JMC47
1f3388be0a
GameINI: Add Safe Texture Cache to Inazuma 2013
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Certain text characters do not render properly with any other texture
cache setting.
2021-07-28 09:59:39 -04:00
JMC47
09dddd8a5f
GameINI: Add FFCC Connectivity patch to all regions
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This is a port of the NTSC patch to the Japanese and PAL regions. Bonta
converted the GBA code, and leoetlino helped convert some addresses for
the japanese version.
2021-07-27 17:17:16 -04:00
Tillmann Karras
b1185fb239
DSPHLE: handle Wii Startup Menu ucode correctly
2021-07-24 16:57:12 +01:00
JMC47
3d2ff2e1f5
GameINI: Fix Garfield Hang
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The Garfield Show: TotSL hangs on story mission start with Dual Core
most of the time.
2021-07-24 11:40:06 -04:00
JMC47
c66dcbf9de
GameINI: Fix de Blob 2 visual issues.
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de Blob 2 has the same engine as de blob and shares a lot of the same
issues. I copied the settings used for de blob. It seems defer EFB
copies was the main culprit, but force texture filtering could also
cause problems.
2021-07-22 19:31:36 -04:00
Léo Lam
462af20cdd
Merge pull request #9920 from JMC47/popshadow
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GameINI: Fix PoP:TT Shadows
2021-07-21 11:47:16 +02:00
Léo Lam
bf36baa6b3
Merge pull request #9925 from JMC47/starsuccessorbox
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GameINI: Improve Rendering in Sin & Punishment: Star Successor
2021-07-21 11:46:13 +02:00
JMC47
ae63c68b88
GameINI: Fix PoP:TT Shadows
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At extreme angles, there is severe shadow zfighting with fast depth
disabled. Enabling it causes it work on all backends without issue.
Verified in OpenGL, D3D11, D3D12, and Vulkan.
2021-07-21 05:42:08 -04:00
JMC47
4472105210
GameINI: Improve Rendering in S&P:SS
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Sin & Punishment: Star Successor has rendering issues in the upper left
part of the screen. While we can't completely fix it, by disabling
Store EFB Copies to Texture only, we can make it from a missing box to
just a couple of lines being visible that make up the copy region.
2021-07-21 05:36:19 -04:00
Léo Lam
43b5383b16
Merge pull request #9924 from JMC47/tombraiderlegendini
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GameINI: Fix water in Tomb Raider Legend
2021-07-21 11:29:08 +02:00
JMC47
e7dd3785be
GameINI: Fix Happy Feet 2 text
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Personally confirmed 2048 samples weren't enough. Some text was still
missing.
2021-07-20 07:38:42 -04:00
JMC47
948cd64567
GameINI: Fix water in Tomb Raider Legend
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Disables Store EFB Copies to Texture Only. As this game has a lot of
water, the water not rendering correctly provides a pretty significant
gameplay issue.
2021-07-20 06:36:11 -04:00
JosJuice
175878cad8
Merge pull request #9919 from JMC47/memcardsizes
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INI: Fix Memcard detection in SSX Tricky and SpongeBob:CFtKK
2021-07-20 12:00:40 +02:00
JosJuice
2ec035441d
Merge pull request #9915 from JMC47/mxsuperflyini
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GameINI: MX Superfly - fix player textures
2021-07-20 12:00:12 +02:00
Tilka
fa55e52fff
Merge pull request #9917 from TheHarmonicRealm/master
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Fix GBR and GRB post-processing effects
2021-07-20 09:38:14 +01:00
JMC47
103120bb2d
INI: Fix Memcard detection in SSX Tricky and SpongeBob:CFtKK
2021-07-19 22:50:20 -04:00
Mai M
88cc20ffd0
Merge pull request #9918 from JMC47/IMGDDv35ini
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INI Settings for Paper Mario: Thousand-Year Door Demo Disc
2021-07-19 22:01:50 -04:00
JMC47
d0b8f91d97
INI Settings for Paper Mario Demo
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Interactive Demo Disc Version 35 comes with Paper Mario: The
Thousand-Year Door. Note that D56J01 is a different game.
