache: Drop unused functions.
2017-01-12 20:23:14 +01:00
degasus
7e850361fb
JitCache: Add a helper function to iterate over all blocks.
2017-01-12 20:23:14 +01:00
degasus
ca026b58ab
JitCache: Use a pointer in links_to.
2017-01-12 20:23:14 +01:00
degasus
928ccbef53
JitCache: Use a pointer in block_map.
2017-01-12 20:23:14 +01:00
degasus
74a27d9742
JitCache: Use a pointer in start_block_map.
2017-01-12 20:23:14 +01:00
degasus
2d5288dc10
JitCache: Return a pointer in AllocateBlock.
2017-01-12 20:23:14 +01:00
degasus
f14cebf079
JitCache: Use a pointer in FinalizeBlock.
2017-01-12 20:23:14 +01:00
degasus
d3aa8c8080
JitCache: Return a pointer in GetBlockFromStartAddress.
2017-01-12 20:23:14 +01:00
degasus
f6ec96efbd
JitCache: Use a pointer in DestroyBlock.
2017-01-12 20:23:14 +01:00
degasus
68c85d32f7
JitCache: Use a pointer in UnlinkBlock.
2017-01-12 20:23:14 +01:00
degasus
eb390f3020
JitCache: Use a pointer in LinkBlock.
2017-01-12 20:23:14 +01:00
degasus
ccb8c44a5a
JitCache: Use a pointer in LinkBlockExits.
2017-01-12 20:23:14 +01:00
Matthew Parlane
119dfbb436
Merge pull request #4648 from lioncash/iofile
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IOFile: Get rid of IOFile's ReleaseHandle function
2017-01-13 08:15:23 +13:00
Lioncash
6f08ef9a25
IOFile: Get rid of IOFile's ReleaseHandle function
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Transfer of handles should be done via std::move.
2017-01-12 12:34:06 -05:00
Matthew Parlane
0b6e5765dd
Merge pull request #4610 from ligfx/fixgamelist
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DolphinWX: Fix position of GameListCtrl tooltips on macOS
2017-01-12 14:18:05 +13:00
Michael Maltese
fdcf5aeb75
DolphinWX: Fix position of GameListCtrl tooltips on macOS
2017-01-11 16:59:15 -08:00
Matthew Parlane
04a86e1cee
Merge pull request #4646 from leoetlino/minor-simplifications
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IOS HLE: Minor simplifications
2017-01-12 12:32:05 +13:00
Matthew Parlane
ed6e346664
Merge pull request #4617 from lioncash/hotkey
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HotkeyInputConfigDialog: Move UI creation into named functions
2017-01-12 11:02:10 +13:00
Matthew Parlane
c765087548
Merge pull request #4645 from lioncash/breakpoints
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BreakPoints: Minor changes
2017-01-12 11:01:11 +13:00
Lioncash
b760479f77
BreakPoints: Use std::any_of where applicable
2017-01-11 16:37:31 -05:00
Léo Lam
13c374b118
IOS HLE: Replace some loops with range-based loops
2017-01-11 21:20:15 +01:00
Léo Lam
36c4dda4ed
IOS HLE: Simplify Reset() and SetDefaultContentFile()
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Reset():
We only need to close IOS devices which were opened, and we can do that
simply by iterating over s_fdmap and closing any opened device.
With this change, s_device_map can be cleared at once.
SetDefaultContentFile():
We can just use s_es_handles which is guaranteed to contain three valid
ES devices. Gets rid of a downcast.
2017-01-11 17:52:28 +01:00
Lioncash
e97953130d
BreakPoints: Use character literals for finding single characters
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The single character find overload is better suited over the one for
finding character sequences.
2017-01-11 10:08:14 -05:00
Lioncash
4e649c60c0
BreakPoints: Make getters const member functions
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Just const-correctness stuff. The returned collection can't be modified,
so this makes sense.
