Admiral H. Curtiss
24704fc279
Merge pull request #12554 from AdmiralCurtiss/boot-nandtitle-fix
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Core: Fix booting titles from NAND.
2024-02-01 20:33:21 +01:00
Admiral H. Curtiss
951be30891
Core: Fix booting titles from NAND.
2024-02-01 19:50:20 +01:00
Admiral H. Curtiss
3a9860eb6e
Merge pull request #12514 from SuperSamus/hidapi-submodule
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Externals/hidapi: Convert to submodule
2024-02-01 19:49:48 +01:00
Mai
438f5c3412
Merge pull request #12548 from AdmiralCurtiss/dead-automatic-start
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Core/ConfigManager: Remove dead bAutomaticStart flag.
2024-01-31 17:42:24 -05:00
Admiral H. Curtiss
14121c5504
Core/ConfigManager: Remove dead bAutomaticStart flag.
2024-01-31 22:53:43 +01:00
Admiral H. Curtiss
da6b5dd38a
Merge pull request #12546 from lioncash/event
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VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 21:16:21 +01:00
Admiral H. Curtiss
18abf7c768
Merge pull request #12544 from lioncash/getmod
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GraphicsModGroup: Allow heterogenous lookup for GetMod()
2024-01-31 20:17:26 +01:00
Admiral H. Curtiss
202c10d757
Merge pull request #12547 from lioncash/movie
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Core/Movie: Remove lingering global system instance accessors
2024-01-31 20:12:07 +01:00
Admiral H. Curtiss
2509164ce4
Merge pull request #12545 from lioncash/hash
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VideoCommon: Collapse hash specialization namespaces
2024-01-31 20:04:15 +01:00
Lioncash
5ade2e39ef
Core/Movie: Remove lingering global system instance accessors
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The movie manager is already passed in a reference to the relevant
system, so we can use that instead.
2024-01-31 13:30:24 -05:00
Lioncash
16d8b6e6b3
Common/HookableEvent: std::move callback instance in Register()
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Potentially avoids reallocations if the capture buffer of the callback
is quite large.
2024-01-31 13:16:50 -05:00
Lioncash
cac66317aa
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
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Instead, we make the event take a reference to the system and then pass
it in when the event is triggered.
This does introduce two other accessors, but these are much easier to
refactor out over time, and without modification to the existing event
interface.
2024-01-31 13:12:09 -05:00
Lioncash
0dfefacdf4
VertexLoaderBase: Collapse std namespace for hash and mark noexcept
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Makes the hash specialization a little less noisy. Also we mark it
noexcept, since hashes shouldn't be throwing exceptions (and this can be
optimized on).
2024-01-31 12:43:00 -05:00
Lioncash
8e4b2565cd
TextureConfig: Collapse std namespace for hash
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Lets us collapse the namespacing and make the specialization a little
less noisy.
2024-01-31 12:41:33 -05:00
Lioncash
b63dcd504d
RenderState: Collapse std namespace for hash
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We can specify the namespace on the hash to make the specialization a
little less noisy.
2024-01-31 12:40:10 -05:00
Lioncash
5bfaa3a966
NativeVertexFormat: Collapse std namespace and mark hash noexcept
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We can just tag the std:: onto the end of the specialization to make it
less noisy.
Also mark it as noexcept, since hashes shouldn't throw exceptions.
2024-01-31 12:37:44 -05:00
Lioncash
40b050fe37
GraphicsModGroup: std::move graphics_mod in Load()
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The config object is quite heavyweight, so we should move this instead
of copying.
2024-01-31 12:27:43 -05:00
Lioncash
ccacda5e2c
GraphicsModGroup: Simplify try_add_mod()
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We can use contains() here, and also move the mod config if it's valid
instead of copying it, since it contains quite a bit of allocated data.
2024-01-31 12:23:21 -05:00
Lioncash
81aca79145
GraphicsModListWidget: Pass optional by const reference
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All we do is read from it, so we don't need to copy the string if we
happen to have one.
2024-01-31 12:09:35 -05:00
Lioncash
a1879ea099
GraphicsModGroup: Allow heterogenous lookup for GetMod()
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Allows using keys that aren't directly std::string as the key. This lets
us use std::string_view for the incoming path name, making it more
flexible with other string types.
2024-01-31 12:05:17 -05:00
Mai
30fdf25f8f
Merge pull request #12542 from AdmiralCurtiss/system-sconfig
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Migrate m_is_mios and bWii from SConfig to System.
2024-01-31 09:57:17 -05:00
Admiral H. Curtiss
9a3e770c23
Migrate SConfig::bWii to System.
2024-01-31 12:54:07 +01:00
Mai
e0828815e7
Merge pull request #12540 from mitaclaw/encode-reg-to-64
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Add Missing EncodeRegTo64 in JitArm64::dcbx
2024-01-30 13:08:03 -05:00
mitaclaw
45481620b8
Add Missing EncodeRegTo64 in JitArm64::dcbx
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ARM64FloatEmitter::ABI_PushRegisters expects an XReg temporary, not a WReg.
