Commit Graph

25322 Commits

Author SHA1 Message Date
XTra.KrazzY 23665a7b93 Cross compatibility function union (strcasecmp, unlink)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@293 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 16:25:52 +00:00
hrydgard f44a06465a Change some project settings. Reorganize the symbol database code, step 1/2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 15:46:08 +00:00
Maarten ter Huurne e3d7c44a8e For the SDL version of this driver, set the video mode in the CPU thread, otherwise GL calls will crash. There is a big comment block with all the details.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@291 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 14:47:19 +00:00
Maarten ter Huurne 6f1600304f 64-bit constant needs "ULL" suffix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@290 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 11:37:31 +00:00
Sonicadvance1 18270f0904 Linux: When you resize Window, it now resizes video, if you go above start dimension, it goes weird. Gotta look in to it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@289 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:50:24 +00:00
Sonicadvance1 5f925882d9 Windows Build Fix for GL plugin from my last rev
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@288 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:24:17 +00:00
Sonicadvance1 05cbb94cbb GL plugin now centers video output, you can set it to render to the full window and FPS can be shown. FPS and stretch to Window res is set in INI. Maybe also the window res actually changes correctly when resizing window in Windows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@287 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:10:48 +00:00
XTra.KrazzY 98b9cfb2de TEV shader compilation bugfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@286 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 08:54:23 +00:00
Sonicadvance1 8f6d7ad5e9 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@285 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 19:50:28 +00:00
masken 657dfff6f8 Fixed new warnings from r282.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@284 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:33:40 +00:00
masken ae5b59747a Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:28:24 +00:00
hrydgard 8be70a8ed2 Finally hacked Super Monkey Ball into submission! Some bonus hacking tools included.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@282 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:15:25 +00:00
masken 0849a96d81 Added SYSCONF files. Fixed the return value of FileIO::Read().
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@281 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 14:53:33 +00:00
Sonicadvance1 d697eb6a85 Fix Compiling for people, Silly ector breaking things ;p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@280 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 11:18:39 +00:00
hrydgard f82bf2ae9a Lots of FP hacking for little gain, super monkey ball is only slightly more sane (wow, it rhymed). Temporary no-speed-limit hack: Hold TAB.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@279 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 09:20:36 +00:00
Maarten ter Huurne 0becaa3223 Make sure SDL can hijack main() so it can do its initialisation. Only implemented for non-GUI executable so far.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@278 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 08:42:52 +00:00
Sonicadvance1 19bcb6a21c Linux side doesn't need libjpeg, crazy Mac users
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@277 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 07:53:03 +00:00
Sonicadvance1 c56a27a3d2 Forgot to put GL in the Windows Title bar as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@276 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 07:50:27 +00:00
Sonicadvance1 6e3069f99e Should fix Linux building, also adds GL/DX to the title in their respective plugins when in use
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@275 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 03:48:40 +00:00
Maarten ter Huurne efd894fe1e Include SDL header as "SDL.h". This works with the CFLAGS output of pkg-config, picking up SDL no matter where it is installed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@274 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 21:19:56 +00:00
Maarten ter Huurne cb5aa5435b On non-Windows platforms, #define _M_IX86 for 32-bit platforms and _M_X64 for 64-bit platforms. Until now, 64-bit was always selected, which broke Dolphin on 32-bit Linux and OS X.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@273 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 19:28:00 +00:00
Maarten ter Huurne 31c0bc4508 Implemented FPU precision control for 32-bit non-Windows platforms.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@272 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 17:46:13 +00:00
Maarten ter Huurne 292120453e Implemented FPU rounding control for 32-bit non-Windows platforms. I renamed the _RC_* constants that were previously #defined, because the bit patterns used by the hardware do not match those used by Windows; the new constants match the hardware.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@271 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 12:17:55 +00:00
Maarten ter Huurne 954ea6956b Make SVN ignore the memory card images written here.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@270 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 11:32:31 +00:00
Maarten ter Huurne 77ad89876c Make SVN ignore the log files written here.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@269 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 11:31:31 +00:00
