Ryan Houdek
c118632cde
Merge pull request #450 from Tilka/fmrx
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Jit64: revert fmrx revert
2014-06-06 20:53:21 -05:00
Rachel Bryk
525965a873
Remove unused EXI update functions.
2014-06-06 20:30:36 -04:00
Pierre Bourdon
e655f1fbd4
Merge pull request #467 from delroth/locale-update
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Translation pull from Transifex
2014-06-07 01:20:06 +02:00
Pierre Bourdon
7291d6697e
Translation pull from Transifex
2014-06-07 01:14:56 +02:00
Ryan Houdek
db08f7bf4a
Merge pull request #371 from quarnster/patch-1
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PPCAnalyst now detects internal branches better
2014-06-06 02:45:24 -05:00
Pierre Bourdon
7ffea5ddc9
Merge pull request #464 from lioncash/log-str
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Use std::string in LogContainer's constructor.
2014-06-06 00:59:22 +02:00
Pierre Bourdon
834bc85e1f
Merge pull request #458 from Tilka/warnings
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Fix some warnings
2014-06-06 00:58:37 +02:00
Lioncash
3843848ed4
Use std::string in LogContainer's constructor.
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This allows for removal of the strcpy calls, also it's technically way more safe, though I doubt we'll ever have a log name larger than 128 characters or a short description larger than 32 characters.
Also moved these assignments into the constructor's initializer list.
2014-06-05 18:50:14 -04:00
Pierre Bourdon
b780ef950c
Merge pull request #435 from YourGamesBeOver/master
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Options for selecting which columns are visible in the game list.
2014-06-06 00:46:26 +02:00
yourgamesbeover
91840cb4c7
added option for selecting which column are displayed in the game list, added optional game id column, and added config entry to disable making compressed games blue
2014-06-05 15:34:20 -04:00
Tony Wasserka
318b03ec92
Merge pull request #460 from degasus/efbcache
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OGL: speed up the EFB cache.
2014-06-05 16:28:35 +02:00
degasus
9566dcf0da
OGL: speed up the EFB cache
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gcc doesn't optimize this loops with -O2, so using memset now.
A flag to skip the clear funktion was added as the cache is already cleared most of the time.
2014-06-05 14:53:09 +02:00
Tony Wasserka
40031c9a72
Merge pull request #461 from degasus/streambuffer_opts
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OGL StreamBuffer optimizations
2014-06-05 13:39:42 +02:00
degasus
d9eafd94a2
OGL-StreamBuffer: replace size_t with u32
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Yes, this matters.
We align our buffer all the the time which needs a division. u64 divisions are just so slow.
2014-06-05 13:33:50 +02:00
degasus
606e46ba8d
OGL-StreamBuffer: move alignment to caller
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Only the caller know if alignment is needed at all, so it can be skipped now.
2014-06-05 13:32:13 +02:00
degasus
02a4e3d70f
OGL-StreamBuffer: make the SLOT calculation much easier
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The size of the buffer is now power of 2, so we can use a shift instead of a division.
This was at about 2% of the global CPU usage.
2014-06-05 13:32:13 +02:00
degasus
d81d2e8915
OGL-StreamBuffer: allocate fences in StreamBuffer directly
2014-06-05 13:32:13 +02:00
Tony Wasserka
e2cfb7f0fa
Merge pull request #448 from lioncash/fifo-cleanup
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Expand GetBPRegInfo to include the rest of the BP registers.
2014-06-05 13:21:05 +02:00
Tony Wasserka
81842bc4d4
Merge pull request #462 from degasus/non-coherent
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OGL-StreamBuffer: don't use coherent mapping.
2014-06-05 13:19:27 +02:00
degasus
0688cfdaef
OGL-StreamBuffer: don't use coherent mapping
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Coherent mapping seems to be much slower on fermi gpus.
2014-06-05 12:18:44 +02:00
lioncash
efdcfe404f
Fix a typo in a function prototype in PowerPCDisasm.h
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Should be GetGPRName not GetGRPName.
Removed an unnecessary extern declaration of GetGRPName in RegisterWindow.cpp.
Also added GetFPRName to the PowerPCDisasm header for consistency.
2014-06-04 12:12:28 -04:00
Tillmann Karras
0eb341e542
Fix some warnings.
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The 'offset' variable needs to stay because the disabled code below uses it.
2014-06-04 01:04:52 +02:00
Tillmann Karras
f8280401f6
x64Emitter: J_CC: use 32 bit offset automatically
2014-06-03 23:08:58 +02:00
Ryan Houdek
3a06907653
Merge pull request #455 from lioncash/arm-cpudetect-fix
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Stringify ArmCPUDetect.cpp.