2021-07-19 18:55:05 -04:00
Noah
0be80bcb18
Fix swap_RGB_GRB.gls post-processing shader
2021-07-19 13:21:41 -07:00
Noah
ac32996d11
Fix swap_RGB_GBR.gls post-processing shader
2021-07-19 13:20:58 -07:00
JMC47
79a50c7730
GameINI: MX Superfly - fix player textures
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This game uses EFB copies to generate the outfit for your character in
career mode.
2021-07-19 13:01:50 -04:00
Tillmann Karras
2344624b08
PostProcessing: fix lens distortion shader for HLSL
2021-07-18 22:49:36 +01:00
Mai M
6e7698a354
Merge pull request #9910 from Tilka/postprocess
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PostProcessing: fix shader compilation failures
2021-07-18 13:58:16 -04:00
JMC47
d65d4b7158
INI: Fix Summoner Invalid Reads
2021-07-18 11:56:56 -04:00
jack-1313
8f107191cb
Create R6X.ini
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Fixes :
https://bugs.dolphin-emu.org/issues/12534
Update R6X.ini
Update R6X.ini
Update R6X.ini
2021-07-18 12:52:54 +05:30
Tillmann Karras
eb4ed72a96
PostProcessing: fix lens distortion shader
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This has been broken since b44a0980eb
.
2021-07-18 04:10:02 +01:00
Léo Lam
0b18f8ae55
Merge pull request #9894 from AdmiralCurtiss/smooth-moves-tex-cache-ini
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GameINI: Set safe texture cache in WarioWare: Smooth Moves for Writer's Block and Brain Age microgames.
2021-07-14 21:43:34 +02:00
Admiral H. Curtiss
eedae929b7
GameINI: Set safe texture cache in WarioWare: Smooth Moves for Writer's Block and Brain Age microgames.
2021-07-13 20:38:56 +02:00
JMC47
b944ffc109
Fix Motion Detection in Sonic and the Secret Rings and Jett Rocket
2021-07-13 03:37:09 -04:00
JMC47
03b48801f6
Fix Baten Kaitos Shop Crashes
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Baten Kaitos will crash with certain items in your inventory if you
scroll over them in the shop screen. SyncGPU does not fix the issue,
but single core does.
2021-06-23 19:57:04 -04:00
JMC47
89a5bdff16
Merge pull request #9349 from smurf3tte/gladius
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GameSettings: Patch for freezing in Gladius (GLSE64)
2021-06-21 02:36:52 -04:00
Léo Lam
d536a50878
Merge pull request #9756 from Techjar/memcard-size-config
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Replace MemoryCard251 setting with generic MemoryCardSize
2021-06-13 16:09:54 +02:00
Pokechu22
c583cac568
Hack to hide debug cubes in Super Mario Sunshine
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... while not breaking other games.
2021-06-09 20:50:49 -07:00
JMC47
1827e7a166
Merge pull request #9724 from Bonta0/ffcc-gbafix
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GameINI: Fix Final Fantasy Crystal Chronicles GBA race condition
2021-05-27 20:20:55 -04:00
Techjar
36dd4cc232
GameSettings: Set 59 block memory card for Pokémon Box: Ruby & Sapphire (JAP)
2021-05-27 03:51:02 -04:00
Techjar
33a6701e56
Replace MemoryCard251 setting with generic MemoryCardSize
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This allows for a broader range of game-specific memory card sizes to
be configured.
2021-05-27 03:50:57 -04:00
Bonta-kun
764645b44d
GameINI: Fix FFCC GBA race condition
2021-05-19 23:46:00 +02:00
Dentomologist
4f31eaadc5
GameList: Minor improvements to android and low res nobanner images
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Center @2x and android banners, and adjust @1x banner to improve
consistency with other resolutions while maintaining sharpness.
