Commit Graph

6 Commits

Author SHA1 Message Date
Lioncash 5f6c76af51 VideoCommon: Use std::span for BoundingBox::Write()
Crosses off a lingering TODO.

Also amends a few nearby cases where a u32 cast was being repromoted to
size_t.
2023-12-09 16:33:21 -05:00
Scott Mansell 2a2014af09 Implement AbstractGfx for Vulkan 2023-01-31 19:41:23 +13:00
Robin Kertels 0e1b7a7b35
VideoBackends:Vulkan: Use VMA for bounding box 2022-10-23 03:21:29 +02:00
Techjar 1161af8059 VideoCommon: Abstract bounding box
This moves much of the duplicated bounding box code into VideoCommon,
leaving only the specific buffer implementations in each backend.
2021-10-04 15:51:24 -04:00
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Shawn Hoffman d7fd892fde normalize common filenames in VideoBackends/Vulkan 2021-01-27 14:29:48 -08:00