Matthew Parlane
2112acf500
Merge pull request #4847 from lioncash/exi
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EXI_DeviceAD16: Minor changes
2017-02-08 09:40:59 +13:00
Matthew Parlane
40a0295d2d
Merge pull request #4848 from lioncash/explicit
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GCKeyboardEmu/GCPadEmu: Make constructors explicit
2017-02-08 09:34:14 +13:00
Lioncash
31dc2b9cc1
GCPadEmu: Make constructor explicit
2017-02-07 15:12:15 -05:00
Lioncash
a2a188533a
GCKeyboardEmu: Make constructor explicit
2017-02-07 15:11:49 -05:00
Lioncash
9f8177c9ac
UCodes: Eliminate unnecessary includes in header
2017-02-07 15:08:57 -05:00
Michael Maltese
64405f26a8
lint JitILCommon/IR.cpp
2017-02-07 12:08:25 -08:00
Lioncash
1f14b7f907
EXI_DeviceAD16: Amend variable naming
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Drops Hungarian Notation type prefixing and prefixed underscores.
2017-02-07 14:58:23 -05:00
Lioncash
2f74a6f552
EXI_DeviceAD16: In-class initialize member variables
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Same thing, less code.
2017-02-07 14:54:54 -05:00
Mat M
3cda4e1d9c
Merge pull request #4822 from ligfx/copysys
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CMake: add CMAKE_CONFIGURE_DEPENDS on Data/Sys
2017-02-07 10:41:25 -05:00
Mat M
db9720d038
Merge pull request #4842 from ligfx/fix_prix64_es
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ES: use PRIx64 to print m_addtitle_tmd.GetTitleId()
2017-02-07 10:39:29 -05:00
Mat M
f5e940d59d
Merge pull request #4843 from ligfx/enable_Sdl
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CMake: make option ENABLE_SDL work again
2017-02-07 10:38:08 -05:00
aldelaro5
9dc9033b76
Fix symbols name from maps taking 2 lines instead of one
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Symbols map may not only end with a \n, but they may also end with \r\n and only the \n would get removed. This is the case with the Super Mario Sunshine map file which resulted in a weird looking symbols list and thus made it harder to scroll through it. This removes the \r after the \n has been removed if it's present.
2017-02-07 09:56:19 -05:00
Michael Maltese
8048716efb
JitIL/IR.cpp: add braces around std::array initalizers
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Fixes the following warnings on macOS Clang:
```
Building CXX object Source/Core/Core/CMakeFiles/core.dir/PowerPC/JitILCommon/IR.cpp.o
Source/Core/Core/PowerPC/JitILCommon/IR.cpp:1374:9: warning: suggest braces around initialization of subobject [-Wmissing-braces]
LoadCR, LoadLink, LoadMSR, LoadGReg, LoadCTR, InterpreterBranch,
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Source/Core/Core/PowerPC/JitILCommon/IR.cpp:1378:9: warning: suggest braces around initialization of subobject [-Wmissing-braces]
StoreLink,
^~~~~~~~~~
Source/Core/Core/PowerPC/JitILCommon/IR.cpp:1419:9: warning: suggest braces around initialization of subobject [-Wmissing-braces]
BranchCond,
^~~~~~~~~~~
3 warnings generated.
```
2017-02-07 01:10:43 -08:00
Michael Maltese
4d5cc27243
CMake: re-run if .git/$(symbolic-full-name HEAD) changes
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In an oversight, PR #4841 didn't handle committing to or amending a
branch.
2017-02-07 00:53:05 -08:00
Michael Maltese
fc0d88817f
CMake: make option ENABLE_SDL work again
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Broken in PR #4755 / commit f978765
2017-02-06 20:59:58 -08:00
Michael Maltese
58f01e60d6
ES: use PRIx64 to print m_addtitle_tmd.GetTitleId()
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Fixes a warning on macOS with Clang.
2017-02-06 20:31:28 -08:00
Michael Maltese
04158dfe15
AVIDump: use a separate AVCodecContext
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Using the AVCodecContext contained in AVStream for muxing is officially
discouraged[1] and AVStream::codec was deprecated in favor of
AVStream::codecpar in libavformat 57.33.100 / 57.5.0.
1: [FFmpeg-cvslog] lavf: replace AVStream.codec with AVStream.codecpar: https://ffmpeg.org/pipermail/ffmpeg-cvslog/2016-April/099152.html
2017-02-06 20:23:37 -08:00
Michael Maltese
867d6134c5
AVIDump: open codec before stream
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Minor oversight in the existing code.
2017-02-06 20:23:37 -08:00
Michael Maltese
dd3d8c7a4e
AVIDump: use avformat_free_context
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This function frees all associated streams and codec contexts, and
has existed since libavformat 52.96.0 (February 2011).
2017-02-06 20:23:37 -08:00
Michael Maltese
ac214190fd
AVIDump: Replace deprecated avcodec_encode_video2
2017-02-06 20:23:37 -08:00
Mat M
bdf09c7d3b
Merge pull request #4841 from ligfx/accuratescmrev
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CMake: re-run to get version information when .git/HEAD changes
2017-02-06 22:12:55 -05:00
Mat M
649fc390ff
Merge pull request #4833 from Orphis/cmake_audiocommon
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More CMake updates for AudioCommon dependencies
2017-02-06 22:12:05 -05:00
Florent Castelli
d1eaa59a8e
cmake: Move detection of OpenAL to AudioCommon
2017-02-07 03:42:43 +01:00
Florent Castelli
662a6e836d
cmake: Add imported target to FindOpenAL
2017-02-07 03:42:43 +01:00
Florent Castelli
2c7ded0db3
cmake: Copy FindOpenAL from upstream CMake
2017-02-07 03:42:43 +01:00
Florent Castelli
cbb7e4072a
cmake: Move AO detection to AudioCommon
2017-02-07 03:42:43 +01:00
Michael Maltese
9502f322d3
CMake: re-run to get version information when .git/HEAD changes
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Fixes an issue where Dolphin's revision information could be incorrect
when:
1) CMake was run while HEAD was at commit A
2) HEAD was set to commit B, which didn't have differences from A
that would cause CMake to be re-run
This does not fix the issue with incorrect information about whether
Dolphin was built from a dirty working tree or not.