Maarten ter Huurne b019c22e37 Added "*.os" to SVN ignore list: these are files generated by the build system.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@268 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 11:30:16 +00:00
Maarten ter Huurne 418e37029c Typecast function pointer argument of CALL() to void*, since this is not an automatic conversion for GCC.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@267 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 11:21:51 +00:00
Maarten ter Huurne 936bfbd867 Implemented Find4GBBase() on 32-bit non-Windows platforms. I am not sure the pointer acquired is any good though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@266 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 10:38:53 +00:00
Maarten ter Huurne e74dd5d9f9 Added missing #include.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@265 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 00:13:26 +00:00
Maarten ter Huurne d27b79f413 Added "jpeg" to list of libs to link against.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@264 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-22 00:06:27 +00:00
hrydgard 465ee5fd86 Save states - more boring groundwork. Far from done.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@263 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 23:28:07 +00:00
Maarten ter Huurne 28edd4d31b Fixed compilation when logging is enaled: it tried to log a non-existing field ("name"); I replaced it by an existing field ("type").
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@262 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 23:23:15 +00:00
Maarten ter Huurne 1acdd6b8e0 Fixed compile errors in conversion of C string to wxString when compiling with GCC against wx with Unicode support.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@261 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 23:11:29 +00:00
hrydgard 6a4d697f5f statesave prep: Change coretiming to index/registration model, instead of storing pointers. This will make it possible to save/load the event queue.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@258 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 20:01:18 +00:00
hrydgard 9e3747e2f3 SaveState preparations #1 - Annotate all(?) state. (NO SCHEDULE PROMISE!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@257 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 18:23:10 +00:00
hrydgard 92031705cd Forgot some defines.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@256 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 17:57:26 +00:00
hrydgard 3ef0eb979d Move some code out of the plugins into VideoCommon. No functional change.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@255 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 17:49:06 +00:00
hrydgard 5e4da92d42 Very basic JIT results viewer.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@254 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 17:22:55 +00:00
Maarten ter Huurne 4e9b5a40fd Look for libs in MacPorts install dir (/opt/local). This seems to be the easiest way to get libjpeg on OS X.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@253 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 00:27:10 +00:00
hrydgard 05c04bd03e fix bug that prevented ogl plugin from recognizing many resolutions, like my favorite 1920x1200
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@252 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-21 00:05:48 +00:00
hrydgard 77cec36ad4 Force the result of single precision arithmetic to have single precision only, also in jit. That is, another attempt at fixing the FPU bug in Zelda.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@251 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 23:25:48 +00:00
Maarten ter Huurne adafeaa8b4 Simplified conversion to C++ string.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@250 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:43:14 +00:00
hrydgard 683ba7ecae Minor speedup in texdecoder. More informative fifo error messages.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@249 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:31:48 +00:00
hrydgard f2b45beb90 Attempting to close the display window should not exit the emulator.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@248 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:30:11 +00:00
hrydgard bab47b610d Save/restore SSE flags through protected function calls.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:28:21 +00:00
hrydgard b5ff3fd80e Workaround for a missing feature in the FPU parts of the JIT.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@246 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 18:27:20 +00:00
Maarten ter Huurne c6580d1712 Use the same subdirectory list for all platforms: the only place where the list was different for OS X was wrong.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@245 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 11:01:29 +00:00
Maarten ter Huurne 3237b21c23 Plugin_DSP_NULL was killed in rev 229, but still referred to here.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@244 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 10:44:57 +00:00
Shawn Hoffman e84721b13b fix for fullscreen for both video plugins in windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 08:01:27 +00:00
Sonicadvance1 e0b3e32860 one hundred percent correct scaling in GL plugin now, or at least it should be. report problems as they come
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@242 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-18 09:15:05 +00:00