Images created by MayImilae
2021-05-19 12:43:55 -07:00
Dentomologist
3c3931fd74
GameList: add 4x resolution for nobanner image
2021-05-19 12:24:17 -07:00
JosJuice
099bf16326
Merge pull request #9630 from PatrickFerry/ini-fixes-2
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Gameini: Disable ICache for Indiana Jones and the Staff of Kings
2021-05-13 14:54:24 +02:00
Léo Lam
bfaed2b0b1
GameINI: Fix file path for RZDK01 INI
2021-04-20 01:43:02 +02:00
PPLToast
ac3c728f13
Add speed hack for Korean TP
2021-04-18 22:20:25 +03:00
Patrick A. Ferry
b66cd99e86
Gamesettings: Disable ICache for Indiana Jones and the Staff of Kings
2021-04-08 17:54:08 +01:00
Pokechu22
dad309d365
Disable ICache emulation for some games
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Specifically, 'Scooby-Doo! Mystery Mayhem', 'Scooby-Doo! Unmasked', 'Ed, Edd n Eddy: The Mis-Edventures', and the Wii version of 'Happy Feet'.
The JIT cache causes problems with emulated icache invalidation in these games, resulting in areas failing to load.
2021-04-06 12:44:10 -07:00
Léo Lam
ccc99ebfe3
Merge pull request #9517 from NoraTheGamer/master
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Mario Party Cheats Update
2021-04-04 22:37:33 +02:00
Nora Hanegan
b825c97326
GameINI: RM8E01 - Update Cheats
2021-04-01 16:42:48 -04:00
Nora Hanegan
2db23976b0
GameINI: GP7E01 - Update Cheats
2021-04-01 16:42:42 -04:00
Nora Hanegan
b309e67b47
GameINI: GP6E01 - Update Cheats
2021-04-01 16:42:34 -04:00
Nora Hanegan
0a0df48bd5
GameINI: GP5E01 - Update Cheats
2021-04-01 16:42:29 -04:00
Nora Hanegan
6bf6f3cb27
GameINI: GMPE01 - Update Cheats
2021-04-01 16:42:22 -04:00
Léo Lam
06a77493a4
Merge pull request #9547 from PatrickFerry/ini-fixes-1
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Some Gameini Changes
2021-03-04 12:16:09 +01:00
JMC47
79ee6aae0a
Merge pull request #9395 from AdmiralCurtiss/most-wanted-turn-on-the-sun
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GameSettings: Enable perf queries to fix sun in Need for Speed: Most Wanted.
2021-03-03 17:43:33 -05:00
PatrickFerry
52413ed0d8
GameSettings: Set Texture Cache Accuracy to "Safe" for Jerry Rice & Nitus' Dog Football
2021-03-02 03:11:06 +00:00
PatrickFerry
8e4ddf9c04
GameSettings: Disable "Defer EFB Copies to RAM" and Set Texture Cache Accuracy to "Medium" for Marvel Super Hero Squad
2021-03-02 03:10:27 +00:00
PatrickFerry
3424732087
GameSettings: Disable "Defer EFB Copies to RAM" for NBA Live 08
2021-03-02 03:08:38 +00:00
PatrickFerry
701c6c2ef0
GameSettings: Disable Dual Core for National Geographic Challenge!
2021-03-02 03:07:30 +00:00
PatrickFerry
05595be9a5
GameSettings: Disable Dual Core for Dance! It's Your Stage
2021-03-02 03:06:42 +00:00
PatrickFerry
976842d5b9
GameSettings: Disable Dual Core for Brunswick Pro Bowling
2021-03-02 03:06:11 +00:00
Miksel12
1116085bee
INI Changes
2021-03-02 03:29:47 +01:00
John Pansera
b3715431a2
Enable EFB access from CPU for Ultimate I Spy
2021-01-28 19:10:19 -05:00
Stevoisiak
ee28abc88b
Remove redundant INI settings
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Remove redundant game-specific INI files that are covered by a generalied Arcade/NeoGeo INI.
