Jordan Woyak
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c89ddf8cba
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WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups.
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2019-04-12 16:50:59 -05:00 |
Jordan Woyak
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5efb717873
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InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor.
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2019-04-07 09:32:49 -05:00 |
Jordan Woyak
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ecb67cf815
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ControllerEmu: Deadzone math fix.
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2019-03-01 17:40:10 -06:00 |
Jordan Woyak
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0064f70c8a
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DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard".
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2019-02-10 07:55:47 -06:00 |
Jordan Woyak
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7a00f55cfa
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ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings to allow use of round inputs in absolute mode. Make relative input option obey the center/width/height settings. Make the mapping indicator pretty and actually show what the relative/center/w/h settings are doing.
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2018-12-30 09:10:32 -06:00 |
Jordan Woyak
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c3dc3c106c
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ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote tilt as well. Also make the tilt mapping indicator pretty.
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2018-12-29 16:06:03 -06:00 |
Jordan Woyak
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da9bcf83ef
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InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code.
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2018-12-27 18:31:46 -06:00 |