degasus
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ab35503195
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ogl: don't force depth+stencil for default framebuffer
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2013-10-29 19:20:40 +01:00 |
Glenn Rice
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1666e091ef
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Make EGL and X11 dpy/evdpy usage consistent. EGL needs testing.
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2013-04-26 10:53:46 -05:00 |
degasus
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3c87512180
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ogl: fix single core crash
osx is missing, sorry but I'm too stupid for objective-c
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2013-04-11 03:32:07 +02:00 |
degasus
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a629dea4dc
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Merge branch 'master' into GLSL-master
Conflicts:
CMakeLists.txt
Source/Core/DolphinWX/Dolphin.vcxproj
Source/Core/DolphinWX/Src/GLInterface/WX.cpp
Source/Core/DolphinWX/Src/GLInterface/WX.h
Source/Core/VideoCommon/Src/TextureCacheBase.cpp
Source/Core/VideoCommon/Src/TextureCacheBase.h
Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoDX11/Src/TextureCache.h
Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoDX9/Src/TextureCache.h
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp
damn mipmap_fixes ...
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2013-02-18 18:49:20 +01:00 |
Ryan Houdek
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73eb98ed8e
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Move swap control to the host specific GLInterface files.
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2013-01-24 10:31:08 -06:00 |
degasus
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84debc17d5
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fix msaa
blitting between msaa fbos may not scale. So we need to resolve the efb before swapping.
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2013-01-09 01:50:52 +01:00 |
Ryan Houdek
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5169804a61
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Remove duplicated X11 code.
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2012-12-26 12:12:26 -06:00 |
Ryan Houdek
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9a58f9a3bb
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Rename another function...
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2012-12-26 00:34:09 -06:00 |
Ryan Houdek
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f4e7a280a9
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Remove cg.lib from some files for Windows and renaming a function.
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2012-12-26 00:07:43 -06:00 |
Ryan Houdek
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01953ff64a
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Rename the interface files and hopefully fix OSX building.
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2012-12-25 19:08:24 -06:00 |