Léo Lam
4c9b1f3e0b
Merge pull request #8599 from Pokechu22/di-interrupt-mask-ioctls
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Fix DI interrupt mask ioctl names
2020-02-02 16:49:27 +01:00
Pokechu22
f527f382e8
Report use of DI interrupt mask commands as a game quirk
2020-02-02 00:44:12 -08:00
Jordan Woyak
d6515eee41
WiimoteEmu: Fix default IMU accelerometer mappings.
2020-02-01 23:32:09 -06:00
Pokechu22
bb5e5fd8f2
Fix assignment of DI interrupt mask ioctls
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0x85 is actually DVDLowMaskCoverInterrupt, while 0x89 is DVDLowUnmaskCoverInterrupt. I'm also fairly sure that 0x87 is DVDLowUnmaskStatusInterrupts.
2020-02-01 16:56:48 -08:00
Connor McLaughlin
69ee15e5ef
Merge pull request #8478 from jordan-woyak/dsu-client-cleanup
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ControllerInterface/DSUClient: Minor cleanup.
2020-02-01 11:29:29 +10:00
JosJuice
534547ee8b
Merge pull request #8595 from stenzek/android-10-vulkan-suboptimal
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Vulkan: Treat VK_SUBOPTIMAL_KHR as VK_SUCCESS on Android
2020-01-31 15:57:58 +01:00
Stenzek
f83b2fc62d
Android: Fix typo in Skip Presenting Duplicate Frames setting name
2020-01-31 22:14:51 +10:00
Stenzek
08cc73108a
Vulkan: Treat VK_SUBOPTIMAL_KHR as VK_SUCCESS on Android
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Android 10 seems to expect a prerotated/transformed swap chain for optimal
presentation. For now, until we implement that, just ignore the hint.
2020-01-31 19:16:06 +10:00
Stenzek
ead65b0d8c
Vulkan: Log when a swap chain resize is occurring
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This may help us debug performance problems in the future.
2020-01-31 19:11:43 +10:00
Léo Lam
f1f293bd49
WiiRoot: Fix CopySysmenuFilesToFS directory creation
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Fixes a regression from #8539 .
CreateDirectory was the correct function to use for creating
directories since parent directories already exist and are
not owned by the system menu.
2020-01-30 13:53:39 +01:00
Léo Lam
57f4837e4d
Merge pull request #8589 from lioncash/translatable
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DolphinQt/GCMemcardManager: Mark string as translatable within GetErrorMessagesForErrorCode()
2020-01-27 23:20:03 +01:00
Lioncash
7eaa769527
DolphinQt/GCMemcardManager: Make use of QLatin1Char within GetErrorMessagesForErrorCode()
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Same behavior, but eliminates the use of a program lifetime Qt string
literal.
2020-01-27 15:59:33 -05:00
Lioncash
585ae8aedf
DolphinQt/GCMemcardManager: Mark string as translatable within GetErrorMessagesForErrorCode()
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This is a string that can potentially be seen by a user, so it should be
marked as translatable, like the other strings are.
2020-01-27 15:57:36 -05:00
Lioncash
dca201d5f3
DolphinQt/GameConfigWidget: Remove unimplemented EditUserConfig() member function
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This isn't implemented anywhere, so we can remove the member function
prototype.
2020-01-27 15:46:52 -05:00
Lioncash
2fd628d017
DolphinQt/GameConfigEdit: Remove unimplemented SetReadOnly() member function
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This isn't implemented anywhere, so we can remove this prototype.
2020-01-27 15:44:52 -05:00
Lioncash
c69cbceb59
DolphinQt/MainWindow: Surround prototype of OnSignal() with relevant ifdef
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This is only used on Apple and Unix-like machines, so we can enclose the
prototype with an ifdef like the implementation is. This prevents
false-positives about an unimplemented function prototype.
2020-01-27 15:26:41 -05:00
Lioncash
e8ee4e835e
DolphinQt/NetPlayDialog: Remove unimplemented SetGame() prototype
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This isn't implemented anywhere, so the prototype can be removed.
2020-01-27 15:25:04 -05:00
Tilka
f36c735856
Merge pull request #8586 from Techjar/d2s-no-pext
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Avoid using PDEP and PEXT on AMD Zen
2020-01-27 03:15:43 +00:00
Techjar
3a3dc28d54
VertexLoaderX64: Don't use PDEP on AMD Zen
2020-01-26 22:12:00 -05:00
Techjar
a106c99826
Jit64: Don't use PEXT in DoubleToSingle on AMD Zen
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This was causing severe slowdown in some games.
2020-01-26 22:10:46 -05:00
Techjar
185e49d2a9
x64CPUDetect: Add flag for slow PDEP/PEXT on AMD Zen
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For some unknown reason PDEP and PEXT are ridiculously slow on AMD Zen
architecture.
2020-01-26 22:09:46 -05:00
Techjar
52b52631c2
x64CPUDetect: Add detection for AMD Zen architecture
2020-01-26 22:09:13 -05:00
Connor McLaughlin
47239ddaac
Merge pull request #8587 from lioncash/const-qual
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DolphinQt/TASCheckBox: Mark GetValue() as const
2020-01-27 12:52:10 +10:00
Lioncash
b493bdb912
DolphinQt/TASCheckBox: Mark GetValue() as const
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This doesn't actually modify the checkbox's state, so this can be marked
as a const-qualified member function.
