degasus
17747fcfb8
map_orphan_and_risk - next try for upload method
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should work around nvidia600 driver issue which will flush gpu on syncing
also increase buffer size by orphaning
2013-02-19 13:18:48 +01:00
degasus
fed574d08b
solve merge conflict
2013-02-18 18:55:42 +01:00
degasus
a629dea4dc
Merge branch 'master' into GLSL-master
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Conflicts:
CMakeLists.txt
Source/Core/DolphinWX/Dolphin.vcxproj
Source/Core/DolphinWX/Src/GLInterface/WX.cpp
Source/Core/DolphinWX/Src/GLInterface/WX.h
Source/Core/VideoCommon/Src/TextureCacheBase.cpp
Source/Core/VideoCommon/Src/TextureCacheBase.h
Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoDX11/Src/TextureCache.h
Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoDX9/Src/TextureCache.h
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp
damn mipmap_fixes ...
2013-02-18 18:49:20 +01:00
degasus
4653adecf1
remove numTexGens=7 hack. only cg wasn't able to handle more then 8 texcoords
2013-02-17 22:37:00 +01:00
degasus
bef24b5c6b
new format for gl extensions
2013-02-17 21:41:00 +01:00
Jordan Woyak
d0ea94a2aa
WII_IPC_HLE_Device_FileIO: don't rebuild the filename on every operation.
2013-02-17 13:52:04 -06:00
Jordan Woyak
fa9aafeed8
Some cleanup of CWII_IPC_HLE_Device_FileIO:
...
The real file was never kept open for longer than a single operation so there was no point in dealing with it in DoState.
Saving the real path in the savestate was also probably a bad idea. Savestates should be a bit more portable now.
2013-02-17 13:37:01 -06:00
Jordan Woyak
0cdd4434b9
Removing destination on rename when source isn't present doesn't make sense.
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IOCTL_RENAME_FILE still might not be totally correct.
Fixes issue 5440.
2013-02-17 12:51:12 -06:00
Jordan Woyak
bf4be1d8d1
Change some CNANDContentLoader logic to what was probably intended. Kills some warn logs when opening Dolphin.
2013-02-17 01:57:25 -06:00
Jordan Woyak
3330842505
Let's not CreateDir an empty string every time CreateFullPath is used, logging an error every time.
2013-02-17 01:33:22 -06:00
Jordan Woyak
9ac2fbb0a5
Fix a memleak. Probably/maybe improve USBGecko performance.
2013-02-17 00:19:42 -06:00
Jordan Woyak
206fdde933
Remove the core count from the cpu info OSD message. It was often wrong and not rather important.
2013-02-16 23:48:20 -06:00
Jordan Woyak
537d5ea942
Use omp_get_num_procs to set the number of OpenMP threads rather than our core count detection.
2013-02-16 23:48:20 -06:00
skidau
123035a192
Bulk send TCP data to the client with the emulated USB Gecko.
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Fixes issue 6006.
2013-02-17 15:27:15 +11:00
skidau
1792a9d27b
Added the ability to reverse the direction of the force feedback by allowing negative range values.
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Fixes issue 5981.
2013-02-17 15:03:10 +11:00
Jordan Woyak
d994e56b60
Changes/cleanup to TextureCache::Load and other mipmap related code.
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The significant change is what is now line 520 of TextureCacheBase.cpp:
((std::max(mipWidth, bsw) * std::max(mipHeight, bsh) * bsdepth) >> 1)
to
TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);
Fixes issue 5328.
Fixes issue 5461.
2013-02-15 22:56:29 -06:00
Jordan Woyak
5a3435255b
Reduce some DI command delays. Fix DKCR hanging with DSP HLE. My other games continue to work.
2013-02-15 16:02:38 -06:00
NeoBrainX
6fd96a162f
Video_Software: Fix ZComploc option breaking stuff.
2013-02-15 17:55:16 +01:00
NeoBrainX
fb0102d441
Video_Software: Fix the ZFreeze option doing nothing.
2013-02-15 17:47:29 +01:00
NeoBrainX
183ad0c628
Video_Software: Toggable zfreeze and early_z support for testing.
