spycrab
f00456e6bf
Qt/ControllersWindow: Use std::map instead of std::unordered_map
2017-09-04 08:58:52 +02:00
JosJuice
a345ab2515
PR 5817 fixup
2017-08-01 14:34:44 +02:00
JosJuice
ce11b34e74
Make DolphinQt2 strings more like DolphinWX strings
...
Without this, we would be pushing a lot of extra strings onto
translators now that 55fb6ef
is merged.
2017-07-26 08:04:10 +02:00
Leo Lam
d0fb1bc4bf
Merge pull request #5728 from Starsam80/remove-qt-whats-this
...
Qt: Don't show the Qt "What's this" button
2017-07-08 10:55:28 +02:00
Starsam80
ed0ba7ef28
Qt: Don't show the Qt "What's this" button
2017-06-29 18:52:53 -06:00
Michael Maltese
d0fdb9f149
DolphinQt2: replace Settings with SConfig where possible
...
Changes:
- `ShowDevelopmentWarning` is now under the '[Interface]' group in
Dolphin.ini, with other interface-related settings. So, whoever uses
DolphinQt will have to edit that manually again. Sorry!
- Game search paths and the last file are now shared properly with
DolphinWX
- Qt-only preferences like "Preferred View: list/table" are now
stored using the platform's native settings storage, rather than in
UI.ini
2017-06-29 17:17:32 -07:00
shuffle2
10e54c8a8e
Merge pull request #5490 from ligfx/qtcontrollergridlayout
...
DolphinQt2: use GridLayout for ControllersWindow
2017-06-05 17:16:27 -07:00
Michael Maltese
548522877a
DolphinQt2: make Settings a singleton
...
With this, we can get signals when properties change.
2017-06-05 16:46:10 -07:00
Michael Maltese
0cc88342d6
DolphinQt2: add indentation back to ControllerWindow
2017-05-29 17:29:04 -07:00
Michael Maltese
cb235cf142
DolphinQt2: use GridLayout for ControllersWindow
...
FormLayout is not intended for this sort of dialog:
> QFormLayout is a convenience layout class that lays out its children
> in a two-column form. The left column consists of labels and the right
> column consists of "field" widgets (line editors, spin boxes, etc.).
2017-05-29 17:29:03 -07:00
Michael Maltese
c004b59100
DolphinQt2: replace icons with labels in controllers dialog
...
Icons without labels are bad for usability, so bring this back in line
with how DolphinWX does it.
Some reading:
- https://www.nngroup.com/articles/icon-usability/
> Summary: A user’s understanding of an icon is based on previous
> experience. Due to the absence of a standard usage for most icons,
> text labels are necessary to communicate the meaning and reduce
> ambiguity.
- http://uxmyths.com/post/715009009/myth-icons-enhance-usability
- http://edwardsanchez.me/blog/13589712
- https://uxdesign.cc/do-icons-need-labels-6cb4f4282c00
2017-05-26 20:09:51 -07:00
Anthony
cf60564d84
Merge pull request #5405 from spycrab/qt_mapping_windows
...
Qt: Implement mapping dialogs
2017-05-20 09:28:57 -07:00
spycrab
33e111e92f
Qt: Implement button mapping dialogs
2017-05-20 17:53:17 +02:00
spycrab
a4b24ac265
Qt: Fix random crashes
2017-05-20 11:10:39 +02:00
spycrab
4bf9f5e835
Qt: Implement Wiimote Refresh button
2017-05-15 05:14:45 +02:00
spycrab
c8d0b647ac
Qt: Add controller (overview) window
2017-05-09 18:49:10 +02:00