2020-01-26 21:41:31 -05:00
Tilka
5dfc9196ab
Merge pull request #8548 from jordan-woyak/wiimote-source-cleanup
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Core/WiimoteReal: Wii remote connection pool and source change cleanup.
2020-01-25 23:04:50 +00:00
Tilka
9ac77dc91f
Merge pull request #8552 from jordan-woyak/extension-calibration-data
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WiimoteEmu: Nunchuk and Classic Controller calibration accuracy improvements.
2020-01-25 23:01:57 +00:00
Tilka
73aea8af6b
Merge pull request #8539 from leoetlino/fs-accuracy
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IOS/FS: Reimplement many functions in a more accurate way
2020-01-25 23:00:10 +00:00
Tilka
2edcb29706
Merge pull request #8582 from jordan-woyak/osd-disabled-fix
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VideoCommon/OSD: Process OSD messages even when they are disabled.
2020-01-25 21:11:37 +00:00
Tilka
a632bc7324
Merge pull request #8579 from jordan-woyak/rvalue-cleanups
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Common/Core: Minor rvalue reference related cleanups.
2020-01-25 21:09:22 +00:00
Tilka
14ebdf0e9d
Merge pull request #8585 from JosJuice/volumeverifier-read-error
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VolumeVerifier: Report read errors to the user
2020-01-25 21:07:01 +00:00
Tilka
b0e040431a
Merge pull request #8581 from jordan-woyak/ciface-ar-aware
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InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio.
2020-01-25 20:28:01 +00:00
Tilka
9827aa7a37
Merge pull request #8577 from jordan-woyak/shared_mutex
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Common/Analytics: Replace mutex with shared_mutex and minor cleanups.
2020-01-25 20:08:22 +00:00
Jordan Woyak
5e3472eba9
Common/Analytics: Replace mutex with shared_mutex and minor cleanups.
2020-01-25 14:04:00 -06:00
JosJuice
de26fec0af
VolumeVerifier: Report read errors to the user
2020-01-25 20:21:12 +01:00
Tilka
119ccc5e4f
Merge pull request #8556 from Sintendo/bestrest
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x64Emitter: Avoid 8-bit displacement when possible
2020-01-25 19:10:47 +00:00
Tilka
709862b818
Merge pull request #8120 from MerryMage/cdts
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Jit64: Make DoubleToSingle a common asm routine
2020-01-25 19:10:37 +00:00
Léo Lam
c02e7de55a
IOS/ES: Remove now unnecessary title sorting hack
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ES now uses FS to access the filesystem and FS's ReadDirectory now
returns file lists that are correctly ordered.
2020-01-25 17:54:58 +01:00
Léo Lam
031c63eb8a
UnitTests/FS: Improve deletion test
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* Test recursive directory deletion
* Test "in use" check for both files and directories
2020-01-25 17:54:58 +01:00
Léo Lam
af416c60b0
UnitTests/FS: Add ReadDirectory ordering test (issue 10234)
2020-01-25 17:54:58 +01:00
Léo Lam
8789a6ddb3
UnitTests/FS: Fix file rename tests
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Files cannot be given a different file name, only moved across
directories.
Add a test for that behaviour and fix the existing
RenameWithExistingTargetFile test.
2020-01-25 17:54:58 +01:00
Léo Lam
d4ba0acb3a
UnitTests/FS: Add path validity and splitting tests
2020-01-25 17:54:57 +01:00
Léo Lam
484cfb9328
UnitTests/FS: Add metadata tests
2020-01-25 17:53:39 +01:00
Léo Lam
142b7e048b
IOS/FS: Actually implement SetMetadata
2020-01-25 17:53:35 +01:00
Léo Lam
e4dd582d1d
IOS/FS: Implement GetMetadata properly and remove GID hack
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Now that all FS functions that create new inodes are properly
implemented, we can make GetMetadata actually return correct file
metadata rather than giving fixed information. The hack for the DQX
installer can also be removed now since our ES and FS keep track of
caller UID/GIDs now.
2020-01-25 17:53:34 +01:00
Léo Lam
396429d582
IOS/FS: Implement ReadDirectory properly and remove sorting hack
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With the CreateFile/CreateDirectory fix and this commit, we can
finally return correct results in ReadDirectory and the sorting
hack -- whose purpose was to prevent certain versions of the
System Menu from crashing -- can be removed too.
2020-01-25 17:53:19 +01:00
Léo Lam
a40f297d1d
IOS/FS: Implement Rename properly
2020-01-25 17:53:18 +01:00
Léo Lam
53ceb6c693
IOS/FS: Implement Delete properly
2020-01-25 17:53:05 +01:00
Léo Lam
8517528f8c
IOS/FS: Implement CreateFile and CreateDir properly
2020-01-25 17:52:45 +01:00
Léo Lam
8f74d02659
Core: Fix a few misuses of FS::CreateDirectory
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CreateDirectory does not create missing parent directories. If that
behaviour is desired, CreateFullPath should be used instead.
(These small misuses went unnoticed since the previous implementation
of CreateDirectory automatically created parent directories.)
2020-01-25 17:52:07 +01:00
Léo Lam
36676d2628
IOS/FS: Implement Format properly
2020-01-25 17:52:03 +01:00