2021-01-24 00:31:02 -05:00
Léo Lam
4cdcbb6ab2
Merge pull request #9308 from smurf3tte/re23_patch
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Patches for Resident Evil 2/3 audio issues
2021-01-06 01:52:15 +01:00
ivan89el
a9495e57fa
GameSettings: Enable perf queries to fix sun in Need for Speed: Most Wanted
2020-12-30 03:43:33 +01:00
smurf3tte
f3b8a985e7
Patches for Resident Evil 2/3 audio issues
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These games are erroneously zeroing buffers before they can be fully copied to ARAM by DMA. The responsible memset() calls are followed by a call to DVDRead() which issues dcbi instructions that effectively cancel the memset() on real hardware. Because Dolphin lacks dcache emulation, the effects of the memset() calls are observed, which causes missing audio.
In a comment on the original bug, phire noted that the issue can be corrected by simply nop'ing out the offending memset() calls. Because the games dynamically load different .rel executables based on the character and/or language, the addresses of these calls can vary.
To deal generally with the problem of code being dynamically loaded to fixed, known addresses, the patch engine is extended to support conditional patches which require a match against a known value. This sort of thing is already achievable with Action Replay/Gecko codes, but their use depends on enabling cheats globally in Dolphin, which is not a prerequisite shared by patches.
Patches are included for every region, character, and language combination. They are enabled by default.
The end result is an approximation of the games' behavior on real hardware without the associated complexity of proper dcache emulation.
https://bugs.dolphin-emu.org/issues/9840
2020-12-29 14:24:46 -08:00
smurf3tte
28b82615a7
GameSettings: Patch for freezing in Gladius (GLSE64)
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This game can deadlock the CPU and GPU by setting FIFO breakpoints too infrequently, provided the CPU gets too far ahead, as can happen under Dolphin due to timing inaccuracies. The game never clears breakpoints, and it will skip setting them if the previous one has not been hit by the GPU. If the CPU gets far enough ahead it will reach the FIFO high water mark and trigger an overflow interrupt, causing the render thread to be suspended. The GPU will make forward progress until it hits the last set breakpoint. However, if the distance between that breakpoint and the FIFO write pointer is greater than the low water mark, then the GPU will never generate an underflow interrupt and the render thread will never be resumed. This patch forces the game to update the breakpoint unconditionally and has been tested on real hardware with no apparent ill effect.
This patch covers the US release (GLSE64), but there are three more (GLSD64, GLSF64, GLSP64) that will likely require similar patches.
2020-12-21 12:03:30 -08:00
Avasam
90ae9b81ac
GameSettings: Set Safe Texture Cache for Pitfall: The Lost Expedition and Pitfall: The Big Adventure
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1024 is not enough. 2048 works just fine.
Fixes stuttering Atari 2600 emulation https://bugs.dolphin-emu.org/issues/12347
2020-12-17 18:13:05 -05:00
JMC47
5a5c22dc6c
Merge pull request #9329 from smurf3tte/ffcc
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GameSettings: Disable "Store EFB Copies to Texture Only" for Final Fantasy Crystal Chronicles
2020-12-15 04:25:19 -05:00
smurf3tte
b7f6335ae3
GameSettings: Disable "Store EFB Copies to Texture Only" for Final Fantasy Crystal Chronicles
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This fixes the crash at Goblin Wall: https://bugs.dolphin-emu.org/issues/9915
A patch (for the US release only) that fixes the game's buffer overrun bug is included as an alternative with lower performance cost. It is disabled by default.
2020-12-14 22:03:08 -08:00
smurf3tte
91187905e8
GameSettings: Add patch for Monster High: Ghoul Spirit (SAOE78/SAOEVZ)
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The first call to GXCopyDisp() corrupts game data, but on real hardware it isn't observed thanks to the data cache. Skipping the call works too, preventing a crash on boot.