2017-01-11 10:08:14 -05:00
Lioncash
0f8bcf412d
BreakPoints: Rename variables
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Drops Hungarian notation where applicable.Drops Hungarian notation where
applicable.
2017-01-11 10:08:11 -05:00
Lioncash
274ab8a262
BreakPoints: Make the memchecks class member private
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There's no need to make this public.
2017-01-11 10:07:34 -05:00
Markus Wick
f82d6c6fe1
Merge pull request #4644 from leoetlino/no-return-value
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IOS HLE: Make Device::Update() return void
2017-01-11 15:09:41 +01:00
Mat M
55b82e323c
Merge pull request #4537 from JosJuice/blob-open-less-files
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Open less files when detecting/opening blobs
2017-01-11 08:30:16 -05:00
Léo Lam
15567ef2bf
IOS HLE: Remove useless overrides in bt_stub
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Since the Open command won't ever return with the stub, there's no way
we will get a Close/IOCtl/IOCtlV for it, so we don't have to
implement it at all.
2017-01-11 14:06:01 +01:00
Léo Lam
f66aab6381
IOS HLE: Make Device::Update() return void
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The return value is not used at all, so it's useless to keep it.
And the semantics of the return value were not even well defined.
2017-01-11 14:06:01 +01:00
Lioncash
93c5c0213f
BreakPoints: Convert typedefs into using aliases
2017-01-11 07:59:43 -05:00
Lioncash
50ee01754e
BreakPoints: Add initializers for TBreakPoint and TWatch
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Ensures all members are consistently initialized.
2017-01-11 07:55:43 -05:00
Lioncash
588374349f
BreakPoints: In-class initialize TMemCheck members
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Same thing, less code.
2017-01-11 07:53:49 -05:00
JosJuice
b1873264d7
WbfsBlob: Don't wrap file_entry in std::unique_ptr
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There doesn't seem to be any reason for doing it.
2017-01-11 13:39:46 +01:00
JosJuice
0363be4320
WbfsBlob: Remove m_total_files
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std::vector already keeps track of this for us.
2017-01-11 13:39:38 +01:00
JosJuice
5c02795af0
WbfsBlob: Only open each file once
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The first file used to be opened once by
CreateBlobReader and once inside WbfsFileReader.
2017-01-11 13:33:27 +01:00
JosJuice
8d54bbc528
Don't create new IOFiles when creating a blob
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...except for WBFS, which is special because
it has the ability to open multiple files.
2017-01-11 13:23:23 +01:00
JosJuice
d1ea00ed88
Only open file once when detecting blob type
2017-01-11 13:23:19 +01:00
Matthew Parlane
a3bef102b7
Merge pull request #4643 from SeannyM/settings-saving
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Android: Change Exit Without Saving to Save and Exit
2017-01-11 22:59:42 +13:00
Sean Maas
cc29691875
Android: Change Exit Without Saving to Save and Exit
2017-01-10 17:12:42 -05:00
Markus Wick
d9a37d38b4
Merge pull request #4571 from degasus/DSPHLE
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Attempt re-adding the missing AXWii DSP_SYNC
2017-01-10 22:23:35 +01:00
Jack Andersen
3869eec53a
DSP: Clean up GBA crypto HLE implementation
2017-01-10 10:34:34 -10:00
Markus Wick
52ec186f0a
Merge pull request #4642 from stenzek/split-x64-texture-decoders
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TextureDecoder: Seperate each format into its own function
2017-01-10 12:06:47 +01:00
Stenzek
2f223e24dc
TextureDecoder: Seperate each format into its own function
2017-01-10 20:41:00 +10:00
Lioncash
ea8fc594a5
Common: Move BreakPoints into Core
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BreakPoints utilizes the jit global variable, so this was making Core and
Common cyclical dependencies on one another.
