iwubcode
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e028d2ead0
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VideoCommon: move custom texture data to assets
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2023-06-02 14:07:42 -05:00 |
iwubcode
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0afb8c247f
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VideoCommon: check whether action was successfully created before adding targets for a graphics mod
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2023-05-30 09:32:59 -05:00 |
iwubcode
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bbf3efb17d
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VideoCommon: fix bug in GraphicsModManager where a separate action was being created for each target
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2023-05-29 23:08:35 -05:00 |
iwubcode
|
3e35255983
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VideoCommon: add class to load custom texture data
|
2023-03-01 11:58:37 -06:00 |
iwubcode
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20dc4401c5
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VideoCommon: pass a graphics mod base path to the graphics mod, so it can lookup other relative files if necessary
|
2023-02-11 00:21:40 -06:00 |
Pokechu22
|
95bee485c9
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GraphicsModManager: Fix shadowing warning
|
2023-02-09 16:23:02 -08:00 |
Scott Mansell
|
60f2b5af7b
|
Apply suggestions from code review
Co-authored-by: Mai <mathew1800@gmail.com>
Co-authored-by: BhaaL <bhaalsen@gmail.com>
Co-authored-by: iwubcode <iwubcode@users.noreply.github.com>
|
2023-02-09 18:36:20 +13:00 |
Scott Mansell
|
31cfe8250d
|
Lint fixes
|
2023-02-09 18:36:20 +13:00 |
Scott Mansell
|
0da69055d9
|
Split out everying remaining from Swap
|
2023-01-31 19:41:24 +13:00 |
Scott Mansell
|
ca5ec13e13
|
Move GraphicsMod out of RenderBase
|
2023-01-31 19:41:24 +13:00 |
iwubcode
|
ea3e133200
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VideoCommon: call texture load graphics mod hook when Dolphin loads a texture
|
2022-10-28 19:24:43 -05:00 |
iwubcode
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bc360584a3
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VideoCommon: add structures to graphics mods to allow for future adding or removing parameters with less code overhead
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2022-10-09 00:00:01 -05:00 |
Merry
|
3323375efb
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GraphicsModManager: Reorder DecoratedAction members to initialization order
m_action_impl is initialized before m_mod in constructor
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2022-08-29 21:15:49 +01:00 |
iwubcode
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f416b71925
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VideoCommon: add logic to handle a GraphicsMod while Dolphin is running
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2022-06-27 18:20:52 -05:00 |