This patch is enabled by default.
2020-12-11 12:22:13 -08:00
JosJuice
36ecfdd6b5
GameSettings: Enable compatibility patches by default
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This enables patches for game-breaking problems by default.
My criterion for which patches to select was that the patch
has to make the game's behavior closer to how the game acts
on console. So workarounds for Dolphin not emulating caches
accurately are enabled by default, but not things like
Twilight Princess's minimap speedhack or patches for
disabling memory card checks in Pokémon games.
2020-12-11 10:08:24 +01:00
nf6429
2b0bed8a7e
Dragon Quest 25th Anniversary Collection INI changes
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This game requires EFB turned off, otherwise every game will black screen, and it requires Safe Texture Cache to Safe, otherwise the cursor in game won't update, making it really hard to navigate the menu's
2020-11-03 20:33:01 +00:00
nf6429
f815ff2060
Game INI Changes
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EFB black screen INI added, XFB purple screen INI added, dualcore stuttering INI added.
2020-11-03 20:33:00 +00:00
Léo Lam
83b80b289b
Merge pull request #9134 from SpaceXCheeseWheel/patch-1
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Shaders: Remove AsciiArt shader
2020-10-22 01:14:01 +02:00
Léo Lam
47059f6388
Merge pull request #9113 from ShiftaDeband/ini/FixPSOTrials
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Add .ini configuration files for Phantasy Star Online Episode I&II Trial Edition and Episode III Trial Edition
2020-10-20 15:34:39 +02:00
Léo Lam
b26c2e7adb
Merge pull request #9094 from Pokechu22/wii-fit-ini-note
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Add INI note for Wii Fit and Wii Fit Plus
2020-10-20 02:07:52 +02:00
G
62bd79e70d
Remove AsciiArt shader
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This shader has been rendered nonfunctional due to the removal of the function SampleFontLocation, which was never implemented in VideoCommon. The last reference to SampleFontLocation was located in the OGL video backend. It was removed in this commit: f039149198 (diff-24125a6c968a8aca9cadd977d4b9d68f)
, where many functions were moved to video common, among other things.
This shader should be removed so it does not confuse users with the error that it causes. Alternatively, it could be rewritten so it is compatible with modern versions of Dolphin. I am not familiar with GLSL, so this is currently beyond my skill set.
2020-10-05 21:44:56 -07:00
Jordan Woyak
0295d470b1
ControllerEmu: Increase "IMUPointer" "Total Yaw" default value to match that of regular "Point" settings.
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Removed "Total Yaw" from included Wii remote input profile to take on the default value.
2020-09-28 18:09:34 -05:00
ShiftaDeband
3ca9827725
Update DPSJ8P.ini
2020-09-28 01:09:06 -04:00
ShiftaDeband
f9a822abc8
Update DPSJ8P.ini
2020-09-26 02:41:25 -04:00
ShiftaDeband
b6dac22267
Create DPSJ8P.ini
2020-09-26 02:21:20 -04:00
ShiftaDeband
ee6552cdfb
Create DPOJ8P.ini and add modem bypass code
2020-09-26 02:16:28 -04:00
ShiftaDeband
9430d5ff90
Create DPOJ8P.ini
2020-09-26 02:06:00 -04:00
Ryan Meredith
97181f0c51
Properly fix News Channel loading screen
2020-09-23 21:34:50 -04:00
Techjar
fc65057e05
Add built-in profile for Wii Remote with MotionPlus IR
2020-09-18 06:32:46 -04:00
Techjar
31083e10df
GameSettings: Fix Monster Hunter Tri bloom patches
2020-09-17 16:58:45 -04:00
Techjar
6707ca2ebd
GameSettings: Enable FPRF for Interactive Multi-Game Demo Disk: November 2003
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This disc contains an F-Zero GX demo.
