Commit Graph

15 Commits

Author SHA1 Message Date
hrydgard 358333b94b and more boring moving and cleanup ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1661 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25 21:44:56 +00:00
nakeee e6424f750b scons changes
added fastlog flavour with LOGGING and -O3
changed debug to include _DEBUG
changed devel to include DEBUGFAST
for now wxonassert is disabled as I couldn't make it work


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1571 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 00:37:24 +00:00
bushing 30c883bcfc set svn:eol-style=native for **.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1438 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 04:46:09 +00:00
John Peterson 8a77ca8189 Made the OpenGL iLog setting changeable from the debugging window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1232 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 01:28:00 +00:00
hrydgard 5129341a9c Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-27 21:38:30 +00:00
hrydgard 72d8c3344b Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-24 23:08:46 +00:00
hrydgard 85781409e4 Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@939 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 21:02:37 +00:00
hrydgard 39df6c5624 Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-22 20:54:40 +00:00
hrydgard 58e3c8df8f Readability, comments, tiny typo bugfix in gl gfx plugin (fix is on line 322 in pixelshadermanager)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@930 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-21 20:34:56 +00:00
hrydgard 85565688d7 New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 19:19:40 +00:00
hrydgard a9b441f379 Removed some temp logging, minor other stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@154 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 20:38:08 +00:00
hrydgard 9626b3bc42 Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@153 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08 19:46:04 +00:00
hrydgard 461077b1a1 More GFX plugin cleanup, still no visible changes.
New right-click popup menu in game list - allow editing patch files easily.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20 12:26:32 +00:00
hrydgard b3c55018a6 More common things moved out from the GFX plugins. No visible changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@27 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-18 19:33:55 +00:00
hrydgard 91ccda69ef Split a couple of huge files up, to make them easier to handle.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@24 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-17 21:09:18 +00:00