Commit Graph

23331 Commits

Author SHA1 Message Date
Pierre Bourdon 66b41c5509 UICommon: Add AutoUpdate module + placeholder Qt implementation
The AutoUpdate module is a generic update checker mechanism which can be
used by UI backends to trigger an auto-update check as well as the
actual update process.

Currently only configurable through .ini and the Qt implementation is
completely placeholder-y -- blocking the main thread on a network
request on startup, etc.
2018-03-20 19:21:19 +01:00
Pierre Bourdon 37902c4aa4 DolphinWX: depend on Updater in order to make sure the binary is included in default builds 2018-03-20 19:21:19 +01:00
Pierre Bourdon 07c160310e Add Updater.exe which performs the update tasks.
Updater.exe takes as input manifests and applies the difference between
these manifests to an install directory.

Currently lacking a UI.
2018-03-20 19:21:19 +01:00
Markus Wick 43c92c8b16
Merge pull request #6451 from leoetlino/default-mmu
Config: Set bMMU to true by default on x64
2018-03-20 14:40:40 +01:00
Markus Wick 35bfa64dfc
Merge pull request #6470 from lioncash/ov-flag
Interpreter: Handle setting the overflow flag when the OE bit is set in divw, divwu, and neg
2018-03-20 11:08:12 +01:00
Starsam80 b7c44715a8
Qt: Remove always true if statement 2018-03-20 00:41:47 -06:00
Pierre Bourdon bc9deb7be3 HttpRequest: make curl initialization thread-safe 2018-03-20 00:36:43 +01:00
spycrab 44ce78c969 Qt: Remove in-development warning 2018-03-19 21:59:50 +01:00
Anthony 50588034ba
Merge pull request #6472 from lioncash/jit-init
JitBase: Ensure JitOptions and JitState instances are consistently initialized
2018-03-19 13:20:40 -07:00
Lioncash 51cfeb8c7d JitBase: Ensure JitOptions and JitState instances are consistently initialized
Ensures that upon construction of a JitBase instance, that all
underlying members within the option and state structs are guaranteed
to be initialized.

This prevents potentially using a member uninitialized in some form.
2018-03-19 15:58:32 -04:00
Anthony 37f8efcda0
Merge pull request #6471 from JosJuice/qt-strings-consistent
Make strings more consistent between DolphinWX and DolphinQt2
2018-03-19 11:00:24 -07:00
JosJuice a71c615435 Make strings more consistent between DolphinWX and DolphinQt2
Reduces the number of strings to translate.
2018-03-19 18:52:46 +01:00
Léo Lam 16f74cee70
Merge pull request #6467 from lioncash/breakpoint
Breakpoints: Remove direct usages of the JIT global
2018-03-19 18:42:10 +01:00
Lioncash 2fa0cb91a1 Interpreter_Integer: Set the overflow flag if the OE bit is set for neg
Also amends the condition that was being checked. Previously it was
checking if the destination register value was 0x80000000, however it's
actually the source register that should be checked.
2018-03-19 13:27:36 -04:00
Lioncash 675d2fb774 Interpreter_Integer: Set the overflow flag if the OE bit is set for divw and divwu
divw and divwu won't panic now if the OE bit is set for these instructions.
2018-03-19 11:51:10 -04:00
Lioncash f129c936e7 PowerPC: Add functions for getting and setting the XER OV bit
While we're at it, change GetXER_SO's return value to u32
to prevent potential sign bit wonkyness given we're performing bit arithmetic.
2018-03-19 11:51:04 -04:00
Léo Lam f335790623
Merge pull request #6460 from lioncash/datareader
DataReader: Minor API changes
2018-03-19 15:02:50 +01:00
Markus Wick 8c1be29cef
Merge pull request #6466 from lioncash/mffs
Interpreter_SystemRegisters: Handle mffs, mtfsb0, mtfsb1, mtfsf and mtfsfi with the record bit set
2018-03-19 09:37:01 +01:00
Markus Wick 523031f037
Merge pull request #6444 from stenzek/d3d-bbox
D3D: Fix broken bounding box
2018-03-19 09:21:22 +01:00
Markus Wick 98b4716902
Merge pull request #6442 from stenzek/async-compiler-priority
ShaderCache: Implement compile priority
2018-03-19 09:16:53 +01:00
Markus Wick 0c0a342483
Merge pull request #6464 from lioncash/using
JitArm64_RegCache: Remove using namespace declaration from header
2018-03-19 09:11:45 +01:00
Lioncash 3a4c3bbe01 Core/CMakeLists: Migrate off add_dolphin_library
This macro (that has unfortunately become the de-facto way of
introducing targets) has a lot of disadvantages that outweigh the fact
that you avoid writing two extra lines of CMake script.