2014-06-02 20:10:39 -05:00
Lioncash
7d7b3d6156
Stringify ArmCPUDetect.cpp.
2014-06-02 21:08:26 -04:00
Ryan Houdek
b5a12dd7a2
Merge pull request #454 from Sonicadvance1/fix-android-crash
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[Android] Fix potential crash in Video Settings.
2014-06-02 19:39:32 -05:00
Ryan Houdek
7dc31fbd1a
Fix potential crash in Video Settings.
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When Shaders folder didn't exist it would cause crash.
2014-06-02 17:57:23 -05:00
degasus
541bfd071e
Jit64: Don't flush the regcache on bcx
2014-06-02 18:12:54 +02:00
degasus
0cd9eea99e
RegCache: make state clear optional on flushes
2014-06-02 18:12:53 +02:00
degasus
38c3812a60
RegCache: merge fpr+gpr BindToRegister
2014-06-02 18:12:53 +02:00
degasus
9e9b71fa87
RegCache: merge fpr+gpr StoreFromRegister
2014-06-02 18:12:53 +02:00
degasus
fd9bfddde7
RegCache64: devirtualize RegCache::Start
2014-06-02 18:12:53 +02:00
degasus
8693e0abaa
RegCache64: Use std::array
2014-06-02 18:11:26 +02:00
degasus
6089812482
RegCache64: move x?locks into register structs
2014-06-02 13:02:52 +02:00
degasus
c800918fd8
RegCache64: remove unused functions
2014-06-02 09:53:44 +02:00
Henrik Rydgård
edf9af0047
Merge pull request #449 from Sonicadvance1/remove-ppcstate-mojs
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Remove unused mojs array from ppcState.
2014-06-02 09:42:53 +02:00
Tillmann Karras
2cf27e4de8
Jit64: revert fmrx revert
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The AVX revert was not supposed to touch fmrx.
Partially reverts 2fad2a3e88
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2014-06-02 08:53:02 +02:00
Ryan Houdek
e0a60a40a5
Remove unused mojs array from ppcState.
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This was some unused array just sitting in our global ppcState struct.
I've got no idea what its use was /supposed/ to be used for if ever implemented.
2014-06-02 01:39:07 -05:00
Lioncash
776e36b10a
Fix a typo in a BP register name (BPMEM_TX_SETLUT_4 -> BPMEM_TX_SETTLUT_4).
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Also fixed the alignment of the register values.
2014-06-02 02:26:30 -04:00
degasus
4545fa589d
Jit64: remove unused FlushMode enum
2014-06-02 08:24:25 +02:00
Lioncash
12db989098
Add missing registers in GetBPRegInfo
2014-06-02 02:19:53 -04:00
Pierre Bourdon
1ef7dd68ef
Merge pull request #446 from Sonicadvance1/Memoryutil-fix
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Make MemoryUtil.cpp use the correct x86_64 define.
2014-06-02 07:36:20 +02:00
Ryan Houdek
5d3382fb56
Fix a crash in ARM's CPUDetect on a malformed /proc/cpuinfo.
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If a CPU string was incapable of being found we would return a null pointer, which would crash with strncpy.
Also if we couldn't get a CPU implementer we would call free() to a null pointer.
In addition, detect 64bit ARM running.
2014-06-01 23:55:38 -05:00
Ryan Houdek
87e671404a
Make MemoryUtil.cpp use the correct x86_64 define.
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MemoryUtil.cpp was incorrectly using the old __x86_64__ define when it should be using _M_X86_64.
It was also using _ARCH_64 when it shouldn't have which was causing an errant PanicAlert to come up in my development.
2014-06-01 23:45:44 -05:00
magumagu
0aecd9504e
Video backends: remove dead code.
2014-06-01 01:56:09 -07:00
magumagu
87a804fdfc
Revert "DSound: use DSound notifications to produce sound."
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This reverts commit 4990b8910b
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The commit is causing substantial performance issues for the DSound
backend which I somehow didn't catch during testing.
2014-05-31 13:35:46 -07:00
Tony Wasserka
31eedb2f79
Merge pull request #397 from Linktothepast/gameini_updates
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Gameini updates.
2014-05-31 10:35:22 +02:00
Ryan Houdek
8fae3d9c23
Merge pull request #412 from SeannyM/Android-Multitouch
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Android: add multitouch support
2014-05-30 21:34:25 -05:00
Sean
568f3248f3
Android: add multitouch support
2014-05-30 19:02:28 -04:00
shuffle2
d0201335c6
Merge pull request #300 from Sonicadvance1/Fix-AndroidInput
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[Android] Fixes a bunch of input bugs.
2014-05-30 15:32:08 -07:00