Commit Graph

31040 Commits

Author SHA1 Message Date
JosJuice 1606528093
Merge pull request #8234 from JosJuice/version-in-title
Show Dolphin version in render window title
2019-07-15 13:05:08 +02:00
Connor McLaughlin 58e12395c2
Merge pull request #8240 from stenzek/spoderman
TextureCache: Support reinterpreting formats for VRAM textures
2019-07-15 18:08:15 +10:00
Stenzek 946571b759 TextureCache: Support reinterpreting formats for VRAM textures 2019-07-14 19:16:27 +10:00
Stenzek 77f406c8a8 TextureCache: Combine ApplyPaletteToEntry and ConvertTexture 2019-07-14 14:07:37 +10:00
Stenzek dfae87d69a TextureConversionShader: Swap bytes for RG8/GB8 format
Matches the software renderer.
2019-07-14 13:36:43 +10:00
JosJuice 533f6bfeb9
Merge pull request #8203 from JosJuice/android-no-copy-to-gameini
Android: Don't copy global INIs into game INIs
2019-07-13 18:05:04 +02:00
Léo Lam 2f5e6cfff1
Merge pull request #8218 from leoetlino/context
Use separate libusb contexts to avoid thread safety issues
2019-07-11 17:28:19 +02:00
Connor McLaughlin 4c649d1a5d
Merge pull request #8238 from lioncash/video-stats
VideoCommon/Statistics: Minor cleanup changes
2019-07-11 20:34:48 +10:00
Lioncash 9c245655fb VideoCommon/Statistics: Remove unused DECSTAT macro
This isn't used anywhere, so it can be removed. This also potentially
fixes an underlying compilation error waiting to happen, given DECSTAT
could have potentially been used, someone disables statistics (for
whatever reason), then gets a compilation error due to the #else case
not containing an empty definition of DECSTAT.
2019-07-10 23:40:13 -04:00
Lioncash d4337eebde VideoCommon/Statistics: Rename stats global to g_stats
Makes the global variable follow our convention of prefixing g_ on
global variables to make it obvious in surrounding code that it's not a
local variable.
2019-07-10 23:34:54 -04:00
Lioncash 9802a5e16b VideoCommon/Statistics: Make all member functions non-static
Rather than making Statistics' member functions operate on the global
variable instance of itself, we can make these functions member
functions and operate on a by-instance state, removing the direct
dependency on the global variable itself.

This also makes for less reading, as there's no need to repeat "stats."
for all variable accesses.
2019-07-10 23:24:37 -04:00
Lioncash a99c7d01e1 VideoCommon/Statistics: Normalize statistic variable names
Normalizes all variables related to statistics so that they follow our
coding style.

These are relatively low traffic areas, so this modification isn't too
noisy.
2019-07-10 23:19:10 -04:00
Connor McLaughlin 8d8d103739
Merge pull request #8237 from JosJuice/memory-watcher-nullptr
Fix FIFO player crashing when USE_MEMORYWATCHER is defined
2019-07-11 10:38:27 +10:00
JosJuice 44fe5812b9 Fix FIFO player crashing when USE_MEMORYWATCHER is defined 2019-07-10 20:43:15 +02:00
JosJuice f3579e788d Show Dolphin version in render window title
This was in DolphinWX but not DolphinQt. It's useful for telling if
users who post screenshots have an up-to-date version of Dolphin.