2020-09-17 16:58:28 -04:00
Techjar
0b501c8e9f
GameSettings: Set Texture Cache Accuracy to "Safe" for Rockman EXE Transmission
2020-09-17 16:47:59 -04:00
Techjar
828a5172e4
GameSettings: Set Texture Cache Accuracy to "Medium" for Far Cry Vengeance
2020-09-17 16:47:59 -04:00
Techjar
002aad71e3
GameSettings: Disable MSAA for Pokemon Snap
2020-09-17 16:47:59 -04:00
Techjar
e08e75a385
GameSettings: Disable MSAA for Pikmin (Wii)
2020-09-17 16:47:59 -04:00
Techjar
f18f8db937
GameSettings: Disable "Immediately Present XFB" for Judge Dredd: Dredd vs. Death
2020-09-17 16:47:59 -04:00
Techjar
9867c45eb8
GameSettings: Add 2D rendering patches for MVP Baseball 2004 and MVP Baseball 2005
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Thanks to hthh for figuring out this dcache issue!
2020-09-17 16:47:59 -04:00
Techjar
c4bc90aca9
GameSettings: Enable MMU for Watchever Channel
2020-09-17 16:47:59 -04:00
Techjar
0d405e5e9c
GameSettings: Disable "Skip EFB Access from CPU" for Resident Evil Code: Veronica X (PAL)
2020-09-17 16:47:59 -04:00
Techjar
14dad37ceb
GameSettings: Set Texture Cache Accuracy to "Safe" for 10 Minute Solution
2020-09-17 16:47:59 -04:00
Techjar
1efa50a90a
GameSettings: Disable "Defer EFB Copes to RAM" and "Immediately Present XFB" for Super Paper Mario
2020-09-17 16:47:59 -04:00
Techjar
03b2d6639e
GameSettings: Disable "Store EFB Copies to Texture Only" for EA Sports Active 2
2020-09-17 16:47:59 -04:00
Techjar
9f5227d123
GameSettings: Disable "Defer EFB Copes to RAM" for Star Wars - Rogue Squadron III - Rebel Strike
2020-09-17 16:47:59 -04:00
Techjar
778aaeb0e8
GameSettings: Set Texture Cache Accuracy to "Medium" for Driver: San Francisco
2020-09-17 16:47:59 -04:00
Techjar
ef83c41b95
GameSettings: Set Texture Cache Accuracy to "Safe" for Tiger Woods PGA Tour 07
2020-09-17 16:47:45 -04:00
Pokechu22
1d29d6638a
Add INI note for Wii Fit and Wii Fit Plus
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Refer to bug 11858 for details.
2020-09-17 12:46:41 -07:00
Techjar
d0be5678ca
GameSettings: Set Texture Cache Accuracy to "Medium" for UFC Personal Trainer: The Ultimate Fitness System
2020-09-17 07:04:03 -04:00
Techjar
31b3ea75e7
GameSettings: Disable "Store EFB Copies to Texture Only" for Our House: Party!
2020-09-17 07:03:00 -04:00
Techjar
71267cb055
GameSettings: Force 1x IR for Mario Tennis and Super Smash Bros.
2020-09-17 07:02:17 -04:00
Techjar
620044ea05
GameSettings: Disable "Immediately Present XFB" for Brunswick Zone: Cosmic Bowling
2020-09-17 07:02:01 -04:00
Techjar
eb44aa27a8
GameSettings: Disable "Force Texture Filtering" for Spider-Man: Web of Shadows
2020-09-17 07:02:00 -04:00
Techjar
bd89bc969a
GameSettings: Set Texture Cache Accuracy to "Safe" for all MSX VC titles
2020-09-17 06:59:45 -04:00
Techjar
13697045f7
GameSettings: Disable "Store EFB Copies to Texture Only" for News Channel
2020-09-17 06:58:11 -04:00
Techjar
712dd8f4d0
GameSettings: Fix GameID comment for Super Mario Bros. (Brawl VC)
2020-09-17 05:09:17 -04:00
Admiral H. Curtiss
49e6478817
GameSettings: Add patches for Pokémon Colosseum and Pokémon XD to circumvent the check that the save being overwritten matches the last known save.
