Commit Graph

29 Commits

Author SHA1 Message Date
Soren Jorvang 8c3ed5dc46 Lint.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5796 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-26 13:12:28 +00:00
Orphis 2cc5b98f07 Added OpenCL texture decoding to RGBA usable by DX11 for formats RGB565, RGBA8, RGB5A3 and CMPR
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5765 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-22 03:10:43 +00:00
Orphis c2e32371f6 Refactor and prepare the OpenCL texture decoder for decoding textures to RGBA format required by DX11.
Fix the decoder codepath when OpenCL is enabled and the DX11 plugin is used.
Added the DX11 plugin to the Dolphin project dependencies.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5764 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-22 00:52:17 +00:00
luisr142004 ab1e5f8537 apply a patch done by xsacha :) + some minor stuff :p
what changes do: cmpr decoding is fixed and rgb5a3 is re-enabled

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5744 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-19 07:59:53 +00:00
Shawn Hoffman 4a0c8fc0c9 Hg:
enable newline normalization
get revision number via `hg svn info` for svnrev.h
ignore incremental/generated binary files (windows/VS at least)
leave a comment if some files need native eol set in svnprops

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5637 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-09 01:37:08 +00:00
Sonicadvance1 e0b4cbcdae Another one bites the dust
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5263 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-01 10:06:43 +00:00
Sonicadvance1 c63446827f Fix crash when stopping and starting a game with OpenCL enabled
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5047 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-13 10:09:54 +00:00
Sonicadvance1 0ab6c117c1 Fix a memory leak in OpenCL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5044 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-12 17:20:01 +00:00
Sonicadvance1 89c276c962 Fix a Memory leak in CoreAudio backend, around 2MB. Stops OpenCL from trying to decode CMPR textures, as it fails horribly. Fixes a memory leak in EXI devices, where the destructor wouldn't be called, causing a 32MB leak with memory cards(if you have two), and maybe a bit more from the other EXI devices
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5042 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-12 16:40:13 +00:00
Glenn Rice feba09f7a3 Linux global build. At least the basic footwork is done here.
Basic usage:  "sudo scons install=global install"
Hopefully this doesn't break builds on Macs.  I have tested this on linux and windows.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-02 21:56:29 +00:00
Orphis 7a2bad4efb OpenCL: Fixed and enabled CMPR decompression
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4448 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-22 01:42:21 +00:00
Orphis 094c73a080 OpenCL: Moved the OpenCL code from the compiled source to a separate file TextureDecoder.cl and added a .rules files to copy the updated version to the build directory.
Fixed RGB5A3 decoding with alpha
New CMPR decoding, blocks with no alpha are great, still have to figure the problems with transparent blocks. Disabled for now.
Added a better error reporting to the base OpenCL functions

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4439 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-20 00:55:07 +00:00
XTra.KrazzY 540f59ef07 OpenCL: More formats (thanks, orphis) RGBA8, RGB565, RGB5A3. Optimized the buffer creation. There is a visible performance boost.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4422 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-14 22:28:23 +00:00
XTra.KrazzY fb60b10c7b OpenCL: Implemented I4 and corrected IA8 (huge thanks to Orphis for fixes, implementation and optimization)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4417 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-13 21:51:27 +00:00
XTra.KrazzY 9da9346274 OpenCL: Kernels are now more general...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4402 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 22:21:36 +00:00
XTra.KrazzY fc1c77b60d OpenCL: Set up ground for more texture formats. Implemented the IA8 format (still buggy, no transparency)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4401 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 21:14:02 +00:00
XTra.KrazzY 449abdb01d OpenCL: Solved the IA4 case (some byteswapping was necessary, hope there's a vectorized function for that). Some \n fixing I guess
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4399 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-11 20:03:55 +00:00
XTra.KrazzY e6f20f07f5 OpenCL: Vectorized I8 texture decoding and added a (too intense?) IA4 decoding method.
Not sure what's wrong with IA4 there...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4382 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 22:51:32 +00:00
XTra.KrazzY f52851ab9f OpenCL: Texture decoding is now two dimensional
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4381 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 21:51:40 +00:00
XTra.KrazzY 98db1a0ca3 OpenCL: More windows support and some unfinished work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4380 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 21:30:36 +00:00
Sonicadvance1 5523f28b51 Better TF_I8 decoding via OCL. Can still get way better though. Seems XFB speed boost was a fluke
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4379 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 21:10:39 +00:00
Sonicadvance1 16c6ec6e7e Woops, that is why getting work group size failed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4372 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 07:44:35 +00:00
Sonicadvance1 059970e971 Fix XFB converting, silly mistake. Disable Texture converting ATM since it fails. And if can't read work group size, fall to 64, which is what my 8600GTS does. Tested XFB in Melee intro, got around 10FPS faster tPS faster then with CPU side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4371 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 04:00:29 +00:00
Sonicadvance1 0146f3f58f More OpenCL work, got XFB converting which needs more optimization. I haven't checked for FPS changes. My desktop isn't the best to test on anyway (Phenom 1, 32 stream processors). The package check doesn't work for me, so I just checked true if you compile with opencl=true. Requires a bit of cleanup still
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4369 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 02:48:21 +00:00
XTra.KrazzY c6f0335b62 OpenCL: More work on centralization (need SCons reflection)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4351 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 21:01:34 +00:00
XTra.KrazzY 4499444a86 OpenGL and OpenCL are NOT related! (Committed here are some scons fixes)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4349 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 12:58:02 +00:00
nakeee ffe12ec752 OpenCL: added opencl=true option to scons and fixed the case on the way.
Add ifdef for osx ocl include.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 06:49:08 +00:00
XTra.KrazzY aa1fd81e37 OpenCL: A bit more work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4347 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 00:39:32 +00:00
Sonicadvance1 fb258e3ca5 Base of OpenCL code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 00:28:27 +00:00