skidau
3d6ee7313d
Merge pull request #2689 from RisingFog/patch-1
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Fix TASInput Crash When Stick Bitmap Is Null
2015-07-21 11:41:38 +10:00
Jules Blok
809e480973
Merge branch 'stable'
2015-07-20 16:04:18 +02:00
Jules Blok
ccb56ddf97
CFrame: Claim all keyboard events on OS X.
2015-07-20 10:11:11 +02:00
skidau
ad68de59bc
Merge pull request #2665 from AdmiralCurtiss/relative-memory-card-paths
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GameCube Config: Store paths relatively when selected file is within Dolphin's directory. (Windows)
2015-07-20 14:09:36 +10:00
skidau
4b260fbd66
Merge pull request #2724 from AdmiralCurtiss/wiimote-reconnect-on-button-press
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Wiimote: Reconnect a disconnected Wiimote when a button is pressed.
2015-07-20 14:06:48 +10:00
Lioncash
ca703e6499
Merge pull request #2751 from lioncash/title
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JitWindow: Use TitleCase for the JIT block viewer tab
2015-07-19 22:32:28 -04:00
Lioncash
40b89627f1
JitWindow: Use TitleCase for the JIT block viewer tab
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Makes the title consistent with all other tabs.
2015-07-19 18:20:24 -04:00
Jeffrey Pfau
e948aec6cd
DolphinWX: Fix build if libusb is disabled
2015-07-17 22:41:12 -07:00
Lioncash
57ca783b72
PathConfigPane: Use shortened variants of the browse buttons
2015-07-16 18:03:14 -04:00
Admiral H. Curtiss
935292c6fc
DolphinWX: In Host_ConnectWiimote(), instead of calling CFrame::ConnectWiimote() directly, dispatch an event that will call it for us in the GUI thread.
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This eliminates a possible stutter/short freeze that can happen during PowerPC::Pause().
2015-07-16 02:35:57 +02:00
mathieui
ac8621ccab
GCAdapter: Disable the scanning thread when direct connect is disabled
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The goal of this commit is to let people who experience driver issues
with libusb and windows disable the scanning thread (to avoid mouse
issues, keyboard issues, and audio issues).
Also disable the rumble setting when the adapter driver is not detected,
and don’t do anything if libusb can’t init for some reason.
2015-07-14 12:35:40 +02:00
Jeffrey Pfau
2eb553fdb7
Fix FreeBSD build
2015-07-11 23:09:11 -07:00
Admiral H. Curtiss
5c0033e6d9
DolphinWX: ParseHotkeys() should use the State::NUM_STATES constant instead of a hardcoded 10.
2015-07-12 05:18:54 +02:00
Admiral H. Curtiss
878629a2bf
DolphinWX: GetCmdForHotkey() should have Load Last Slot 9/10 as well.
2015-07-12 05:16:42 +02:00
Admiral H. Curtiss
b3471e0abc
DolphinWX: Add options to Load Last Slot 9/10 to menu.
2015-07-12 04:14:22 +02:00
Lioncash
81878d7b56
DolphinWX: Get rid of some magic numbers in MemoryView and MemoryWindow
2015-07-09 07:59:34 -04:00
Lioncash
b8706791d5
DolphinWX: Pass string by const reference in CISOProperties constructor
2015-07-08 09:48:07 -04:00
Lioncash
eb3c5a240f
Merge pull request #2696 from RisingFog/tasinput
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Fix random hangs when loading savestates with TAS Input
2015-07-04 03:52:40 -04:00
Fog
10f50f33fb
Fix random hangs when loading savestates with TAS Input
2015-07-03 21:56:14 -04:00
RGamma
3639755120
Fix TASInput Crash When Stick Bitmap Is Null
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Patch provided by RGamma
2015-07-03 18:37:35 -04:00
Anthony Serna
9b95faaed7
Small changes to description to "Store EFB Copies to Texture Only"
2015-07-01 15:48:19 +02:00
Anthony Serna
8d69c2b4b7
Small changes to description to "Store EFB Copies to Texture Only"
2015-07-01 15:46:16 +02:00
Markus Wick
134a18fdad
Merge pull request #2674 from lioncash/emplace
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Use emplace() instead of insert() where applicable for maps.
2015-06-29 17:19:08 +02:00
Jules Blok
c06342c3cf
Merge branch 'stable'
2015-06-29 11:04:17 +02:00
Lioncash
daa205990f
Use emplace() instead of insert() where applicable for maps.
2015-06-28 19:52:40 -04:00
Jules Blok
3f39e38372
CheatSearchTab: Check Core state instead of checking a memory pointer.
2015-06-28 18:28:55 +02:00
Jules Blok
1120132d26
Merge branch 'stable'
2015-06-28 13:28:23 +02:00
JosJuice
66136fc710
Fix more game list name encoding errors caused by 4.0-6419 ( d7900b4
)
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4.0-6442 (a26cf63
) didn't fix names read from INIs or titles.txt.
