Commit Graph

1557 Commits

Author SHA1 Message Date
Nolan Check f338d5c44c Code cleanup. Juggling rectangles. I'm about to investigate the problems with Real XFB's in PAL games, so I wanted to make sure all our rectangles were cleaned up and organized.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15 00:51:24 +00:00
hrydgard 7a82ae0943 cleanup, minor probably unnoticable fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3793 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 22:39:34 +00:00
hrydgard ec86152593 DSPHLE: Implement PCM8 accurately - more music and sfx in Pikmin, MKDD. Rewrite PCM16 to be similar to the new PCM8 implementation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3792 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 22:32:18 +00:00
XTra.KrazzY e8c9101773 Minicommit: more cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3791 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 19:08:44 +00:00
XTra.KrazzY 32265bcd60 Cleanup, more ucode case examples.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3790 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-14 18:13:30 +00:00
hrydgard fda61d91d5 DSPHLE: Try to make zelda ucode savestates safer (sorry, this'll break your current states, as usual).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3788 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 20:56:49 +00:00
luigi2us 389a2c6fc8 Fixed some bugs with light version.
Now Luigi's Mansion has sound!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3782 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 14:51:06 +00:00
XTra.KrazzY e7a5f0fa3d Solved issue 1096 and issue 1098
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3780 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 13:37:52 +00:00
XTra.KrazzY 4da0457524 Zelda UCode: Solves 0x21 hang. In the worst case there's a bit of stuttering in the end of the sound, since it's probably supposed to fade out.
Remaining problem: 0x21 isn't resampled correctly, so when the framerate is ~200 FPS, the music runs as it would on ~60 FPS

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3779 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 13:22:17 +00:00
luigi2us ba5f08c69d This should fix "unknown command 00" error message with Luigi's mansion.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3778 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 10:42:06 +00:00
Sonicadvance1 4cfcf9bdd5 Sorry for intruding in to the core. Fixed NoGUI mode in Linux, add back the instruction names as comments in the JIT tables, was a bit hard to find certain instructions.Trying to find a good way to get The JIT dependencies removed in a nice fashion
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3776 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 06:34:12 +00:00
Nolan Check d779554ff3 Atomic operations library.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3775 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-13 05:38:34 +00:00
luigi2us 5cb42673ed Oops... forgot stream update for light version.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3773 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 23:53:21 +00:00
luigi2us ddd09eda84 More correct and cleaner merge of Zelda (normal) and Luigi (light) uCodes.
Split HandleMail into two functions, one for each version.
Let's hope it won't break anything...