- It encourages the use of variables. In a build system the last thing
we want to care about is mutable state that can be avoided.

- It only handles linking in the libraries and nothing else. It's a
laziness macro.

- We should be explicit about what we're doing by introducing the target
first, not last.

This gets the ball rolling by migrating Core off the macro. Note that
this is essentially 1-to-1 unrolling of the macro, therefore we're
still linking in all libraries as public, even though that may not be
necessary.

This can be revisited once everything is off the macro for a quicker
transition period.
2018-03-19 04:02:12 -04:00
Markus Wick 22aba8c56d
Merge pull request #6468 from lioncash/downcast
JitInterface: Remove a downcast within InitJitCore
2018-03-19 09:00:56 +01:00
Markus Wick 3d49bdb488
Merge pull request #6462 from lioncash/ppc
PPCTables: Make the op type enum an enum class
2018-03-19 08:55:32 +01:00
Markus Wick 8002bfbc41
Merge pull request #6461 from lioncash/emitter
x64Emitter: Move FloatOp and NormalOp enum definitions into the cpp file
2018-03-19 08:53:00 +01:00
Markus Wick 79b21e1381
Merge pull request #6459 from lioncash/enum
VertexShaderGen: Convert defines to an enum
2018-03-19 08:48:25 +01:00
Markus Wick 768cd7ede5
Merge pull request #6458 from lioncash/remove-mainbase
VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp
2018-03-19 08:46:35 +01:00
Lioncash 14b204a9bb JitInterface: Remove a downcast within InitJitCore
This isn't necessary as JitBase is already within the type hierarchy that
CPUCoreBase is.
2018-03-19 03:13:16 -04:00
Lioncash a0164e14bc BreakPoints: Avoid direct use of the JIT global
Trims the direct usages of the global by making the code go through the
JIT interface (where it should have been going in the first place).

This also removes direct JIT header dependencies from the breakpoints as
well. Now, no code uses the JIT global other than JIT code itself, and
the unit tests.
2018-03-19 03:08:57 -04:00
Lioncash b4cd11c7c9 BreakPoints: Invert if statements where reasonable
Puts the early-exit condition first, unindenting code that doesn't need
to be.
2018-03-19 03:08:53 -04:00
Lioncash 3137d4f75f BreakPoints: Use std algorithms where applicable 2018-03-19 03:08:17 -04:00
Lioncash eea99de118 Interpreter_SystemRegisters: Handle mffs, mtfsb0, mtfsb1, mtfsf, and mtfsfi with the record bit set
All of these with the record bit set update condition register 1 with the
contents of the FPSCR's FX, FEX, VX and OX bits.

Helper_UpdateCR1() does exactly that, so we use it here to perform this
for us.
2018-03-19 00:05:00 -04:00
Lioncash 6ae8a2b5f8 JitArm64_RegCache: Remove using namespace declaration from header
Dumping a namespace in a header file should be avoided since it can
cause random name and type clashing in unexpected ways.
2018-03-18 19:39:58 -04:00
Pierre Bourdon 5498f9b7ef make_scmrev.h.js: set default auto-update track from environment 2018-03-19 00:11:55 +01:00
Pierre Bourdon 0427d3474c Import ed25519 implementation from https://github.com/orlp/ed25519 2018-03-19 00:11:55 +01:00
Pierre Bourdon 891a1eeb6a Import picojson to Externals from https://github.com/kazuho/picojson 2018-03-19 00:11:55 +01:00
Lioncash 6428cee939 PPCTables: Make the op type enum an enum class
Reduces the amount of identifiers dropped into the global namespace when
the PPCTables header is included.
2018-03-18 18:53:58 -04:00
Lioncash 975ba4abf0 x64Emitter: Make FloatOp and NormalOp enum classes
Reduces the amount of identifiers placed in the Gen namespace internally.
2018-03-18 18:04:54 -04:00
Lioncash c22a6f4551 x64Emitter: Move FloatOp and NormalOp enums to the cpp file
These are only used internally. This also allows us to eliminate some
symbols that get dumped into the exposed Gen namespace.

