Commit Graph

185 Commits

Author SHA1 Message Date
sigmabeta 01b8a937ff Fix games being invisible in the game list on non-TV devices 2016-10-08 08:57:32 -04:00
degasus 05eff01229 Android: Update the gradle file to use android studio 2.2 cmake. 2016-10-05 23:44:10 +02:00
Stenzek 4a4f6cc135 Android: Add video backend choice to settings 2016-10-01 02:40:02 +10:00
Sean Maas a317953ad4 Android: More accurate button scaling
Also scale based on button ID for consistency.
2016-09-29 21:46:46 -04:00
Sean Maas 313be655f4 Android: Option to toggle on/off individual buttons 2016-09-29 20:06:59 -04:00
Sean Maas 50b44fa337 Android: More on-screen buttons
GameCube now has a c-stick. For Wii games, there is now a Wiimote + Nunchuk setup.
2016-09-29 20:06:59 -04:00
Sean Maas bd99b318e5 Android: Add on-screen dpad support 2016-09-29 20:06:59 -04:00
Sean Maas c24a22e30f Android: Use button IDs to save screen layout
Using the drawable caused problems such as not being able to have multiple joysticks.
2016-09-29 20:06:59 -04:00
MaJoR daac4c4ae9 Adding forgotten wiimote home button
Ooops, forgot something. This adds the home button, that's all.
2016-09-28 23:28:44 -07:00
Markus Wick dc40e75642 Merge pull request #4248 from SeannyM/android-left
Android: Fix Wiimote left button
2016-09-26 08:52:46 +02:00
Sean Maas 6ca8974b13 Android: Fix Wiimote left button 2016-09-25 21:05:40 -04:00
MaJoR df5ea3d292 Adds Android Wiimote button images.
These were made when the button images were first remade many months ago, but they were never committed since there was no use for them at the time (and laziness :P). BUT now there is a PR that finally has use for these images, so it's time to get this into Dolphin and available for use!
2016-09-23 02:25:31 -07:00
Markus Wick 023eb34247 Merge pull request #4229 from SeannyM/android-joystick
Android: fix joystick saving incorrect y-coordinate
2016-09-20 07:03:15 +02:00
Sean Maas 001afae420 Android: fix joystick saving incorrect y-coordinate 2016-09-19 18:03:30 -04:00
Markus Wick 90ab952588 Merge pull request #4219 from SeannyM/android-state
Android: fix save and load state menus on non-TV devices
2016-09-19 22:32:05 +02:00
Markus Wick 0e2ec349ad Merge pull request #4221 from SeannyM/android-cleanup
Android: remove unused files
2016-09-19 22:30:20 +02:00
Sean Maas 9d54c472ae Android: scale buttons based on smaller screen dimension 2016-09-18 17:48:47 -04:00
Sean Maas d49b38a5c9 Android: remove unused files 2016-09-16 18:24:16 -04:00
Sean Maas 094470ead6 Android: fix save and load state menus on non-TV devices 2016-09-16 17:43:38 -04:00
sigmabeta 8724df3b70 Fix crash caused by trying to reference touch-screen config UI on devices without touchscreen 2016-07-30 09:33:35 -04:00
Ironthighs 89b5bc9ee5 -Fixed some various coding standard issues from previous commit. 2016-07-22 23:01:45 -05:00
Ironthighs 3dfeea01da -Implemented ability to configure game controls by moving them around individually. Controls save locations once they are placed. 2016-07-22 23:01:45 -05:00
Tyler Dunn cf65199d86 [Android] Fix extra character in screenshot folder path
Environment.getExternalStorageDirectory().getPath() covers the end of the path with a slash, get rid of the extra slash to fix the path.
2016-05-20 15:24:49 -04:00
Tyler Dunn a5b72abf2c [Android] Reduce code redundancy 2016-05-18 22:13:33 -04:00
Tyler Dunn 937caea1c9 [Android] Drop commit() for apply()
Apply is asynchronous, and we aren't expecting a return value so there
is no reason not to use apply.
2016-05-18 22:10:52 -04:00
Tyler Dunn a0b54f558e [Android] Don't hardcode SD card path 2016-05-18 22:10:42 -04:00
Tyler Dunn 6a870c2417 [Android] Fix possible leak of fileCursor 2016-05-18 22:10:29 -04:00
JosJuice dc3bbeb92f Fix reading CISO files on Android 2016-05-17 14:20:59 +02:00
degasus 18db9498d7 Android: Check asset overwrite per file.
So new files will be added, eg the missed Wii directory.
2016-04-24 14:44:30 +02:00
degasus 3f704dca75 Android: Also copy sys/Wii directory.
Seems like this one was just missed, some games just did not start without it.
2016-04-24 14:44:30 +02:00
Ryan Houdek baee7f0d15 Update to MaJoR1's latest on screen buttons 2016-03-08 20:27:03 -06:00
Tyler Dunn 309b0c53bf [Android] Remove CPUHelper class 2016-03-04 16:17:41 -05:00
Ryan Houdek b57cb30c41 [Android] Make sure the file extension check isn't case sensitive 2016-03-03 08:29:51 -06:00
Pierre Bourdon 265c6408d6 Merge pull request #3686 from Armada651/revert-3578
Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
2016-03-03 02:03:03 +01:00
Pierre Bourdon 8e1aff34df Merge pull request #3682 from Alcaro/master
Run pngout and zopflipng on every single PNG in this repo.
2016-02-29 17:27:29 +01:00
Alcaro da68dfc2f4 Use optipng too. 2016-02-29 17:08:18 +01:00
Ryan Houdek c82feb6c08 Merge pull request #3626 from Sonicadvance1/more_robust_gcadapter
Improve stability of the Wii U Gamecube Controller adapter under Android.
2016-02-29 09:54:01 -05:00
Jules Blok 6d1628eda4 Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
This reverts commit e2a1a085b6, reversing
changes made to 2aea549eef.
2016-02-29 00:55:51 +01:00
Alcaro a79d9ccfa1 Run pngout and zopflipng on every single PNG in this repo. 2016-02-27 22:25:51 +01:00
Ryan Houdek 6513062144 Merge pull request #3596 from Sonicadvance1/fix_android_crash
[Android] Fix crash when we don't have access to a folder.
2016-02-22 16:15:54 -05:00
Jules Blok e2a1a085b6 Merge pull request #3578 from Armada651/forced-slow-depth
VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
2016-02-22 11:29:09 +01:00
Ryan Houdek 6cc40b1235 Improve stability of the Wii U Gamecube Controller adapter under Android.
Under failure conditions of the GC Adapter, When interface count is zero and we can't open the device.
Then there were race conditions on shutdown of the threads which could result in crashing.