The old implementation of this prepended the version in DolphinWX code
rather than Core code, but I thought it'd be simpler to do it in Core.
2019-07-08 15:03:00 +02:00
JMC47 398aa2a9f9
Merge pull request #8231 from JosJuice/debugger-hidden
DolphinQt: Don't update debug widgets when hidden
2019-07-07 07:35:06 -04:00
spycrab ba20d30a05
Merge pull request #8228 from spycrab/qt_cw_not_disable
Qt/ControllersWindow: Fix radio buttons not getting disabled
2019-07-07 12:03:10 +02:00
JosJuice 92a655c8b9 DolphinQt: Don't update debug widgets when hidden
Saves on CPU usage when pausing/unpausing with the debugger disabled.
This is especially important when using frame advance rapidly.
2019-07-06 11:30:17 +02:00
spycrab 64de900da4 Qt/ControllersWindow: Fix radio buttons not getting disabled
Only happens if the controller window hasn't been opened before.
2019-07-05 16:50:37 +02:00
JosJuice 36166c9b4f Android: Don't copy default game INIs into user game INIs
This isn't as serious as copying global INIs into user game INIs,
but still not good. We want to be able to remove settings from
default game INIs and have those removals apply.
2019-07-02 19:28:43 +02:00
JosJuice 7f841e9bfd Android: Suggest deleting game INIs if they contain global INI data 2019-07-02 19:28:38 +02:00
JosJuice 7652023407 Android: Don't copy global INIs into game INIs
See the source code comment in the next commit for why this is bad.
2019-07-02 19:27:42 +02:00
Connor McLaughlin 0a7395bfba
Merge pull request #8128 from altimumdelta/FrameDumpUpgradePrep1
Code: Rename AVIDump to FrameDump
2019-06-30 21:13:19 +10:00
altimumdelta 1df655e376 VideoCommon: Rename AVIDump to FrameDump 2019-06-30 13:02:39 +02:00
Connor McLaughlin 0d2c3e6efc
Merge pull request #8219 from Pokechu22/float-watch
Show values as floats in watch
2019-06-30 11:34:29 +10:00
Pokechu22 ae0843f53d Show values as floats in watch 2019-06-29 12:04:20 -07:00
Connor McLaughlin e388f01e11
Merge pull request #8215 from CookiePLMonster/appverifier-sanitize
Fixed various errors spotted with Application Verifier
2019-06-30 01:27:25 +10:00
Connor McLaughlin f151570b2d
Merge pull request #8118 from 8times9/move-windowontop
Qt/InterfacePane: Move "Keep Window on Top" to Render Window section
2019-06-30 00:46:12 +10:00
Connor McLaughlin ac18ffba09
Merge pull request #8161 from njensen20/master
Update Installer.nsi for Qt support
2019-06-29 22:40:55 +10:00
Connor McLaughlin 5433d1c560
Merge pull request #8183 from kirbyUK/master
Fix Gecko codes for G2RE52 (Shrek SuperSlam)
2019-06-29 22:25:20 +10:00
Connor McLaughlin 341ce45ed6
Merge pull request #8176 from VinDuv/handle-open-files
QtGui: Handle file open events
2019-06-29 22:22:46 +10:00
Connor McLaughlin 8a122de999
Merge pull request #8192 from Miksel12/qt-changes
Reorder graphics config
2019-06-29 22:21:53 +10:00
Léo Lam a88deda307
Merge pull request #8193 from lioncash/disasm
Common/GekkoDisassembler: Minor changes
2019-06-29 10:38:36 +02:00
Léo Lam 0c626e6ebc
Merge pull request #8202 from lioncash/build
DolphinQt/CMakeLists: Leverage windeployqt for determining libraries and plugins to copy
2019-06-29 10:29:58 +02:00
Léo Lam 0dfff81a56
Merge pull request #8205 from Techjar/crop-fix
VideoCommon/RenderBase: Fix crop
2019-06-29 10:24:37 +02:00
Léo Lam a9099fc96b
Merge pull request #8207 from lioncash/macro
VideoCommon/Statistics: Use std::array for projection values
2019-06-29 09:36:33 +02:00
Léo Lam 274b52acb2
Merge pull request #8216 from CookiePLMonster/cpu-override-tick-fix
Fix CPU Clock Override checkbox not updating with GameINI
2019-06-29 08:48:01 +02:00
Léo Lam 75b2b53be2
Merge pull request #8200 from randomstuff/detach_driver
Automatically detach/reattach bluetooth driver in passthrough
2019-06-29 08:46:59 +02:00
Léo Lam e1e269c9f9
Merge pull request #8220 from Shizmob/patch-1
Core/HW/WiimoteReal: add missing Linux include
2019-06-29 08:18:09 +02:00
Shiz e647503eb2
Core/HW/WiimoteReal: add missing Linux include
IOLinux.cpp should include <sys/select.h> as it uses select() functionality.
On certain platforms it's included implicitly by other headers, which is why
it compiled before. This makes it also work on musl platforms.
2019-06-29 02:17:58 +02:00
Léo Lam 58c78a495d
Merge pull request #8213 from JosJuice/filesystem-u8string
Work around C++20 std::filesystem changes related to u8string
2019-06-28 19:42:34 +02:00
Léo Lam 6fd435fdff
Merge pull request #8208 from lioncash/fmt
Core/IOS: Use fmt where applicable
2019-06-28 18:53:47 +02:00
Mike Kuijl e50a6f4c46 Reorder graphics config 2019-06-26 21:59:47 +02:00
Léo Lam e85fa26768 BTReal: Use FromThread::ANY for USB transfer replies
libusb transfer callbacks might be called immediately during transfer
submission in some cases. (libusb doesn't even specify what thread
the callback is invoked on.) In other words, it is possible to reach
the transfer callback from the CPU thread, and not just from the
USB event handling thread.

So CoreTiming::FromThread::NON_CPU is incorrect and should instead
be ANY.
2019-06-26 17:55:51 +02:00
Léo Lam cf60a9a7f7 Use separate libusb contexts to avoid thread safety issues
Unfortunately, it appears that using libusb's synchronous transfer API
from several threads causes nasty race conditions in event handling and
can lead to deadlocks, despite the fact that libusb's synchronous API
is documented to be perfectly fine to use from several threads (only
the manual polling functionality is supposed to require special
precautions).

Since usbdk was the only real reason for using a single libusb context
and since usbdk (currently) has so many issues with Dolphin, I think
dropping support for it in order to fix other backends is acceptable.
2019-06-26 17:55:51 +02:00
spycrab 769ba43abf
Merge pull request #8214 from spycrab/hide_updater
UpdaterCommon: Hide Updater before Dolphin quits
2019-06-26 01:44:28 +02:00
Connor McLaughlin d69fb80057
Merge pull request #8110 from stenzek/update-moltenvk
MoltenVK: Update to Vulkan SDK version 1.1.108.0
2019-06-24 17:16:25 +10:00
Stenzek 9a2075f7fa MoltenVK: Update to Vulkan SDK version 1.1.108.0 2019-06-24 13:21:17 +10:00
Silent 09aadf0e9c
Fix CPU Clock Override checkbox not updating with GameINI - also bold it if it's overriden 2019-06-23 22:39:26 +02:00
Silent 5f0b4d8da5
Fix a crash in DSPTool on malformed command line 2019-06-23 21:55:51 +02:00