By extension this also hides the Write[X] functions from OpArg's public
interface. This is only used internally by XEmitter, so they shouldn't
be usable by anything else.
2018-03-18 18:04:48 -04:00
Lioncash b21a00d290 DataReader: Provide a const qualified variant of GetPointer()
This wouldn't be much of a data reader if it can't access the
read-only data pointer in read-only contexts. Especially if it
can get a writable equivalent in contexts that aren't read-only.
2018-03-18 16:53:04 -04:00
Lioncash ce29c1c42f DataReader: Correct return type of operator=
It's questionable to not return a reference to the instance being
assigned to. It's also quite misleading in terms of expected behavior
relative to everything else. This fixes it to make it consistent with
other classes.
2018-03-18 16:50:59 -04:00
Lioncash ffade65c55 DataReader: Remove __forceinline from trivial functions 2018-03-18 16:49:50 -04:00
Lioncash 4c2ec39199 DataReader: In-class initialize member variables where applicable
Allows the default constructor to be defaulted and ensures the default
values are associated with the member variables directly.

Also corrects a prefixed underscore in the two parameter constructor.
2018-03-18 16:34:51 -04:00
Lioncash fd956f6c69 DataReader: Make size() and Peek() const member functions
These don't modify class state, so they can be const qualified.
2018-03-18 16:33:14 -04:00
Lioncash 2b3b1e8d09 VertexShaderGen: Convert defines to an enum
Unlike defines, these will actually obey namespacing (should one be
added), and also provide a symbol when debugging, as opposed to a magic
value.
2018-03-18 15:45:20 -04:00
Pierre Bourdon 0c128f3abe
Merge pull request #6450 from leoetlino/nandboot
Boot: Set TYPE_NANDBOOT when booting from NAND
2018-03-18 20:44:44 +01:00
Lioncash b68e8b872e VideoBackendBase: Migrate functions from MainBase.cpp to VideoBackendBase.cpp
Given that this only contains functions from the VideoBackendBase class,
it makes more sense to move these to the relevant cpp file to keep them
all together.
2018-03-18 15:33:59 -04:00
Léo Lam b86947264b
Merge pull request #6453 from leoetlino/remove-unused
State: Remove unused Verify functions
2018-03-18 11:24:37 +01:00
Léo Lam 4b3542558a
Merge pull request #6456 from lioncash/video-static
MainBase: Remove unused file-scope variables
2018-03-18 11:24:16 +01:00
spycrab 1b06e66f1d Qt: Various layout fixes 2018-03-18 00:10:54 +01:00
Lioncash 13ed716419 MainBase: Remove effectively unused s_FifoShuttingDown variable
This is only ever set and cleared, which is fine, however nothing else
ever actually reads its state to perform differing behavior.
2018-03-17 18:10:43 -04:00
Lioncash 826c11ba3b MainBase: Remove unused s_beginFieldArgs struct
This is only ever memset to zero and never used again.

This also gets rid of an instance of undefined behavior considering the
draft standard for C++17 (N4659) states at [dcl.type.cv] paragraph 5:

"
The semantics of an access through a volatile glvalue are implementation-defined.
If an attempt is made to access an object defined with a volatile-qualified type
through the use of a non-volatile glvalue, the behavior is undefined.
"
2018-03-17 18:07:08 -04:00
JosJuice 9970f05ec8 DolphinQt2: Fix issues with MoIterator
Before this, DolphinQt2 would crash at boot with an assertion error
when using a Windows debug build, at least if the Dolphin GUI
language was set to English.
2018-03-17 21:54:39 +01:00
JosJuice ffb672286a Fix launching DolphinQt2 from Visual Studio
Fourth time now...
2018-03-17 19:10:57 +01:00
Anthony 87c6ed3e00
Merge pull request #6436 from spycrab/qt_layout
Qt: Improve spacing
2018-03-17 09:57:51 -07:00
spycrab c421848559 Qt: Improve spacing 2018-03-17 16:14:56 +01:00
Léo Lam 6aa6be2804 State: Remove unused Verify functions
These were unused in the entire codebase.
2018-03-16 22:56:54 +01:00
Lioncash 882d1c1256 OGLShader: Ensure m_id and m_compute_program_id are always initialized
Depending on which constructor is invoked, m_id or m_compute_program_id
can end up in an uninitialized state. We should ensure that the object
is completely initialized to something deterministic regardless of the
constructor taken.
2018-03-16 17:49:34 -04:00
Lioncash 83f17ac59f OGLShader: Fix mismatched assignment in compute shader constructor
This shouldn't be assigning to the regular ID.
2018-03-16 17:44:23 -04:00
Léo Lam f2b9a6696d Config: Set bMMU to true by default on x64
This prevents Dolphin from crashing when the emulated software crashes.
AFAIK, there is absolutely no performance to enabling this with the
x64 JIT.

Eventually, we should probably just remove bMMU
(https://github.com/dolphin-emu/dolphin/pull/1831). We can't do that
yet because of the ARM JIT.
2018-03-16 21:08:23 +01:00
Léo Lam 917f0e2182
Merge pull request #6441 from spycrab/qt_exec
Qt/Main: Add option to launch file without -e
2018-03-16 20:25:13 +01:00
Léo Lam 25704a2494 Boot: Set TYPE_NANDBOOT when booting from NAND
It makes more sense to set TYPE_NANDBOOT than TYPE_RETURN. The latter
is normally only set when returning to the system menu from a game.
2018-03-16 20:17:43 +01:00
JosJuice bdaa7be299
Merge pull request #6448 from lioncash/qt
DolphinQt2: Fix project loading in VS
2018-03-16 20:17:01 +01:00
Lioncash 293d84b9be DolphinQt2: Fix project loading in VS
These headers are already specified in the QtMoc item section, so these
are seen as a duplicate definition of the file, causing a project load
error.
2018-03-16 15:07:44 -04:00
spycrab 0911b44f60 Qt/Main: Add option to launch file without -e 2018-03-16 19:41:54 +01:00
Pierre Bourdon 6fdac685d6
Merge pull request #6409 from leoetlino/timing
IOS: Minor IPC fixes
2018-03-16 18:54:01 +01:00
Léo Lam a63aaeecee IOS: Fix "kernel FD table full" error code 2018-03-16 18:51:08 +01:00
Léo Lam d029f2a7b6 IPC: Clear X1 when acknowledging a reply
Hardware tests indicate that IOS clears X1 when it acknowledges
an IPC request.
2018-03-16 18:51:08 +01:00
Léo Lam 1a71076e50 IPC: Remove incorrect guess about acks
A very basic hardware test shows that the ARMMSG doesn't change until
IOS replies. (People could have disassembled IOS to verify this too...)

Console:

sending request at 00034640 - ARMMSG 133e0fa0
00000000000000000000000000000010(ack) - ARMMSG 133e0fa0
00000000000000000000000000000100(reply) - ARMMSG 00034640

Dolphin, prior to this fix:

sending request (00034640) - ARMMSG 133e0fa0
00000000000000000000000000000011(ack) - ARMMSG 00034640
00000000000000000000000000000100(reply) - ARMMSG 00034640

Dolphin, after this fix:

sending request at 00034640 - ARMMSG 133e0fa0
00000000000000000000000000000011(ack) - ARMMSG 133e0fa0
00000000000000000000000000000100(reply) - ARMMSG 00034640

(Yes, note that the X1 bit is still set. This is a bug that I will
fix in the next commit.)
2018-03-16 18:51:08 +01:00
Léo Lam b9f7d67667 IPC: Fix missing interrupt when writing to Y1/Y2
The IPC interrupt is triggered when IY1/IY2 is set and Y1/Y2 is written
to even when this results in clearing the bit.