2015-06-28 10:39:24 +02:00
Admiral H. Curtiss
c5b81b1aff
GameCubeConfig: Case insensitive compare & absolute path compare for the part-of-exe-dir check.
2015-06-27 18:34:54 +02:00
Admiral H. Curtiss
583e3fd9e0
GameCubeConfig: If the user selects a memcard file path within Dolphin's directory, store the path relative to it.
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This makes Dolphin more portable in portable mode, since the memory card file is still found if the directory is moved somewhere else.
This also means that we have to explicitly compare absolute paths if we want to check for both slots containing the same file.
2015-06-27 01:11:44 +02:00
sigmabeta
a028805626
Android: Save screenshot at end of an emulation session.
2015-06-23 22:22:01 -04:00
comex
afaa0d92df
Merge pull request #2613 from AdmiralCurtiss/netplay-sram-sync
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Netplay: Sync GameCube SRAM.
2015-06-22 12:48:38 -04:00
comex
6d2631a173
Merge pull request #2639 from rukai/master
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Translations fix for Linux & Mac OS X
2015-06-21 17:10:07 -04:00
comex
700b850acd
Fix misc. clang warnings - mostly complaints about inconsistent use of override.
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Previously, MacOpenFile only overrode anything on OS X; otherwise it was
just a useless method, which is presumably why it wasn't marked override
in the first place. Address this more sanely by wrapping it in #ifdef
__APPLE__.
2015-06-21 15:42:49 -04:00
rukai
c9e8179c5a
Added namespace to GetBundleDirectory to compile on Mac OSX
2015-06-21 20:41:41 +10:00
rukai
bbde9cbeae
Swapped out spaces for tabs
2015-06-21 20:41:41 +10:00
rukai
cc22151495
Fixes translation on Linux and potentially Mac OSX, by specifying location of *.gmo files
2015-06-21 20:41:41 +10:00
rukai
f91a228697
OpenGL exclusive fullscreen OSD notification is made consistent with the one used for D3D.
2015-06-20 00:18:13 +10:00
Lioncash
458378528b
DolphinWX: Remove the Toggle IR hotkey.
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This isn't necessary since Increase IR and Decrease IR are present.
2015-06-19 05:10:40 -04:00
skidau
3df28a4ea0
Merge pull request #2598 from JosJuice/cache-games-without-banners
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Cache games without banners
2015-06-18 09:56:03 +10:00
skidau
c6f72115e9
Merge pull request #2596 from AdmiralCurtiss/pal60-config-option
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PAL60 improvements: Allow setting in GameINI, disable for NTSC games, store in Movie files.
2015-06-16 14:44:31 +10:00
Fiora
c68bb0bdec
Merge pull request #2456 from aserna3/master
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UI improvements to Add AR Code and Add Patch windows.
2015-06-14 18:53:49 -07:00
Admiral H. Curtiss
abb65515b9
Netplay: Sync GameCube SRAM.
2015-06-14 16:52:08 +02:00
JosJuice
a7d374bcb9
Cache games without banners
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Games without banners were not cached before, because a banner could
become available at any time, making the cache outdated without it
becoming invalidated. Instead of not caching anything, this change makes
Dolphin check for a banner every time a cache that lacks a banner is read.
This is faster than reading all metadata, because reading a Wii banner
only reads from the game's save file, not the volume and its filesystem.
The cache revision is incremented, because otherwise banners will be
missing if a cache without a banner is created in the new version and
the user switches to an old version and creates a savefile.
2015-06-14 12:23:48 +02:00
Matthew Parlane
6d9711c02c
Merge pull request #2599 from Sonicadvance1/aarch64_clean_cpudetect
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[AArch64] Clean up our CPUDetect.
2015-06-14 15:19:03 +10:00
Matthew Parlane
b39014eac5
Merge pull request #2590 from endrift/fix-freebsd-build
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Fix FreeBSD
2015-06-14 15:18:26 +10:00
Jeffrey Pfau
7085fcc8d6
Fix FreeBSD build
2015-06-13 21:52:47 -07:00
JosJuice
01e324eed0
Move GetCompany() to ISOFile.h/GameFile.h
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For consistency with the other Get methods.
2015-06-13 18:43:10 +02:00
Ryan Houdek
0af5bdcf1d
[AArch64] Clean up our CPUDetect.
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Drops ARMv7 feature detection.
2015-06-13 08:04:23 -05:00
Admiral H. Curtiss
92447fb052
Config: Add a boolean for PAL60, like the Progressive Scan one.
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This decouples the Dolphin PAL60 option from the currently set value in the Wii SYSCONF file.
2015-06-13 02:09:19 +02:00