map_orphan_and_risk - next try for upload method
should work around nvidia600 driver issue which will flush gpu on syncing also increase buffer size by orphaning
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fed574d08b
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17747fcfb8
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@ -40,10 +40,8 @@ StreamBuffer::StreamBuffer(u32 type, size_t size, StreamType uploadType)
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{
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if(g_Config.backend_info.bSupportsGLPinnedMemory && g_Config.backend_info.bSupportsGLSync)
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m_uploadtype = PINNED_MEMORY;
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else if(g_Config.backend_info.bSupportsGLSync)
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m_uploadtype = MAP_AND_RISK;
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else
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m_uploadtype = MAP_AND_ORPHAN;
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m_uploadtype = MAP_ORPAN_AND_RISK;
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}
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Init();
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@ -73,6 +71,14 @@ void StreamBuffer::Alloc ( size_t size, u32 stride )
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m_iterator_aligned = 0;
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}
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break;
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case MAP_ORPAN_AND_RISK:
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if(iter_end >= m_size) {
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glBufferData(m_buffertype, m_size, NULL, GL_STREAM_DRAW);
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m_iterator_aligned = 0;
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pointer = (u8*)glMapBufferRange(m_buffertype, 0, m_size, GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
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glUnmapBuffer(m_buffertype);
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}
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break;
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case MAP_AND_SYNC:
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case PINNED_MEMORY:
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case MAP_AND_RISK:
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@ -137,6 +143,7 @@ size_t StreamBuffer::Upload ( u8* data, size_t size )
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break;
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case PINNED_MEMORY:
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case MAP_AND_RISK:
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case MAP_ORPAN_AND_RISK:
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if(pointer)
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memcpy(pointer+m_iterator, data, size);
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break;
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@ -183,7 +190,7 @@ void StreamBuffer::Init()
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fences = new GLsync[SYNC_POINTS];
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for(u32 i=0; i<SYNC_POINTS; i++)
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fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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case MAP_ORPAN_AND_RISK:
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glBindBuffer(m_buffertype, m_buffer);
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glBufferData(m_buffertype, m_size, NULL, GL_STREAM_DRAW);
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pointer = (u8*)glMapBuffer(m_buffertype, GL_WRITE_ONLY);
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@ -207,6 +214,7 @@ void StreamBuffer::Shutdown()
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break;
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case MAP_AND_ORPHAN:
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case MAP_ORPAN_AND_RISK:
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case BUFFERSUBDATA:
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break;
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case PINNED_MEMORY:
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@ -30,6 +30,7 @@ enum StreamType {
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MAP_AND_ORPHAN,
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MAP_AND_SYNC,
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MAP_AND_RISK,
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MAP_ORPAN_AND_RISK,
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PINNED_MEMORY,
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BUFFERSUBDATA
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};
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