2013-02-15 17:45:33 +01:00
degasus
334bd52f2c
NaNs handling in pixel shader
2013-02-15 15:46:31 +01:00
degasus
e259343275
fix efb copy shaders
2013-02-15 13:13:45 +01:00
degasus
9f4a616f2e
build fix
2013-02-14 19:04:52 +01:00
degasus
a0ef58418b
workaround for buggy intel windows driver. revert this as soon as there are newer driver
2013-02-14 18:59:45 +01:00
degasus
0325e37bfb
merge glsl headers into one place
2013-02-13 21:34:48 +01:00
degasus
3392562501
rewrite efb copy shader, copied from dx11
2013-02-13 18:01:06 +01:00
degasus
21b83b436c
create shader cache directoy
2013-02-13 16:50:56 +01:00
degasus
b3675d15dc
enable shader cache again
2013-02-13 16:30:15 +01:00
degasus
398b37f371
fix ValidateShaderIDs
2013-02-13 15:16:32 +01:00
degasus
bbc292c210
merge Vertex and PixelShaderCache into ProgramShaderCache
...
this is the first step, uniform handling is still missing
2013-02-13 13:12:19 +01:00
Ryan Houdek
818a376bd4
Fix header guard and definitions not being set to 1
2013-02-12 14:11:29 -06:00
Ryan Houdek
e53d88da2d
Add the option to turn on only the EGL interface to use desktop OpenGL with it.
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Conflicts:
CMakeLists.txt
2013-02-12 14:09:49 -06:00
Jordan Woyak
1e64c38998
Clean up SDL includes a bit. Maybe fix an SDL2 problem.
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Conflicts:
Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp
2013-02-12 14:02:43 -06:00
Jordan Woyak
46f94203b7
Fix compilation with SDL2. (based on a patch from matthewharveys)
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Fixes issue 5971.
Conflicts:
Source/Core/InputCommon/Src/ControllerInterface/SDL/SDL.cpp
2013-02-12 14:00:51 -06:00
Jordan Woyak
e556f47db0
"Fix" using SDL from externals.
2013-02-12 13:59:41 -06:00
Ryan Houdek
8923f0e13b
Fix header guard and definitions not being set to 1
2013-02-11 15:06:40 -06:00
Ryan Houdek
0955135290
Add the option to turn on only the EGL interface to use desktop OpenGL with it.
2013-02-11 13:08:41 -06:00
Jordan Woyak
1c64b1993d
Change the ugly "no banner" banner to the sexy "X" from the website.
2013-02-09 17:04:41 -06:00
NeoBrainX
6645bd6fc6
Fix a crash in the FifoPlayer dialog.
2013-02-09 12:39:19 +01:00
Jordan Woyak
a11827cdf0
Use different reply delays for various DI commands.
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Fixes issue 5983.
2013-02-08 16:27:14 -06:00
NeoBrainX
95d08db46f
Revert "[bugfix] DX9::TextureCache: Use max_lod instead of min_lod where necessary."
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This reverts commit 6c8a22de24
.
2013-02-07 21:45:06 +01:00
NeoBrainX
ed0abc9dc5
Merge branch 'mipmap_fixes'.
2013-02-07 20:40:33 +01:00
NeoBrainX
6870c1fdd5
Fix some potential issues when blending on EFB formats without alpha.
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Clean up state transition tables.
2013-02-07 18:01:24 +01:00
degasus
10567cb23f
always write to uv coords
2013-02-07 13:23:20 +01:00
degasus
f079b04a5d
also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown on shader compilation)
2013-02-07 12:47:41 +01:00
degasus
9987765b1f
build fix
2013-02-07 10:48:42 +01:00
degasus
376a807dea
first try of osx fix, mostly by pauldachz
2013-02-07 10:34:29 +01:00
Rachel Bryk
0ebe35e0ef
Disable play and record buttons if an iso was selected, but is later deselected.
2013-02-07 00:31:57 -05:00
Rachel Bryk
6bc9e7579c
Disable start/play recording buttons when no iso is selected.
2013-02-06 20:56:07 -05:00
degasus
dae1226e1b
workaround for division by zero on fog calculation
2013-02-07 02:21:30 +01:00