sigmabeta
01b8a937ff
Fix games being invisible in the game list on non-TV devices
2016-10-08 08:57:32 -04:00
degasus
05eff01229
Android: Update the gradle file to use android studio 2.2 cmake.
2016-10-05 23:44:10 +02:00
Stenzek
4a4f6cc135
Android: Add video backend choice to settings
2016-10-01 02:40:02 +10:00
Sean Maas
a317953ad4
Android: More accurate button scaling
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Also scale based on button ID for consistency.
2016-09-29 21:46:46 -04:00
Sean Maas
313be655f4
Android: Option to toggle on/off individual buttons
2016-09-29 20:06:59 -04:00
Sean Maas
50b44fa337
Android: More on-screen buttons
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GameCube now has a c-stick. For Wii games, there is now a Wiimote + Nunchuk setup.
2016-09-29 20:06:59 -04:00
Sean Maas
bd99b318e5
Android: Add on-screen dpad support
2016-09-29 20:06:59 -04:00
Sean Maas
c24a22e30f
Android: Use button IDs to save screen layout
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Using the drawable caused problems such as not being able to have multiple joysticks.
2016-09-29 20:06:59 -04:00
MaJoR
daac4c4ae9
Adding forgotten wiimote home button
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Ooops, forgot something. This adds the home button, that's all.
2016-09-28 23:28:44 -07:00
Markus Wick
dc40e75642
Merge pull request #4248 from SeannyM/android-left
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Android: Fix Wiimote left button
2016-09-26 08:52:46 +02:00
Sean Maas
6ca8974b13
Android: Fix Wiimote left button
2016-09-25 21:05:40 -04:00
MaJoR
df5ea3d292
Adds Android Wiimote button images.
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These were made when the button images were first remade many months ago, but they were never committed since there was no use for them at the time (and laziness :P). BUT now there is a PR that finally has use for these images, so it's time to get this into Dolphin and available for use!
2016-09-23 02:25:31 -07:00
Markus Wick
023eb34247
Merge pull request #4229 from SeannyM/android-joystick
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Android: fix joystick saving incorrect y-coordinate
2016-09-20 07:03:15 +02:00
Sean Maas
001afae420
Android: fix joystick saving incorrect y-coordinate
2016-09-19 18:03:30 -04:00
Markus Wick
90ab952588
Merge pull request #4219 from SeannyM/android-state
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Android: fix save and load state menus on non-TV devices
2016-09-19 22:32:05 +02:00
Markus Wick
0e2ec349ad
Merge pull request #4221 from SeannyM/android-cleanup
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Android: remove unused files
2016-09-19 22:30:20 +02:00
Sean Maas
9d54c472ae
Android: scale buttons based on smaller screen dimension
2016-09-18 17:48:47 -04:00
Sean Maas
d49b38a5c9
Android: remove unused files
2016-09-16 18:24:16 -04:00
Sean Maas
094470ead6
Android: fix save and load state menus on non-TV devices
2016-09-16 17:43:38 -04:00
sigmabeta
8724df3b70
Fix crash caused by trying to reference touch-screen config UI on devices without touchscreen
2016-07-30 09:33:35 -04:00
Ironthighs
89b5bc9ee5
-Fixed some various coding standard issues from previous commit.
2016-07-22 23:01:45 -05:00
Ironthighs
3dfeea01da
-Implemented ability to configure game controls by moving them around individually. Controls save locations once they are placed.
2016-07-22 23:01:45 -05:00
Tyler Dunn
cf65199d86
[Android] Fix extra character in screenshot folder path
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Environment.getExternalStorageDirectory().getPath() covers the end of the path with a slash, get rid of the extra slash to fix the path.
2016-05-20 15:24:49 -04:00
Tyler Dunn
a5b72abf2c
[Android] Reduce code redundancy
2016-05-18 22:13:33 -04:00
Tyler Dunn
937caea1c9
[Android] Drop commit() for apply()
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Apply is asynchronous, and we aren't expecting a return value so there
is no reason not to use apply.
2016-05-18 22:10:52 -04:00
Tyler Dunn
a0b54f558e
[Android] Don't hardcode SD card path
2016-05-18 22:10:42 -04:00
Tyler Dunn
6a870c2417
[Android] Fix possible leak of fileCursor
2016-05-18 22:10:29 -04:00
JosJuice
dc3bbeb92f
Fix reading CISO files on Android
2016-05-17 14:20:59 +02:00
degasus
18db9498d7
Android: Check asset overwrite per file.