2024-01-30 03:06:32 -08:00
Admiral H. Curtiss
8d515d407c
Migrate SConfig::m_is_mios to System.
2024-01-30 03:45:17 +01:00
Martino Fontana
12fe5550d2
Externals/hidapi: Convert to submodule
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This also updates to 0.14.0 (d3013f0af3
)
2024-01-30 01:35:39 +01:00
Admiral H. Curtiss
e1ec47b504
Merge pull request #12223 from luc-git/comments
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Update comments RenderWidget.cpp
2024-01-30 01:25:57 +01:00
luc-git
d124fcbb0d
DolphinQt/RenderWidget: Add comments for SetCursorLocked() on Linux.
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Co-authored-by: Admiral H. Curtiss <pikachu025@gmail.com>
2024-01-30 01:06:30 +01:00
Admiral H. Curtiss
1e2fb41d0f
Merge pull request #12538 from LillyJadeKatrin/retroachievements-bugfix
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Reverse endianness of achievement memory peeks
2024-01-30 00:52:18 +01:00
LillyJadeKatrin
fd99a5db9a
Reverse endianness of achievement memory peeks
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rcheevos expects these multi-byte peeks to have the opposite endianness so they need to be swapped before rcheevos gets them.
2024-01-29 11:55:49 -05:00
Admiral H. Curtiss
8482a50154
Merge pull request #12530 from iwubcode/custom_shaders_compilation_fixes
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VideoCommon: fix some issues when compiling custom shaders
2024-01-28 14:30:37 +01:00
Admiral H. Curtiss
4843705061
Merge pull request #12534 from iwubcode/custom-pipeline-refactor
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VideoCommon: refactor the custom pipeline logic to be reusable
2024-01-28 14:28:23 +01:00
Admiral H. Curtiss
c9715e7e7d
Merge pull request #12535 from iwubcode/vertexmanager_draw_refactor
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VideoCommon: refactor drawing into its own function
2024-01-28 14:27:41 +01:00
Admiral H. Curtiss
0405b4dcc2
Merge pull request #12536 from LillyJadeKatrin/retroachievements-bugfix
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Removed post data from Achievement request logs
2024-01-28 14:26:09 +01:00
LillyJadeKatrin
f25bdda728
Removed post data from Achievement request logs
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post_data included passwords and API keys in plaintext so continuing to include it in logs is a security liability.
2024-01-27 18:50:27 -05:00
JosJuice
990303a028
Merge pull request #12519 from lioncash/leak
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PostProcessing: Don't potentially leak memory in BlitFromTexture()
2024-01-27 22:29:45 +01:00
iwubcode
c34b3ae390
VideoCommon: refactor drawing into its own function
2024-01-27 14:45:34 -06:00
iwubcode
3e3967ff94
VideoCommon: refactor the custom pipeline logic in the graphics mod action into a separate class, so it is reusable
2024-01-27 00:12:49 -06:00
Admiral H. Curtiss
e740e32562
Merge pull request #12522 from lioncash/ppcanalyst
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PPCAnalyst: Merge duplicate expression in ReorderInstructionsCore()
2024-01-26 20:29:16 +01:00
Admiral H. Curtiss
b0491c2ce8
Merge pull request #12529 from iwubcode/math_determinant
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Common: add determinant functions to Matrix33 and Matrix44
2024-01-26 19:13:38 +01:00
Admiral H. Curtiss
b09b59c125
Merge pull request #12521 from lioncash/reent
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Core: Make use of reentrant time utilities where applicable
2024-01-26 18:55:26 +01:00
Admiral H. Curtiss
460ab609d0
Merge pull request #12524 from lioncash/memb
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Jit64AsmCommon: Remove redundant m_jit member from CommonAsmRoutines
2024-01-26 18:53:44 +01:00
Admiral H. Curtiss
c3652a7129
Merge pull request #12532 from lioncash/json
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GraphicsMod/ShaderAsset: Lessen object churn a little bit
2024-01-26 18:52:52 +01:00
Mai
a553308775
Merge pull request #12443 from iwubcode/custom_pipeline_action_material_cubemap
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VideoCommon: update custom pipeline action to support a variety of texture samplers, support for materials, and more!
2024-01-26 12:39:37 -05:00
iwubcode
b37f096f4b
Common: add determinant functions to Matrix33 and Matrix44
2024-01-24 23:02:57 -06:00
Lioncash
7a59ecc39d
GraphicsTarget: Reduce object churn a little
2024-01-24 23:00:01 -05:00
Lioncash
1b7da37114
GraphicsTargetGroup: Reduce object churn a little
2024-01-24 22:52:58 -05:00
Lioncash
24f952c12b
GraphicsModFeature: Reduce object churn a little
2024-01-24 22:48:53 -05:00
Lioncash
0385b40bd8
GraphicsModAsset: Reduce object churn a little
2024-01-24 22:47:22 -05:00
Lioncash
2253d9a95d
GraphicsModGroup: Mark move constructor and assignment as noexcept
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Allows containers to optimize off of std::move_if_noexcept
2024-01-24 22:41:30 -05:00