This shouldn't change anything in practice but it's a difference
that Dolphin wasn't taking into account, which made me waste some time
when I was writing a hwtest :/
2018-03-16 18:51:08 +01:00
Léo Lam 35e3775a77 IOS: Remove outdated comment 2018-03-16 18:51:08 +01:00
Léo Lam fa89614b07 IOS: Adjust IPC timing based on hardware tests
This adjusts IOS IPC timing to be closer to actual hardware:

* Emulate the IPC interrupt delay. On a real Wii, from the point of
  view of the PPC, the IPC interrupt appears to fire about 100 TB ticks
  after Y1/Y2 is seen.

* Fix the IPC acknowledgement delay. Dolphin was much, much too fast.

* Fix Device::GetDefaultReply to return more reasonable delays. Again,
  Dolphin was way too fast. We now use a more realistic, average reply
  time for most requests.

  Note: the previous result from https://dolp.in/pr6374 is flawed.
  GetTicketViews definitely takes more than 25µs to reply.
  The reason the reply delay was so low is because an invalid
  parameter was passed to the libogc wrapper, which causes it to
  immediately return an error code (-4100).

* Fix the response delay for various replies that come from the kernel:
  fd table full, unknown resource manager / device, invalid fd,
  unknown IPC command.

Source: https://github.com/leoetlino/hwtests/blob/af320e4/iostest/ipc_timing.cpp
2018-03-16 18:51:07 +01:00
Lioncash 7926a0c814 Use __func__ instead of __FUNCTION__ where applicable
This replaces usages of the non-standard __FUNCTION__ macro with the standard
mandated __func__ identifier.

__FUNCTION__ is a preprocessor definition that is provided as an
extension by compilers. This was the only convenient option to rely on
pre-C++11. However, C++11 and greater mandate the predefined identifier
__func__, which lets us accomplish the same thing.

The difference between the two, however, is that __func__ isn't a
preprocessor macro, it's an actual identifier that exists at function
scope. The C++17 draft standard (N4659) at section [dcl.fct.def.general]
paragraph 8 states:

"
The function-local predefined variable __func__ is defined as if a
definition of the form

static const char __func__[] = "function-name ";

had been provided, where function-name is an implementation-defined
string. It is unspecified whether such
a variable has an address distinct from that of any other object in the
program.
"

Thankfully, we don't do any macro or string concatenation with __FUNCTION__
that can't be modified to use __func__.
2018-03-16 13:41:53 -04:00
Lioncash 75f5fcdfee Assert: Remove unused parameter from DEBUG_ASSERT
This brings the macro in line with the regular ASSERT macro, which only has one
macro parameter.
2018-03-16 13:01:11 -04:00
Lioncash f44e2dc425 Assert: Wrap assertion macro bodies in do {} while (0)
Enforces the termination of the macro with a semicolon. Aside from that
requirement, behavior remains the same.
2018-03-16 12:35:23 -04:00
Mat M 9f4d5122a2
Merge pull request #6438 from lioncash/assert
Assert: Uppercase assertion macros
2018-03-16 11:59:14 -04:00
Stenzek 93865b327f ShaderCache: Implement compile priority
Currently, when immediately compile shaders is not enabled, the
ubershaders will be placed before any specialized shaders in the compile
queue in hybrid ubershaders mode. This means that Dolphin could
potentially use the ubershaders for a longer time than it would have if
we blocked startup until all shaders were compiled, leading to a drop in
performance.
2018-03-17 01:53:11 +10:00
Stenzek cb19ddd1d4 D3D: Fix broken bounding box 2018-03-17 00:20:43 +10:00
Stenzek 1259370cdf
Merge pull request #6439 from JosJuice/android-ubershader-config
Bring the Android GUI setting for ubershaders up to date
2018-03-16 23:19:13 +10:00
spycrab a2d6bab0d2 Properties/GameConfig: Remove "Skip DCBZ" 2018-03-15 20:33:01 +01:00
Anthony 1c3cc26d19
Merge pull request #6386 from spycrab/qt_dbg_code
Qt/Debugger: Implement "Code" widget
2018-03-15 11:35:26 -07:00
JosJuice 828c2c44ca Bring the Android GUI setting for ubershaders up to date
9fa2470 changed how the ubershader setting is stored in INIs but didn't
update the Android GUI code to reflect that, so the setting in the
Android GUI has been broken starting with that commit.