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So new files will be added, eg the missed Wii directory.
2016-04-24 14:44:30 +02:00
degasus
3f704dca75
Android: Also copy sys/Wii directory.
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Seems like this one was just missed, some games just did not start without it.
2016-04-24 14:44:30 +02:00
Ryan Houdek
baee7f0d15
Update to MaJoR1's latest on screen buttons
2016-03-08 20:27:03 -06:00
Tyler Dunn
309b0c53bf
[Android] Remove CPUHelper class
2016-03-04 16:17:41 -05:00
Ryan Houdek
b57cb30c41
[Android] Make sure the file extension check isn't case sensitive
2016-03-03 08:29:51 -06:00
Pierre Bourdon
265c6408d6
Merge pull request #3686 from Armada651/revert-3578
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Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
2016-03-03 02:03:03 +01:00
Pierre Bourdon
8e1aff34df
Merge pull request #3682 from Alcaro/master
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Run pngout and zopflipng on every single PNG in this repo.
2016-02-29 17:27:29 +01:00
Alcaro
da68dfc2f4
Use optipng too.
2016-02-29 17:08:18 +01:00
Ryan Houdek
c82feb6c08
Merge pull request #3626 from Sonicadvance1/more_robust_gcadapter
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Improve stability of the Wii U Gamecube Controller adapter under Android.
2016-02-29 09:54:01 -05:00
Jules Blok
6d1628eda4
Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
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This reverts commit e2a1a085b6
, reversing
changes made to 2aea549eef
.
2016-02-29 00:55:51 +01:00
Alcaro
a79d9ccfa1
Run pngout and zopflipng on every single PNG in this repo.
2016-02-27 22:25:51 +01:00
Ryan Houdek
6513062144
Merge pull request #3596 from Sonicadvance1/fix_android_crash
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[Android] Fix crash when we don't have access to a folder.
2016-02-22 16:15:54 -05:00
Jules Blok
e2a1a085b6
Merge pull request #3578 from Armada651/forced-slow-depth
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VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
2016-02-22 11:29:09 +01:00
Ryan Houdek
6cc40b1235
Improve stability of the Wii U Gamecube Controller adapter under Android.
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Under failure conditions of the GC Adapter, When interface count is zero and we can't open the device.
Then there were race conditions on shutdown of the threads which could result in crashing.
Make adapter opening more robust like the Mayflash DolphinBar.
Make shutdown more robust by making the read thread control the write thread.
Make sure that there is actual data to be written when kicking the write thread. So it doesn't attempt a write a shutdown.
Make a toast on screen to tell the user that the adapter needs to be unplugged and plugged back in again for it to work.
2016-02-13 08:17:20 -06:00
sigmabeta
c2d03e62e7
Add Wiimote graphic
2016-02-08 21:23:16 -05:00
sigmabeta
dd4082f216
Add Wiimote Speaker option
2016-02-08 21:23:16 -05:00
sigmabeta
85cf07e87e
Add Wiimote Input menu
2016-02-08 21:23:16 -05:00
Jules Blok
fb2f8e49bb
Android: Remove FastDepthCalc option.
2016-02-08 12:26:56 +01:00
Ryan Houdek
fe53461611
[Android] Implement support for real Wiimotes with the DolphinBar
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This is the only way to get Wiimotes working under Android now.
This, just like the Wii U Gamecube Controller Adapter, completely goes around Android's limitations and talks with the device directly through USBManager.
Couple notes.
Continuous scanning must be enabled otherwise the Wiimotes won't be seen.
The UI doesn't expose support for this yet. One must change the Wiimote source and continuous scanning settings manually.
Testing up to two wiimotes in Taiko No Tatsujin, no reason to believe all four won't work.
2016-02-07 05:31:48 -06:00
Ryan Houdek
07434e3a65
[Android] Fix crash when we don't have access to a folder.
2016-02-05 22:03:33 -06:00
sigmabeta
7542eafd58
Fix capitalization on "GameCube" strings
2016-01-31 10:17:30 -05:00
sigmabeta
93056e3988
Change SettingsActivity label to "Settings" instead of "CPU Settings"
2016-01-31 10:06:00 -05:00