2020-08-24 19:32:57 +02:00
Miksel12
476290e806
INI updates
2020-07-24 22:47:11 +02:00
Mike Swanson
5fc7946113
GameSettings: SafeTextureCacheColorSamples for SEU and SEV
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Works around a rendering error in Retro City Rampage (disc) and
Shakedown: Hawaii. Fixes redmine issues #12197 and #12198 .
2020-07-23 16:11:46 -07:00
Miksel12
f7f23637d1
INI changes
2020-06-14 16:14:29 +02:00
teconmoon
85c01fc576
Don't defer EFB Copies to RAM - PMTTYD Issues
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This resolves a few issues with bounding box animations and others. Most noticably, it greatly reduces the bounding box slowdown seen on some NVIDIA cards and also fixes the odd overlay glitches when moving between rooms on the Excess Express.
2020-04-25 21:38:38 -07:00
Parthiv Vora
3cff3478e0
Remove unnecessary EFB to Texture disabling for Spider-Man 2
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Removed unnecessary EFBToTextureEnable=False for Spider-Man 2, as the game no longer requires it
Also removed empty config blocks
2020-04-19 04:45:00 -04:00
spycrab
4ecf8008bf
Resources: Make dolphin_logo.png square
2020-03-06 19:13:45 +01:00
Tillmann Karras
ec3943054f
GameSettings: fix Cook Wars main menu
2020-01-15 02:46:07 +00:00
Connor McLaughlin
ba8b5bea11
Merge pull request #8357 from KAMiKAZOW/patch-1
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Always run as X11 app even under Wayland
2019-11-30 14:14:49 +10:00
Léo Lam
a5a2771d86
Merge pull request #8328 from Miksel12/ini-dualcore
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Dualcore INI changes
2019-11-16 23:47:39 +01:00
Léo Lam
07e2e1ca5a
Merge pull request #8099 from ikalpo/master
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Fix a codetype in the Gecko codehandler
2019-11-09 23:13:24 +01:00
Connor McLaughlin
cc9c1583b1
Merge pull request #8338 from Miksel12/efbaccess-ini
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Enable EFB access in INI
2019-11-08 13:32:45 +10:00
JosJuice
db13e42323
Update GameTDB title files
2019-11-06 23:44:49 +01:00
teconmoon
0b083da9f9
Change SafeTextureCacheColorSamples from 512 to 0 (Safe) to prevent visual issues with evidence previews, scene transitions when unlocking a new case, and luminol fluid display issues in the 5th case of the first game.
2019-10-01 00:43:15 +02:00
Miksel12
4e68e128cd
Dualcore INI changes
2019-09-29 20:45:45 +02:00
KAMiKAZOW
75a06664c9
Always run as X11 app even under Wayland
2019-09-09 22:09:33 +02:00
Miksel12
0d1afabaec
Enable EFB access in INI
2019-09-07 18:59:32 +02:00
Craftyawesome
177540b54d
Add safe texture cache to some uDraw games' ini files
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Fixes https://bugs.dolphin-emu.org/issues/11823
2019-08-20 13:22:18 -04:00
Connor McLaughlin
7e49a34df2
Merge pull request #8301 from Miksel12/ini-wad
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Update WiiWare INIs
2019-08-10 21:24:08 +10:00
Connor McLaughlin
a50b53c37e
Merge pull request #8260 from chungy/master
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Add more cheat codes for Mario Golf: Toadstool Tour
2019-08-09 23:07:20 +10:00
Miksel12
20891882f5
Update WiiWare INIs
2019-08-06 19:06:21 +02:00
JMC47
f04a01eb4f
Merge pull request #8242 from CrankySupertoon/marioparty-netplay-communitysettings-update
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Mario Party Netplay Community Settings: remove widescreen on community code
2019-07-26 19:38:36 -04:00
Pokechu22
afb6468bdb
Fix dubois anaglyph shaders on D3D11
2019-07-25 22:04:53 -07:00
Stenzek
2d4d61e967
GameSettings: Disable texture cache save states for Mario Tennis and Super Smash Bros (VC)
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These create a large number of EFB copies at different offsets,
resulting in considerable save state delays.