Make adapter opening more robust like the Mayflash DolphinBar.
Make shutdown more robust by making the read thread control the write thread.
Make sure that there is actual data to be written when kicking the write thread. So it doesn't attempt a write a shutdown.
Make a toast on screen to tell the user that the adapter needs to be unplugged and plugged back in again for it to work.
2016-02-13 08:17:20 -06:00
sigmabeta c2d03e62e7 Add Wiimote graphic 2016-02-08 21:23:16 -05:00
sigmabeta dd4082f216 Add Wiimote Speaker option 2016-02-08 21:23:16 -05:00
sigmabeta 85cf07e87e Add Wiimote Input menu 2016-02-08 21:23:16 -05:00
Jules Blok fb2f8e49bb Android: Remove FastDepthCalc option. 2016-02-08 12:26:56 +01:00
Ryan Houdek fe53461611 [Android] Implement support for real Wiimotes with the DolphinBar
This is the only way to get Wiimotes working under Android now.
This, just like the Wii U Gamecube Controller Adapter, completely goes around Android's limitations and talks with the device directly through USBManager.

Couple notes.
Continuous scanning must be enabled otherwise the Wiimotes won't be seen.
The UI doesn't expose support for this yet. One must change the Wiimote source and continuous scanning settings manually.

Testing up to two wiimotes in Taiko No Tatsujin, no reason to believe all four won't work.
2016-02-07 05:31:48 -06:00
Ryan Houdek 07434e3a65 [Android] Fix crash when we don't have access to a folder. 2016-02-05 22:03:33 -06:00
sigmabeta 7542eafd58 Fix capitalization on "GameCube" strings 2016-01-31 10:17:30 -05:00
sigmabeta 93056e3988 Change SettingsActivity label to "Settings" instead of "CPU Settings" 2016-01-31 10:06:00 -05:00