nodchip
|
a75c37826b
|
VideoCommon: Fixed the bug that VideoSoftware does not initialize SSSE3/SSE4.1 codes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5310 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2010-04-10 01:39:33 +00:00 |
Shawn Hoffman
|
b513e2d2c9
|
buildfix for Plugin_VideoSoftware
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5305 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2010-04-09 16:43:47 +00:00 |
donkopunchstania
|
f4b5cc5a8b
|
Check texture attribute loader before adding it to vertex loader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5150 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2010-03-02 04:58:55 +00:00 |
nodchip
|
2941bef44b
|
Fixed a wrong type in r5140.
Commited code that I forgot to commit in r5140.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5141 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2010-02-28 12:14:40 +00:00 |
nodchip
|
d348c33bf2
|
Refactored VertexLoader::CompileVertexTranslator(). Now the vertex position loader is selected from a function table. I will apply the same kind of refactoring to texture coordinates loader. This is a pre-preparation to optimize texture coordinates loaders.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5139 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2010-02-28 08:41:02 +00:00 |
donkopunchstania
|
a19be73be3
|
Do special handling of texture coordinate generation if there is only a position and texture coordinate present.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4801 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2010-01-11 00:44:40 +00:00 |
donkopunchstania
|
9b16c36014
|
Adding software rendering plugin. This is aimed at accurate emulation, not fast. Its more like a debugging tool than actually useful.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4407 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2009-10-12 00:48:24 +00:00 |