Fixes https://bugs.dolphin-emu.org/issues/10947
2018-03-15 19:15:13 +01:00
Lioncash 50a476c371 Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's
been sticking out for quite a while now (we avoid prefixing
underscores).
2018-03-14 22:03:12 -04:00
Markus Wick 19d97f3fd9
Merge pull request #6430 from stenzek/uid-cache-fixes
ShaderCache: Fix several issues in background shader compiling
2018-03-14 17:08:36 +01:00
Stenzek 517a977444 ShaderCache: Fix several issues in background shader compiling
- In D3D, shaders could be compiled on the main thread, blocking
startup.
- Reduced the latency between a pipeline being requested and used in all
backends in hybrid ubershader mode, when no shader stages were present.
- Fixed a case where async compilation could cause the same UID to be
appended multiple times to the UID cache.
- Fix incorrect number of threads being used when immediately compile
shaders was enabled.
2018-03-15 01:50:47 +10:00
Stenzek dc9012ae08 OGL: Ensure VAO is active before unmapping buffers
Fixes a crash which could occur in platforms which do not support
buffer_storage, and EFB2RAM is enabled (which indirectly uses the
attributeless buffer).
2018-03-15 00:32:39 +10:00
Léo Lam 6813c5e1e9
Merge pull request #6434 from lioncash/x86-dsp
DSPCore: Move x64 JIT source files into an x64 subdirectory
2018-03-14 10:54:46 +01:00
Lioncash 9f2a46b08d DSPCore: Use nested namespace specifiers for the x64 JIT
Slims down the amount of lines needed for namespacing.
2018-03-13 18:57:25 -04:00
Lioncash b3fd79b45a DSPCore: Rename namespace to match moved x64 JIT files
Maintains consistency between location and code
2018-03-13 18:48:16 -04:00
Lioncash ab5b90bf15 DSPCore: Move x64 JIT source files into an x64 subdirectory
While the code is namespaced out properly, the files weren't separated
into their own directory. This moves the files so that introducing a general
interface is easier in the future for supporting other architectures.
2018-03-13 18:26:26 -04:00
Stenzek 51e4014a35 DriverDetails: Disable primitive restart on Vulkan with Mali driver 2018-03-14 02:56:24 +10:00
Stenzek db810956ec Vulkan: Provide a more accurate method of detecting drivers/vendors
This is needed to differentiate between the open-source Mesa drivers and
their binary counterparts for Intel and AMD.
2018-03-14 02:48:53 +10:00
Markus Wick f7ff634e4f
Merge pull request #6432 from degasus/OGL-OSD-update
OGL: Scale OSD text on big screens.
2018-03-13 16:37:58 +01:00
Henrik Rydgård 6cbb716f60 SSE-optimize UninitializeXFBMemory
Lowest hanging fruit I could find with a profiler.

Not sure this stuff actually needs to be done, but assuming it is, why
not do it quickly? 10x faster, goes from 1% CPU to 0.09%.
2018-03-13 11:55:28 +01:00
degasus a5c0739fab OGL: Scale OSD text on big screens. 2018-03-12 20:38:06 +01:00
degasus d4449971c9 OGL: Warn if buffer_storage isn't available.
Yes, this commit is only to blame OSX and Mali. Through the former supports unsynchronized mappings, the latter supports *no* way to stream dynamic data at all. Let's try to make bad news, as they ignore friendly feature requests. Maybe we just need to make more noise...
2018-03-12 20:38:00 +01:00
Léo Lam 90ca62e416
Merge pull request #6428 from JosJuice/qt-zh-order
Qt2 translation: Don't place "zh_CN" and "zh_TW" after "zh"
2018-03-12 18:44:41 +01:00
JosJuice 4b85f7fe79 Qt2 translation: Don't place "zh_CN" and "zh_TW" after "zh"
The least specific language code should be tried last.
2018-03-11 22:27:17 +01:00
Stenzek 427aa188d4 ShaderCache: Use a version number for pipeline UID caches 2018-03-11 14:48:09 +10:00
Léo Lam 63d5e57337
Merge pull request #6419 from Ebola16/Fix_OpenAL
Change FATAL_ERROR to STATUS message for OpenAL not found in externals
2018-03-10 13:35:30 +01:00