2017-01-10 05:24:44 -05:00
Markus Wick
45a875e2f2
Merge pull request #4639 from Tilka/android
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Android: fix software renderer 2nd edition
2017-01-10 10:30:16 +01:00
Matthew Parlane
ab2542ea41
Merge pull request #4630 from PEmu1/refresh-game-list
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Change "Refresh List" to "Refresh Game List" in Menu
2017-01-10 14:06:23 +13:00
Markus Wick
440a2f832c
Merge pull request #4637 from lioncash/jitcache
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JitCache: Get rid of reliance on the JIT global variable
2017-01-10 00:07:17 +01:00
Tillmann Karras
7284c7a954
Android: fix software renderer 2nd edition
2017-01-09 11:58:19 +00:00
Léo Lam
a68aea1ace
IOS HLE: Replace is_hardware with a proper device type
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is_hardware is an obscure name (what does hardware mean?) and it forces
us to assume that anything that !is_hardware is a FileIO device. This
assumption prevents properly restoring OH0 child devices (which will be
implemented in the USB PR), so this commit replaces the is_hardware
bool with a device type.
2017-01-09 12:27:45 +01:00
Lioncash
37d10064b8
JitCache: Get rid of reliance on the JIT global variable
2017-01-09 04:43:06 -05:00
Lioncash
f75aab1a85
CachedInterpreter: Separate the block cache from CachedInterpreter
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An interpreter is not a block cache. It may utilize a block cache, it may
contain a block cache but it *is not* A block cache.
2017-01-09 04:43:05 -05:00
Lioncash
eddccb3891
CachedInterpreter: Move to its own directory
2017-01-09 04:43:05 -05:00
Lioncash
2b8ede8dc6
JitCache: Move implementation details into the cpp file
2017-01-09 04:43:04 -05:00
Lioncash
cf18aeb1eb
JitCache: Move private class details below public details
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Also organizes cpp file organization to match the function layout.
2017-01-09 04:42:59 -05:00
Lioncash
1dab2c8816
IOFile: Correct explicit operator bool semantics
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The operator void* variant was m_good ? m_file : nullptr;
so this was leaving out the file handle check.
2017-01-08 22:52:44 -05:00
Matthew Parlane
0869c63048
Merge pull request #4634 from leoetlino/probably-pointless-ios-fixes
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IOS HLE: Minor changes to match IOS behaviour
2017-01-09 13:49:32 +13:00
Lioncash
00baf193ac
CodeBlock: Const correctness for IsInSpace
2017-01-08 18:40:09 -05:00
Léo Lam
c761ac4f08
IOS HLE: Set return value to EINVAL for unknown commands
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This matches IOS behaviour and allows getting rid of command handlers
which merely set the return value to EINVAL.
2017-01-08 21:18:08 +01:00
Léo Lam
45b59f01b8
IOS HLE: Allow up to 3 ES handles
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Confirmed by a hardware test and a quick diassembly of /dev/es.
I'm not aware of anything that opens several ES handles, but
technically, this fixes a small inaccuracy in IOS HLE.
2017-01-08 21:16:10 +01:00
Léo Lam
23162ac722
IOS HLE: STM: Check if there is already an event hook
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For IOCTL_STM_EVENTHOOK, IOS checks if there is already an event hook
to prevent overriding an existing event hook message with a new one,
without first releasing it.
2017-01-08 21:16:10 +01:00
Matthew Parlane
5135445298
Merge pull request #4627 from leoetlino/naming-cleanup
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IOS HLE: Naming cleanup
2017-01-09 09:08:50 +13:00
Chris Burgener
47b3a9c68e
Add Silent Audio Dumping INI Option
2017-01-08 13:53:44 -05:00
Tillmann Karras
7e21732b53
Android: fix software renderer settings string
2017-01-08 17:28:14 +00:00
PEmu1
b25ed121d1
Change "Refresh List" to "Refresh Game List" in Menu
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Make refresh list option more clear as to what it does and more consistent with other usage in the UI.
