Commit Graph

109 Commits

Author SHA1 Message Date
JosJuice 18a4afb053 Android: Use touch emulation of IR by default
While having motion control emulation of IR enabled by default
makes sense in situations like using a DualShock 4 on a PC,
Android has the additional option of touch emulation of IR
which seems to be better liked, and the default value which
was chosen with PC in mind was carried over to Android
without any particular consideration. This change disables
motion control emulation of IR by default on Android only.
2020-04-27 17:02:53 +02:00
Jordan Woyak ed24f32c5b InputCommon: Specify ini value default when saving calibration "center". 2020-02-25 17:19:48 -06:00
Jordan Woyak bd43e084f4 InputCommon: Clamp calibration values within square shape. 2020-02-25 17:19:48 -06:00
Jordan Woyak f8cca9fe5d InputCommon: RoundStickGate's ideal sample count can be 1. 2020-02-25 17:19:48 -06:00
Jordan Woyak d80fd13b17 DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers". 2020-02-24 16:26:26 -06:00
Jordan Woyak 1a3b4d91bf InputCommon: Mark GetStateLock with [[nodiscard]] and fix discarding calls. 2020-02-24 16:25:06 -06:00
Jordan Woyak 58448d74c5 InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes. 2020-02-17 16:14:01 -06:00
Jordan Woyak 8343dadd58 InputCommon: Add types to ControllerEmu that represent raw controller inputs and calibration data to calculate normalized input values. 2020-02-17 15:57:43 -06:00
Jordan Woyak 1e652d7d34 InputCommon: Add calibration functionality to IMUGyroscope. 2020-02-17 15:57:43 -06:00
Jordan Woyak 82a3aa5ff6 InputCommon: Add "Dead Zone" setting to raw gyro inputs. 2020-02-17 15:57:43 -06:00
Jordan Woyak 47877ecf2c InputCommon: Clean up creation of inputs. 2020-02-09 19:08:26 -06:00
Tilka 01d69ba81a
Merge pull request #8624 from jordan-woyak/setting-expression-input-gate
InputCommon: Only update setting expressions when the input gate is enabled.
2020-02-10 00:47:30 +00:00
Jordan Woyak 53f2e275af InputCommon: Only update setting expressions when the input gate is enabled. 2020-02-09 18:42:42 -06:00
Jordan Woyak f07457b6cc InputCommon: Eliminate some duplicated button threshold logic. 2020-02-09 10:37:18 -06:00
Jordan Woyak 0a1634bedf InputCommon: Allow Wii remote extension to be set with an input expression. 2020-02-08 16:03:13 -06:00
Jordan Woyak e8152b700f InputCommon: Allow controller settings specified with input expresions. 2020-02-08 14:01:55 -06:00
Jordan Woyak a61dff67da InputCommon: List IMUAccelerometer's Up/Down inputs first for consistency. 2020-01-18 13:56:11 -06:00
JosJuice a06da596e5
Merge pull request #8485 from lioncash/imu
InputCommon/IMU*: Remove unnecessary includes
2019-11-22 22:31:57 +01:00
Lioncash 91993b46d9 InputCommon/IMU*: Remove unnecessary includes
Trims out unnecessary includes to avoid unnecessary header dependencies.