2019-07-25 12:57:32 +10:00
Mike Swanson
2db003aa8e
Add more cheat codes for Mario Golf: Toadstool Tour
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No wind, always-act-like-fairway, and press Z to enter the hole.
Changed the title of “Unlock All Courses” to “Unlock All Normal Tours
& Courses” to reflect its inability to unlock all the Congo Canpoy
options.
The new cheat codes come from https://gamehacking.org/game/54576
2019-07-21 13:48:23 -07:00
CrankySupertoon
56ddbca224
mario party netplay improvements
2019-07-14 11:33:29 -04:00
Connor McLaughlin
5433d1c560
Merge pull request #8183 from kirbyUK/master
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Fix Gecko codes for G2RE52 (Shrek SuperSlam)
2019-06-29 22:25:20 +10:00
Léo Lam
b11f630565
Merge pull request #8179 from Pokechu22/hac-ini
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Set texture cache accuracy to safe for Mii Channel
2019-06-20 16:13:38 +02:00
Alex Kerr
b99ed960a9
Fix Gecko codes for G2RE52 (Shrek SuperSlam)
2019-06-16 11:26:27 +01:00
Techjar
8809087efd
GameSettings: Fix some line endings
2019-06-15 20:01:49 -04:00
Pokechu22
3c6447e5ed
Set texture cache accuracy to safe for Mii Channel
2019-06-14 13:30:54 -07:00
Tillmann Karras
84e3391535
Mark files as non-executable
2019-06-02 12:31:40 +01:00
Ikalpo
da9e9323ce
fixed 'Load into Gecko Register' codetype
2019-05-13 21:48:40 -07:00
Connor McLaughlin
707266aeed
Merge pull request #8069 from iwubcode/passive_support
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VideoCommon: Implement passive stereoscopic 3D
2019-05-12 15:15:34 +10:00
Léo Lam
5ca9933307
Merge pull request #8072 from Craftyawesome/r3m-ini
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Fix loading screens on Metroid Prime Trilogy
2019-05-08 11:18:03 +02:00
iwubcode
c513bb5309
VideoCommon: Implement passive stereoscopic 3D
2019-05-04 22:58:00 -05:00
Craftyawesome
e28c412c29
Fix loading screens on Metroid Prime Trilogy
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XFB to texture causes magenta loading screens. Defer efb causes the game to flicker between metroid prime loading and the place you are loading in to and other loading screen errors.
2019-05-03 10:29:38 -04:00
JosJuice
0ac642a537
Fix mistakes in RX4E4Z.ini
2019-04-30 15:20:10 +02:00
JosJuice
25eca5348f
Port Casper's Scare School: Spooky Sports Day dcache hack to PAL
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It's the same hack as we already have for the NTSC version,
except the instruction we overwrite is at a different location.
2019-04-30 15:19:42 +02:00
mimimi085181
97a1ad3130
Disable Defer EFB Copies to RAM for Baten Kaitos: Eternal Wings and the Lost Ocean
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The game crashes randomly after a fight against Kalas late in the game, if Defer EFB Copies to RAM is enabled.
2019-04-26 22:55:32 +02:00
JMC47
1fb0408a84
Disable Deferred EFB Copies in We Cheer 1 and 2
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They have issues with rendering character faces when it is enabled.
2019-04-19 13:27:33 -04:00