2017-01-08 09:24:17 -08:00
flacs
c30216003e
Merge pull request #4622 from degasus/videosw
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VideoSW: Fix GL ES shader.
2017-01-08 17:03:57 +00:00
Lioncash
27350dbf1c
Jit64Base: Use size_t to represent size in LogGeneratedX86
2017-01-07 21:57:19 -05:00
Lioncash
77756b44d5
Jit64Base: Const correctness for LogGeneratedX86
2017-01-07 21:53:06 -05:00
Matthew Parlane
7a4464c3e0
Merge pull request #4599 from stenzek/point-uvs
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GeometryShaderGen: Use lower-left origin for point texture coordinates
2017-01-08 13:40:55 +13:00
Léo Lam
1f9269d0ea
ConfigManager: Don't overwrite the SYSCONF country
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Currently, the country is always overridden depending on the Wii
language setting. This makes it impossible to change the country
independently from the language, unlike on a Wii, since a language
will always be associated to an unique country (which is hardcoded
in Dolphin's codebase).
This behaviour was added in c881262
and changed in PR 4319 to happen
every time emulation is started. It doesn't seem to be needed anymore,
as a quick testing shows that a Japanese system menu is able to load
in Japanese even with the region set to France, or anything other than
Japan in fact. So what this commit changes is drop this code.
Fixes issue 9884.
2017-01-08 01:28:43 +01:00
Léo Lam
c28b148783
IOS HLE: Clean up naming and remove unused defines
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Removes #defines which have been unused for years and cleans up
naming.
This also changes IPC_REP_ASYNC to simply IPC_REPLY because it turns
out it's actually not specific to async replies, but used for all
command replies.
2017-01-08 01:20:40 +01:00
Léo Lam
7dcb3c5d55
IOS HLE: Clean up return codes
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- Use an enum instead of defines.
- Only use the FS_ prefix for return codes which are actually related
to FS stuff, not for everything.
- Remove duplicated error codes and clean up the names.
2017-01-08 01:20:35 +01:00
Matthew Parlane
7a5fe4b7ed
Merge pull request #4624 from leoetlino/jit-warning-fixes
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Add the g_ prefix to the jit global
2017-01-08 13:19:16 +13:00
Matthew Parlane
c89aa79380
Merge pull request #4626 from lioncash/size
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CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace
2017-01-08 13:14:02 +13:00
Lioncash
9d8e8652fb
CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace
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Size is internally stored as a size_t, so having an int parameter
would cause implicit sign-conversion from a signed value to an
unsigned value to occur.
2017-01-07 19:05:06 -05:00
Léo Lam
22fcb735ed
IOS HLE: HID: Remove left-over align function
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Also remove unneeded AlignUp usages.
2017-01-08 00:36:04 +01:00
Léo Lam
3c50c61606
IOS HLE: Remove copy and pasted Open()/Close()
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This removes Open() and Close() functions from devices whenever they
did nothing more than the base class (setting m_Active, returning a
default reply).
Also, since IOS close commands practically always return FS_SUCCESS,
writing the return code is moved to HandleCommand() in WII_IPC_HLE,
which has two benefits: it's not duplicated all over the place
(so people will not forget it) and it gets rid of having to check
the force parameter, since HandleCommand() is always called for
real IOS commands, so command_address is guaranteed to be valid.
2017-01-07 23:31:04 +01:00
Léo Lam
27e6363214
IOS HLE: Remove unneeded GetDeviceID() writes
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It looks like at some point Dolphin device IDs coincided with IOS file
descriptors, but this is not the case anymore, so keeping those
WriteReturnCode(GetDeviceID()) in every single IOS HLE device,
as if the device ID was used as IOS fd, is both unnecessary
and confusing.
