Trims the direct usages of the global by making the code go through the
JIT interface (where it should have been going in the first place).
This also removes direct JIT header dependencies from the breakpoints as
well. Now, no code uses the JIT global other than JIT code itself, and
the unit tests.
All of these with the record bit set update condition register 1 with the
contents of the FPSCR's FX, FEX, VX and OX bits.
Helper_UpdateCR1() does exactly that, so we use it here to perform this
for us.
These are only used internally. This also allows us to eliminate some
symbols that get dumped into the exposed Gen namespace.
By extension this also hides the Write[X] functions from OpArg's public
interface. This is only used internally by XEmitter, so they shouldn't
be usable by anything else.
This wouldn't be much of a data reader if it can't access the
read-only data pointer in read-only contexts. Especially if it
can get a writable equivalent in contexts that aren't read-only.
It's questionable to not return a reference to the instance being
assigned to. It's also quite misleading in terms of expected behavior
relative to everything else. This fixes it to make it consistent with
other classes.
Allows the default constructor to be defaulted and ensures the default
values are associated with the member variables directly.
Also corrects a prefixed underscore in the two parameter constructor.
Given that this only contains functions from the VideoBackendBase class,
it makes more sense to move these to the relevant cpp file to keep them
all together.
This is only ever memset to zero and never used again.
This also gets rid of an instance of undefined behavior considering the
draft standard for C++17 (N4659) states at [dcl.type.cv] paragraph 5:
"
The semantics of an access through a volatile glvalue are implementation-defined.
If an attempt is made to access an object defined with a volatile-qualified type
through the use of a non-volatile glvalue, the behavior is undefined.
"
Before this, DolphinQt2 would crash at boot with an assertion error
when using a Windows debug build, at least if the Dolphin GUI
language was set to English.
Depending on which constructor is invoked, m_id or m_compute_program_id
can end up in an uninitialized state. We should ensure that the object
is completely initialized to something deterministic regardless of the
constructor taken.
This prevents Dolphin from crashing when the emulated software crashes.
AFAIK, there is absolutely no performance to enabling this with the
x64 JIT.
Eventually, we should probably just remove bMMU
(https://github.com/dolphin-emu/dolphin/pull/1831). We can't do that
yet because of the ARM JIT.