BTW: if you wonder what "DMA version" and "Light version" mean:
 - DMA version is, say, the uCode used by SMG
 - Light version is Luigi-styled uCode (named that way for obvious reasons)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3772 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 23:51:18 +00:00
Nolan Check 5c7844df69 Probably a good idea to check s_efbAccessRequested.
If EFB access still seems slow, please check DSP stuff instead...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3771 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 22:22:48 +00:00
Nolan Check d85f5a6937 Rearrange LogManager includes. The main purpose is to make it possible to modify Thread.h without recompiling the whole entire project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3770 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 21:58:32 +00:00
hrydgard 839ed9103d Remove a log that got annoying.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3769 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 20:21:49 +00:00
hrydgard c45dfd156f DSPHLE: Fix 1 potential and 2 actual crash bugs affecting 32-bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 20:14:21 +00:00
hrydgard fe76193641 DSPHLE: Attempt at type 0x21 emulation. Enough for zelda ww intro music to play in a strange choppy way, not enough for it to stop hanging :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3767 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 19:34:59 +00:00
hrydgard a71b0d455f Fix compile errors in LLE plugin (sorry)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3766 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 17:08:48 +00:00
hrydgard 38f3ca5b91 DSPHLE: remove some annoying clicking
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3765 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 13:54:18 +00:00
hrydgard 0bdf6656c5 DSPHLE: Do the resampling correctly for PCM16 and AFC. Added linear interpolation (that works, this time :P)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3764 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 13:45:01 +00:00
hrydgard 304b34a451 DSPHLE: Some code reorg, now looks more like the ucode. DSPLLE: Rename a file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3763 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12 12:22:39 +00:00
XTra.KrazzY ac6eb797d2 that's what happens when you quick-edit code with notepad...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3758 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 22:18:55 +00:00
XTra.KrazzY 0bec8ae9bc oops
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3757 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 22:06:24 +00:00
XTra.KrazzY 52ccfa36a1 Turns out that playing ZWW is prolific. Found new 0x0008 voice type in zelda
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3756 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 21:36:31 +00:00
Nolan Check d99ac909b9 Remove a couple unnecessary MemFences
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3754 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:39:28 +00:00
daco65 73516cc8e9 just some , useless for emulation , changes that might make it easier for us all :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3752 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:30:48 +00:00
XTra.KrazzY c01ded38bd Found new zelda voice format, 0x000c, and added REd and ugly condition to sound end in the Raw format (I dunno if it's because of this but ZWW now passes cutscenes correctly)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3751 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:03:26 +00:00
Nolan Check ffb1f411d8 Use events and memfences for EFB accesses. Also, Single-Core mode now works again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3750 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 16:52:34 +00:00
hrydgard 442fbf6476 DSPHLE, PCM16: improves audio quality in SMG: interpolation, preserve sample fraction.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3749 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 15:39:14 +00:00
hrydgard 3927efdb1d DSPHLE: Messing with RenderVoice_Raw.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3748 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 15:20:08 +00:00
hrydgard e0efa586a1 DSPHLE: Zelda ucode: Better volume handling for volume mode 1. Fixes most (not all) volume and stereo issues.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3747 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 14:45:05 +00:00
hrydgard f6edc361b4 Delete the "Jac" uCode HLE, merge it into the Zelda ucode. The games (Luigi, Pikmin) communicate fine but don't make any sound :(
Improved volume mode 0. Initial work on more correct volume mode 1 emulation sounds, but it's not activated. Made the volumes less annoying, anyway.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3746 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 13:57:21 +00:00
LPFaint99 419c6a0927 fig ConfigPadDlg size in linux, temporary linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3742 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 04:33:38 +00:00
Nolan Check dc7d9ab998 Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3740 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 02:34:16 +00:00
Shawn Hoffman 2a236a4631 remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It hasn't done anything except get in the way/cause confusion since changing SI devices was added. Also I declare PadSimpleEvent and nJoy .4 as dead/rotting code. someone can feel free to prove me wrong...but know they are on my hitlist :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3739 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 00:27:32 +00:00
Nolan Check 6800adf4dc Use _beginthreadex
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3736 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 20:22:25 +00:00
Sonicadvance1 3ede866c37 Change the Wiimote plugin a bit since it works in both OSs the way Windows does it, fix a crash that happens in PluginManager.cpp since it was not being checked correctly. and the big one, Break out the JIT core dependency, should be able to remove easily now if added to the Scons settings. This commit WILL break Windows until someone adds the new files to the VS project files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3734 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 19:25:58 +00:00
LPFaint99 bd7419d437 More work on wiimote plugin X11 input config
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3730 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 06:16:22 +00:00
LPFaint99 8145eb30d9 Simplify gui init for Wiimote, nunchuck, and classic controller
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3729 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 05:30:19 +00:00
nakeee 7f131a9045 fixing a silly typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3728 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 16:53:09 +00:00
nakeee 7f40dddcd6 DSPLLE comment cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3726 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 12:54:35 +00:00
nakeee db9c9b7c17 Linux compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3725 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 12:23:24 +00:00
John Peterson 40f8c8ea3a nJoy: (Typing)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3724 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 08:18:10 +00:00
John Peterson 45dbfc7fdc nJoy: (Forgot to disable logging)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3723 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 08:00:21 +00:00
John Peterson 8d42378479 nJoy: Allow the same settings for the C-stick
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3722 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 07:58:36 +00:00
LPFaint99 722ee4cd06 Move XInputBase from PadSimple to InputCommon,
Start work on X11 input for wiimote plugin mapping (copy XTra-KrazzY's fix for PadSimple)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3721 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 06:50:22 +00:00
John Peterson 19ad53ea58 nJoy: Show the original GC controller analog stick area in the advanced settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3720 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 06:33:01 +00:00
LPFaint99 af83bfffa1 Simplify GH3 gui init, only show currently connected extension keyboard mapping
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3719 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-09 04:19:49 +00:00