2017-02-06 18:28:52 -08:00
Léo Lam
b6d526ba2e
IOS: Do not init libusb unless passthrough is enabled
2017-02-07 00:47:21 +01:00
Léo Lam
6a0bf24e0b
Move libusb context initialization to on first use
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This prevents libusb warnings from showing up even when the user is
not using Bluetooth or USB passthrough, or the Wii U GC adapter.
2017-02-07 00:47:21 +01:00
Léo Lam
db7ee668ff
Notify user that USB won't work if libusb init fails
2017-02-07 00:47:21 +01:00
Lioncash
c41f587c29
Frame: Hide functions that don't need to be exposed
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Any functions left exposed are used elsewhere through the main_window
global. May as well prevent any more functions from being used in that
manner where possible.
2017-02-06 18:29:26 -05:00
Lioncash
ead076d335
NetWindow: Get rid of direct use of the main_window global
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Utilizes the event system (which is what should have been done here
initially), in order to prevent coupling between two different window frames.
This also makes booting games more versatile using the UI event system,
as the event can just act as a carrier for the filename, making directly
calling boot functions unnecessary. All that's needed is for the event to
propagate to the frame.
2017-02-06 18:29:20 -05:00
Michael Maltese
1fd1620e4e
CMake: add CMAKE_CONFIGURE_DEPENDS on Data/Sys
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Since files from Data/Sys are collected and added to a built macOS .app
bundle using GLOB, any new files won't get picked up until the next time
CMake is run. Tell CMake it should re-run itself every time the directory
is touched.
2017-02-06 13:55:35 -08:00
JosJuice
6a68915fb8
Remove Guitar Hero 5 hack that apparently disabled USB functionality
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Also remove all instances of "Sample Game Name" from game INIs.
2017-02-06 22:16:39 +01:00
Léo Lam
f5a3aac8e1
IOS: Check if libusb can be used instead of asserting
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This prevents panic alerts from showing up three times when starting
Wii emulation whenever libusb could not be initialized. The user has
already seen a warning at startup -- no need to warn them 3 more times.
2017-02-06 22:09:43 +01:00
Markus Wick
eb3c172b95
Merge pull request #4618 from Helios747/bounding_box_check
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[Video] Warn when booting a bounding box game on an unsupported GPU
2017-02-06 21:58:19 +01:00
Matthew Parlane
d244597b42
Merge pull request #4408 from leoetlino/usb
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IOS: USB support (OH0, USB_VEN, USB_HID)
2017-02-07 09:17:05 +13:00
Matthew Parlane
2835cfde52
Merge pull request #4836 from lioncash/enum
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DSPCore: Convert the DSPCoreState enum into an enum class
2017-02-07 09:14:22 +13:00
Anthony
0c7d9bbb73
Merge pull request #4837 from lioncash/npd
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NetWindow: Make chat messages queue private
2017-02-06 10:20:29 -08:00
Lioncash
2597d2b69b
NetWindow: Make chat messages queue private
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This doesn't need to be publicly accessable.
2017-02-06 13:03:35 -05:00
Mat M
f978765bf0
Merge pull request #4755 from Orphis/cmake_sdl
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cmake: Modernize SDL discovery
2017-02-06 11:55:03 -05:00
Lioncash
063e4df5a1
DSPCore: Convert the DSPCoreState enum into an enum class
2017-02-06 11:47:19 -05:00
Mat M
02127e360a
Merge pull request #4831 from Orphis/cmake_cleanup
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Small CMake fixes
2017-02-06 11:29:05 -05:00
Mat M
e4c17f126c
Merge pull request #4835 from ligfx/configurefilescmrev
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CMake: use configure_file to generate scmrev.h
2017-02-06 11:14:08 -05:00
Mat M
11d1d227da
Merge pull request #4834 from lioncash/enum
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Core: Actually make the State enum an enum class
2017-02-06 02:43:35 -05:00
Michael Maltese
acc8dae2b3
CMake: use configure_file to generate scmrev.h
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The built-in `configure_file` command correctly handles the case where
none of the variables change and scmrev.h doesn't need to be rebuilt.
This saves a full re-link of Dolphin any time CMake is re-run.
2017-02-05 22:26:49 -08:00
Lioncash
259f827e34
Core: Actually make the State enum an enum class
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It helps if I actually make it a strongly typed enum.
2017-02-06 01:13:07 -05:00
Matthew Parlane
b9fc79020d
Merge pull request #4817 from sepalani/debug_print_case
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Handle another case with HLE_GeneralDebugPrint
2017-02-06 17:40:44 +13:00
Matthew Parlane
abe7081337
Merge pull request #4818 from ligfx/bundleutilities
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CMake: use BundleUtilities to fix up Dolphin.app
2017-02-06 17:39:46 +13:00
Matthew Parlane
d022913fb3
Merge pull request #4828 from lioncash/state
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Core: Convert State enum into an enum class
2017-02-06 17:38:46 +13:00