2017-01-07 23:30:59 +01:00
Matthew Parlane
7847ca41e2
Merge pull request #4607 from leoetlino/execute
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IOS HLE: Refactor ExecuteCommand
2017-01-08 11:20:49 +13:00
Léo Lam
8bef7259e3
Add the g_ prefix to the jit global
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Jan 04 22:55:01 <leoetlino> fwiw, it looks like there are new warnings in the RegCache code
Jan 04 22:55:04 <leoetlino> Source/Core/Core/PowerPC/Jit64/FPURegCache.cpp:13:33: warning: declaration shadows a variable in the global namespace [-Wshadow]
Jan 04 22:56:19 <@Lioncash> yeah, the jit global should have a g_ prefix.
This fixes shadowing warnings and adds the g_ prefix to a global.
2017-01-07 23:19:49 +01:00
degasus
f12460d1f4
VideoSW: Fix GL ES shader.
2017-01-07 12:32:15 +01:00
Matthew Parlane
82e003ebb6
Merge pull request #4620 from JosJuice/android-byteswap
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Don't use generic byteswapping on Android
2017-01-07 14:01:33 +13:00
degasus
f6c7a258ed
BlendState: Use masking as a fastpath for the logic op NO_OP.
2017-01-06 14:01:39 +01:00
degasus
23b0faeba5
OGL: Use VideoCommon blend state for framebuffer configuration.
2017-01-06 14:01:39 +01:00
degasus
3df828463d
VideoCommon: Assembly blending state in a shared state object.
2017-01-06 14:01:36 +01:00
JosJuice
5e2b2f059f
Don't use generic byteswapping on Android
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This seems to work fine nowadays.
2017-01-06 13:56:53 +01:00
Markus Wick
c33c9532a7
Merge pull request #4594 from lioncash/regcache
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DSPJitRegCache: Make single argument constructor explicit
2017-01-06 13:01:40 +01:00
Markus Wick
878058ce68
Merge pull request #4613 from lioncash/scrubber
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DiscScrubber: Minor changes
2017-01-06 13:00:51 +01:00
Markus Wick
82d45435fd
Merge pull request #4616 from lioncash/hle
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HLE: Align table formatting
2017-01-06 12:57:16 +01:00
Markus Wick
c633eeb383
Merge pull request #4619 from PEmu1/configuration
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Change "Configure" to "Configuration" in Menu
2017-01-06 12:54:17 +01:00
PEmu1
398d544ebf
Change "Configure" to "Configuration" in Menu
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Other settings options are nouns rather than verbs so this change makes the configuration option consistent with others. Also makes the menu option label the same as the windows title.
2017-01-05 14:33:24 -08:00
Lioncash
89da37b1c6
HotkeyInputConfigDialog: Move UI creation into named functions
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The constructor shouldn't be used as a dumping ground for all UI-related
initialization. Doing so makes it somewhat more difficult to reason about
how certain UI elements get created. It also puts unrelated identifiers in
the same scope.
This separates the UI creation out so code relevant to each component
is self-contained.
2017-01-05 16:26:42 -05:00
Mat M
e7359f247b
Merge pull request #4595 from aldelaro5/add-debugger-hotkeys
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Add debugger hotkeys
2017-01-05 14:33:10 -05:00
Mat M
6fe621f203
Merge pull request #4589 from ligfx/cleaninputconfigdiag
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InputConfigDiag: move function bodies out of header
2017-01-05 14:29:35 -05:00
Mat M
0de4ad334f
Merge pull request #4605 from PEmu1/tas-gamecube-contro
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Clarify GameCube Controller in TAS Input
2017-01-05 14:28:54 -05:00
Mat M
495580637f
Merge pull request #4606 from BhaaLseN/clang-format-union
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specify custom brace style to fix unions
2017-01-05 14:27:27 -05:00
Mat M
9da6982ac3
Merge pull request #4608 from RisingFog/input_display_newlines
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Add missing new lines for OSD
2017-01-05 14:25:24 -05:00