This also resolves indirect inclusions of <optional> within
IMUAccelerometer.h and IMUGyroscope.h
2019-11-22 15:41:38 -05:00
Lioncash e8edc49bbe InputCommon: Make use of fmt where applicable
Continues the migration over to fmt
2019-11-22 14:38:26 -05:00
rlnilsen f7a50545e3 Motion Input: Add "enable" checkbox for motion controlled cursor. 2019-11-03 11:56:01 +01:00
rlnilsen d67a2304b0 Input: Add optional "enable" setting to the ControlGroup class.
The setting is exposed as a check box in the QGroupBox instance that visualises the ControlGroup instance.
The setting is saved under "[control group name]/Enabled", but only when it is "false". The default value is "true".
2019-11-03 11:55:52 +01:00
Mat M fd4bf5f0a2
Merge pull request #8438 from JosJuice/tilt-tooltip-string
Change Wii Remote tilt tooltip string based on translator feedback
2019-10-30 05:39:13 -04:00
JosJuice f4da08eb13 Change Wii Remote tilt tooltip string based on translator feedback 2019-10-28 11:16:55 +01:00
rlnilsen 4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
JMC47 8bc0a92f2c
Merge pull request #7663 from jordan-woyak/expression-parser-improve
Expression parser improvements
2019-10-17 17:35:30 -04:00
Anthony a21b7b1bdd
Merge pull request #8390 from jordan-woyak/wiimote-emu-tilt-fix
WiimoteEmu: Tilt fixes.
2019-10-16 16:14:42 -07:00
Jordan Woyak b120b08726 ControllerEmu: Clamp results of trigger/slider states to prevent integer overflow later on. 2019-10-15 15:35:07 -05:00
Jordan Woyak b4e2b3cae3 ControllerEmu: Don't clear expression variables on references update. Hotplug would make that problematic. 2019-10-11 19:42:49 -05:00
Jordan Woyak 35e51ebbaa ExpressionParser: Clear expression variables on UpdateReferences call. I don't know if this is most sensible. 2019-10-11 17:14:45 -05:00
Jordan Woyak e896835f86 ExpressionParser: Renamed ControlFinder to ControlEnvironment. Added support for variables and assignment operator. ControlExpression objects now reference a matching input and output so the two can me mixed in any expression. (you can set rumble directly from inputs) 2019-10-11 17:14:32 -05:00
Jordan Woyak 673f13b7ac WiimoteEmu: Change default tilt angle to 85 degrees. 2019-10-06 09:56:41 -05:00
Jordan Woyak 260cefd60b WiimoteEmu: Expose maximum tilt acceleration. 2019-10-06 09:56:39 -05:00
Matthew Foulds c62570c527 Added key for relative input 2019-06-10 13:23:16 +01:00
Léo Lam e2c769a9c5
Merge pull request #7992 from artemist/centering
ControllerEmu: Add support for setting the center of a ReshapableInput
2019-05-20 18:29:31 +02:00
Artemis Tosini 49e46c8aff
ControllerEmu: Add support for setting the center of a ReshapableInput
This is useful in far out-of-calibration controllers, such as the
Switch Pro controller. This also adds support for configuring the center
in the Mapping widget.
2019-05-18 14:45:16 +00:00
spycrab ec734065db
Merge pull request #8087 from spycrab/cmake_win2019
Support CMake on Windows
2019-05-14 21:07:26 +02:00
Jordan Woyak 374585f128 WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/Backward mappings. 2019-05-08 20:27:41 -05:00
spycrab 12a26453e9 InputCommon/ControlGroup.h: Add missing include 2019-05-08 21:03:11 +02:00
Léo Lam ab9ece9bca Replace MathUtil::Clamp with std::clamp 2019-05-04 23:12:17 +02:00
Jordan Woyak 99f537d499 WiimoteEmu/DolphinQt: Better extension display names. 2019-05-01 17:25:48 -05:00
Jordan Woyak 57a23cc4a0 InputCommon: Remove unused "sign" macro. 2019-04-29 18:28:56 -05:00
Jordan Woyak 9f0dc402f4 InputCommon: Make sure setting values are initialized in case they are used before config load. 2019-04-27 07:01:24 -05:00
Jordan Woyak ba1b335118 WiimoteEmu: Improve emulated swing. 2019-04-23 19:02:41 -05:00
Jordan Woyak 4374600367 WiimoteEmu: Implement MotionPlus parameter y0 and other cleanups. 2019-04-23 18:38:00 -05:00
JMC47 80d21b8ffb
Merge pull request #8002 from JMC47/CursorSlowdown
Slow down relative input cursor
2019-04-15 20:43:31 -04:00
JMC47 f3aaf5deaa Reduce Relative Input Cursor Speed Dramatically
This makes it about 1/4th the speed which may be a bit slow, but should
work for most controllers.
2019-04-15 17:23:17 -04:00
Jordan Woyak c89ddf8cba WiimoteEmu: Allow shake frequency and intensity to be configured. Other minor cleanups. 2019-04-12 16:50:59 -05:00
Jordan Woyak 5efb717873 InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
Tilka a865cc0bf6
Merge pull request #7806 from jordan-woyak/wiimote-emu-swing-improve
WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.
2019-03-05 23:37:00 +00:00